Player Matchup

Diamond IV
RonaId
Unknown
Diamond IV
Level 999
Champion Stats
6W - 10L
1,560 SR
Queue Stats
651W - 632L
1,608 Elo+
Party 1
Raum
Raum
Qualifying
Said-Saladin
Raum
Qualifying
Level 999
Champion Stats
1W - 0L
1,569 SR
Queue Stats
19W - 20L
1,508 Elo+
Solo
Bomb King
Bomb King
Diamond V
THEburgosHD
Bomb King
Diamond V
Level 999
Champion Stats
38W - 35L
1,654 SR
Queue Stats
412W - 375L
1,619 Elo+
Party 1
Ying
Ying
Gold IV
ÐðrkÐrën
Ying
Gold IV
Level 370
Champion Stats
8W - 5L
1,790 SR
Queue Stats
129W - 150L
1,485 Elo+
Party 2
Barik
Barik
Gold V
Āŗąň
Barik
Gold V
Level 115
Champion Stats
2W - 0L
1,500 SR
Queue Stats
19W - 22L
1,461 Elo+
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 696
1,615 SR
1,536 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 496
1,649 SR
1,585 Elo+
Lillith
Lillith
Qualifying
BlaringMsPiggy
Lillith
Qualifying
Level 99
Champion Stats
0W - 1L
1,690 SR
Queue Stats
3W - 2L
1,792 Elo+
Solo
Fernando
Fernando
Gold III
ThePooonGooon
Fernando
Gold III
Level 914
Champion Stats
7W - 11L
1,510 SR
Queue Stats
129W - 115L
1,541 Elo+
Solo
Vivian
Vivian
Platinum V
efwgwawgb
Vivian
Platinum V
Level 170
Champion Stats
143W - 123L
1,604 SR
Queue Stats
774W - 732L
1,549 Elo+
Solo
Torvald
Torvald
Gold I
junkiefien
Torvald
Gold I
Level 297
Champion Stats
0W - 1L
1,765 SR
Queue Stats
6W - 11L
1,511 Elo+
Solo
Vora
Vora
Gold I
sophiathefox
Vora
Gold I
Level 999
Champion Stats
39W - 30L
1,676 SR
Queue Stats
476W - 471L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
RonaId
Unknown
59
15 / 2 / 18
3,469
315
76,185
40,272
0

Level 4

Level 1

Level 3

Level 5

Level 2

Level 1

55
10 / 3 / 16
3,131
285
32,890
101,246
16,046
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 450-Health Shield for 3s after activating Juggernaut.

Level 3

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Bomb King
THEburgosHD
Bomb King
59
13 / 3 / 16
3,287
299
68,783
50,900
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

57
1 / 0 / 27
3,599
327
13,355
19,488
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
Āŗąň
Barik
29
5 / 4 / 15
3,342
304
36,147
63,503
43,578
Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
AtlasCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 4 / 6
1,807
164
48,415
32,810
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
ThePooonGooon
Fernando
50
3 / 11 / 1
2,081
189
48,637
80,811
73,744
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vivian
efwgwawgb
Vivian
28
4 / 11 / 4
1,845
168
65,775
43,608
10,730
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Torvald
junkiefien
Torvald
59
1 / 9 / 3
1,590
145
27,803
33,345
71,026
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

59
3 / 9 / 7
1,844
168
84,779
36,786
3,060
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 48s
Objective Time
1m 58s
136
Kill Participation
33
44
Kills
12
12
Deaths
44
92
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
RonaId
Unknown
15
2
18
12
W
10
3
16
6
W
Bomb King
THEburgosHD
Bomb King
13
3
16
7
L
Fernando
ThePooonGooon
Fernando
3
11
1
0.32
L
Vivian
efwgwawgb
Vivian
4
11
4
0.55
L
Torvald
junkiefien
Torvald
1
9
3
0.28
L
3
9
7
0.72
W
1
0
27
14.5
W
Barik
Āŗąň
Barik
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,360
Damage
275,409
275,409
Taken
227,360
59,624
Shielding
158,560
192,593
Healing
63,843
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,415
14,285
48,248
166
32,810
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
RonaId
Unknown
76,185
58,306
0
1,562
40,272
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
32,890
26,452
0
16,189
101,246
16,046
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Bomb King
THEburgosHD
Bomb King
68,783
64,259
0
7,530
50,900
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
ThePooonGooon
Fernando
48,637
30,811
0
2,885
80,811
73,744
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vivian
efwgwawgb
Vivian
65,775
60,767
0
3,242
43,608
10,730
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Torvald
junkiefien
Torvald
27,803
24,923
1,874
0
33,345
71,026
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
84,779
66,726
0
7,428
36,786
3,060
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
13,355
13,355
142,625
19,145
19,488
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Barik
Āŗąň
Barik
36,147
36,147
0
5,542
63,503
43,578
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role