Player Matchup

Viktor
Viktor
AntXgonist16
Viktor
Level 6
Champion Stats
3W - 3L
1,236 SR
Queue Stats
3W - 3L
1,392 Elo+
Party 2
Kasumi
Kasumi
CrampedCrayon0
Kasumi
Level 65
Champion Stats
5W - 2L
1,675 SR
Queue Stats
46W - 41L
1,433 Elo+
Party 2
Skye
Skye
Highwind3625
Skye
Level 35
Champion Stats
5W - 3L
1,575 SR
Queue Stats
43W - 37L
1,490 Elo+
Party 2
Ruckus
Ruckus
KeyKillas
Ruckus
Level 69
Champion Stats
6W - 9L
1,467 SR
Queue Stats
234W - 220L
1,522 Elo+
Solo
Drogoz
Drogoz
RomFirst
Drogoz
Level 289
Champion Stats
9W - 8L
1,687 SR
Queue Stats
68W - 77L
1,509 Elo+
Solo
Team Averages
Level 93
1,528 SR
1,469 Elo+

VS

Team Averages
Level 67
1,488 SR
1,463 Elo+
Makoa
Makoa
FriedCthulhu
Makoa
Level 30
Champion Stats
6W - 2L
1,746 SR
Queue Stats
13W - 14L
1,467 Elo+
Party 1
Atlas
Atlas
Loifseeder
Atlas
Level 70
Champion Stats
2W - 1L
1,393 SR
Queue Stats
19W - 18L
1,455 Elo+
Party 1
Lian
Lian
OdaBebe
Lian
Level 25
Champion Stats
3W - 8L
1,238 SR
Queue Stats
156W - 145L
1,412 Elo+
Party 3
Kasumi
Kasumi
RoyalMars
Kasumi
Level 12
Champion Stats
3W - 1L
1,624 SR
Queue Stats
7W - 10L
1,452 Elo+
Party 1
Jenos
Jenos
ShuyNoob
Jenos
Level 200
Champion Stats
14W - 18L
1,438 SR
Queue Stats
218W - 199L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
1
5 / 14 / 16
2,806
165
59,157
55,157
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

57
11 / 17 / 17
3,284
193
67,987
47,656
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.2s.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

16
24 / 12 / 17
4,359
256
117,094
43,406
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
KeyKillas
Ruckus
40
10 / 12 / 22
3,654
215
95,982
63,363
57,148
At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Quick Loader

Quick Loader

Weapon

Increase your Reload Speed by 20%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 25 Ammo every 1s while Emitter is active.

Level 5

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Drogoz
RomFirst
Drogoz
46
21 / 7 / 14
3,847
226
117,118
33,245
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Propel

Propel

Thrust

Restore 10% of your maximum Booster fuel after using Thrust.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Altitude

Altitude

Armor

Restore 80% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

W.Y.R.M. Jets

W.Y.R.M. Jets

Armor

Increase your Movement Speed while using your Booster.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
14 / 17 / 18
5,062
298
57,097
156,900
82,183
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Atlas
30
19 / 10 / 21
5,161
304
57,927
154,856
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Lian
OdaBebe
Lian
3
6 / 18 / 13
1,969
116
33,680
53,340
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Kasumi
RoyalMars
Kasumi
5
12 / 18 / 11
3,554
209
42,396
53,458
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Jenos
ShuyNoob
Jenos
52
10 / 8 / 33
4,915
289
51,727
38,784
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 41s
Objective Time
12m 23s
157
Kill Participation
157
71
Kills
61
62
Deaths
71
86
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Viktor
5
14
16
0.93
L
11
17
17
1.15
W
14
17
18
1.35
L
24
12
17
2.71
L
Ruckus
KeyKillas
Ruckus
10
12
22
1.75
W
Atlas
19
10
21
2.95
W
Lian
OdaBebe
Lian
6
18
13
0.69
L
Drogoz
RomFirst
Drogoz
21
7
14
4
W
Kasumi
RoyalMars
Kasumi
12
18
11
0.97
W
Jenos
ShuyNoob
Jenos
10
8
33
3.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

457,338
Damage
242,827
242,827
Taken
457,338
57,148
Shielding
82,183
60,112
Healing
184,335
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
59,157
43,235
0
18,955
55,157
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
67,987
51,113
0
6,822
47,656
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
57,097
55,172
0
15,848
156,900
82,183
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
117,094
66,832
0
15,383
43,406
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
KeyKillas
Ruckus
95,982
78,881
0
3,697
63,363
57,148
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Atlas
57,927
57,927
0
4,225
154,856
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lian
OdaBebe
Lian
33,680
33,031
0
1,434
53,340
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Drogoz
RomFirst
Drogoz
117,118
88,744
0
15,255
33,245
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Kasumi
RoyalMars
Kasumi
42,396
38,031
0
6,873
53,458
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
ShuyNoob
Jenos
51,727
38,549
137,038
18,917
38,784
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role