Player Matchup

Zhin
Zhin
Silver I
ElMckenzie
Zhin
Silver I
Level 115
Champion Stats
30W - 29L
1,579 SR
Queue Stats
214W - 218L
1,424 Elo+
Solo
Saati
Saati
Gold V
Hurashi
Saati
Gold V
Level 162
Champion Stats
85W - 106L
1,539 SR
Queue Stats
298W - 331L
1,451 Elo+
Solo
Barik
Barik
Silver I
facufaby2271_
Barik
Silver I
Level 327
Champion Stats
35W - 51L
1,507 SR
Queue Stats
629W - 641L
1,466 Elo+
Solo
Makoa
Makoa
Silver III
falcopillon22
Makoa
Silver III
Level 113
Champion Stats
14W - 4L
1,604 SR
Queue Stats
34W - 40L
1,472 Elo+
Solo
Jenos
Jenos
Gold IV
xXTheButanXx
Jenos
Gold IV
Level 82
Champion Stats
20W - 17L
1,639 SR
Queue Stats
49W - 54L
1,510 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 160
1,574 SR
1,464 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 585
1,595 SR
1,439 Elo+
Gold I
DrakNoob
Unknown
Gold I
Level 999
Champion Stats
1W - 2L
1,548 SR
Queue Stats
443W - 426L
1,499 Elo+
Solo
Terminus
Terminus
Silver III
IgnorantFall9
Terminus
Silver III
Level 999
Champion Stats
8W - 5L
1,537 SR
Queue Stats
596W - 622L
1,405 Elo+
Solo
Fernando
Fernando
Silver V
Jeanrz10
Fernando
Silver V
Level 41
Champion Stats
31W - 27L
1,588 SR
Queue Stats
44W - 50L
1,385 Elo+
Solo
Io
Io
Silver III
YASYASGAMER
Io
Silver III
Level 103
Champion Stats
11W - 18L
1,582 SR
Queue Stats
48W - 73L
1,404 Elo+
Solo
Koga
Koga
Silver I
mansillaciro10
Koga
Silver I
Level 782
Champion Stats
7W - 6L
1,722 SR
Queue Stats
226W - 198L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
6 / 4 / 6
1,876
208
39,778
16,213
0
Malice

Malice

Armor

Increase your Reload Speed by 50%.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Saati
Hurashi
Saati
48
9 / 7 / 4
1,053
117
49,618
28,423
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

42
2 / 5 / 6
2,230
248
47,681
61,592
43,258
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

35
3 / 5 / 4
1,994
222
28,238
81,781
28,648
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

42
2 / 6 / 9
2,139
238
18,075
22,459
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
Betty la BombaBomb King
Team 1 Score

2

VS

Team 2 Score

4

Bans
DrogozCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
DrakNoob
Unknown
59
4 / 5 / 12
2,342
260
57,216
27,425
0

Level 4

Level 1

Level 1

Level 5

Level 4

Level 1

Terminus
IgnorantFall9
Terminus
59
5 / 4 / 8
2,301
256
33,956
59,452
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 40% for 3s after landing with Shatterfall.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Fernando
Jeanrz10
Fernando
16
5 / 4 / 5
2,800
311
30,158
57,294
58,053
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

37
0 / 4 / 16
2,635
293
32,917
22,833
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
13 / 5 / 6
2,710
301
56,221
16,386
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 14s
Objective Time
5m 55s
51
Kill Participation
74
22
Kills
27
27
Deaths
22
29
Assists
47
Player
Kills
Deaths
Assists
KDA
W
DrakNoob
Unknown
4
5
12
2
L
6
4
6
2.25
L
Saati
Hurashi
Saati
9
7
4
1.57
W
Terminus
IgnorantFall9
Terminus
5
4
8
2.25
W
Fernando
Jeanrz10
Fernando
5
4
5
1.88
W
0
4
16
2
L
2
5
6
1
L
3
5
4
1
W
13
5
6
3.2
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,390
Damage
210,468
210,468
Taken
183,390
71,906
Shielding
58,053
100,070
Healing
123,239
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
DrakNoob
Unknown
57,216
40,056
0
2,171
27,425
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
39,778
32,700
0
2,296
16,213
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
Hurashi
Saati
49,618
30,634
0
1,846
28,423
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
IgnorantFall9
Terminus
33,956
24,933
0
7,885
59,452
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
Jeanrz10
Fernando
30,158
22,946
0
3,287
57,294
58,053
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
32,917
30,419
81,893
13,554
22,833
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
47,681
47,681
0
7,438
61,592
43,258
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
28,238
26,118
0
5,178
81,781
28,648
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,221
39,806
0
14,449
16,386
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,075
12,638
75,764
7,548
22,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role