Player Matchup

Bxxi
Unknown
Level 53
Champion Stats
1W - 4L
1,339 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 1
Mal'Damba
Mal'Damba
Qułnn
Mal'Damba
Level 116
Champion Stats
16W - 14L
1,671 SR
Queue Stats
281W - 311L
1,637 Elo+
Solo
Strix
Strix
bbuccllati
Strix
Level 524
Champion Stats
157W - 163L
1,572 SR
Queue Stats
676W - 793L
1,576 Elo+
Solo
Kasumi
Kasumi
nabusoru
Kasumi
Level 79
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,299 Elo+
Party 1
Inara
Inara
somatttt
Inara
Level 110
Champion Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,299 Elo+
Party 1
Team Averages
Level 176
1,516 SR
1,422 Elo+

VS

Team Averages
Level 310
1,667 SR
1,569 Elo+
Seris
Seris
Er1nSc1m1tar
Seris
Level 70
Champion Stats
33W - 22L
1,674 SR
Queue Stats
42W - 36L
1,572 Elo+
Party 2
Maeve
Maeve
JoeAimy
Maeve
Level 999
Champion Stats
26W - 32L
1,657 SR
Queue Stats
243W - 258L
1,640 Elo+
Solo
Makoa
Makoa
KiroKero
Makoa
Level 117
Champion Stats
2W - 1L
1,943 SR
Queue Stats
195W - 182L
1,590 Elo+
Party 2
Ruberr628
Unknown
Level 66
Champion Stats
1W - 2L
1,733 SR
Queue Stats
16W - 19L
1,520 Elo+
Party 2
Octavia
Octavia
blueshadow04
Octavia
Level 300
Champion Stats
0W - 2L
1,330 SR
Queue Stats
23W - 26L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bxxi
Unknown
38
12 / 8 / 16
3,714
218
87,551
65,101
0

Level 5

Level 1

Level 3

Level 3

Level 3

Level 1

Mal'Damba
Qułnn
Mal'Damba
38
4 / 5 / 36
4,588
270
54,673
34,271
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Strix
59
20 / 12 / 21
4,696
276
136,750
55,617
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Kasumi
nabusoru
Kasumi
38
6 / 12 / 16
3,113
183
54,361
55,466
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

44
12 / 8 / 15
3,998
235
73,188
127,444
46,427
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
1 / 12 / 28
4,158
245
21,397
49,383
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Maeve
JoeAimy
Maeve
59
13 / 7 / 12
3,770
222
93,880
52,899
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Makoa
KiroKero
Makoa
57
7 / 10 / 12
4,240
249
61,683
175,177
116,387
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Ruberr628
Unknown
26
13 / 15 / 13
3,884
228
85,047
74,572
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Octavia
blueshadow04
Octavia
46
10 / 10 / 18
3,705
218
75,892
54,492
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 41s
Objective Time
7m 34s
158
Kill Participation
127
54
Kills
44
45
Deaths
54
104
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Bxxi
Unknown
12
8
16
2.5
L
1
12
28
1.25
L
Maeve
JoeAimy
Maeve
13
7
12
2.71
L
Makoa
KiroKero
Makoa
7
10
12
1.3
W
Mal'Damba
Qułnn
Mal'Damba
4
5
36
4.4
L
Ruberr628
Unknown
13
15
13
1.3
W
Strix
20
12
21
2.54
L
Octavia
blueshadow04
Octavia
10
10
18
1.9
W
Kasumi
nabusoru
Kasumi
6
12
16
1.17
W
12
8
15
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

406,523
Damage
337,899
337,899
Taken
406,523
46,427
Shielding
116,387
208,239
Healing
235,162
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bxxi
Unknown
87,551
57,728
0
7,258
65,101
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,397
18,650
158,533
22,785
49,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
JoeAimy
Maeve
93,880
93,504
0
11,095
52,899
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
KiroKero
Makoa
61,683
58,540
0
28,676
175,177
116,387
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Mal'Damba
Qułnn
Mal'Damba
54,673
27,489
151,540
20,864
34,271
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruberr628
Unknown
85,047
56,375
0
9,133
74,572
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Strix
136,750
133,164
0
7,049
55,617
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
blueshadow04
Octavia
75,892
68,598
0
4,940
54,492
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Kasumi
nabusoru
Kasumi
54,361
41,195
0
3,868
55,466
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
73,188
61,846
0
17,660
127,444
46,427
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role