Player Matchup

Barik
Barik
Gold I
Arnatory
Barik
Gold I
Level 65
Champion Stats
28W - 28L
1,604 SR
Queue Stats
159W - 136L
1,640 Elo+
Party 2
Ying
Ying
Gold II
Lunachick
Ying
Gold II
Level 672
Champion Stats
7W - 8L
1,567 SR
Queue Stats
584W - 562L
1,505 Elo+
Solo
Grover
Grover
Platinum V
Zondanchemix
Grover
Platinum V
Level 34
Champion Stats
2W - 0L
1,500 SR
Queue Stats
37W - 27L
1,650 Elo+
Party 2
Pip
Pip
Diamond IV
ive43321
Pip
Diamond IV
Level 325
Champion Stats
39W - 26L
1,737 SR
Queue Stats
665W - 618L
1,714 Elo+
Party 1
Azaan
Azaan
Diamond III
philspwning
Azaan
Diamond III
Level 672
Champion Stats
19W - 27L
1,561 SR
Queue Stats
323W - 296L
1,645 Elo+
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 354
1,594 SR
1,631 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 491
1,608 SR
1,614 Elo+
Ruckus
Ruckus
Platinum II
BDIV
Ruckus
Platinum II
Level 668
Champion Stats
2W - 13L
1,478 SR
Queue Stats
330W - 298L
1,574 Elo+
Solo
Zhin
Zhin
Platinum II
ChallaGamingTV
Zhin
Platinum II
Level 966
Champion Stats
56W - 43L
1,654 SR
Queue Stats
542W - 508L
1,608 Elo+
Solo
Seris
Seris
Gold II
adamhijabi
Seris
Gold II
Level 72
Champion Stats
18W - 31L
1,582 SR
Queue Stats
97W - 106L
1,544 Elo+
Party 3
Saati
Saati
Platinum I
mòòdý
Saati
Platinum I
Level 657
Champion Stats
11W - 9L
1,711 SR
Queue Stats
300W - 299L
1,695 Elo+
Party 3
Grohk
Grohk
Platinum V
woshiwinni
Grohk
Platinum V
Level 93
Champion Stats
2W - 2L
1,615 SR
Queue Stats
10W - 8L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Arnatory
Barik
45
2 / 2 / 10
2,289
327
24,759
23,725
22,509
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
56
1 / 1 / 16
2,163
309
14,308
24,734
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Grover
12
8 / 3 / 17
2,483
355
37,983
44,944
0
Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
10 / 3 / 13
2,211
316
46,996
29,480
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
10 / 2 / 8
2,264
323
49,531
43,324
3,750
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 20% for 2s after activating Conviction.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
Bomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
BDIV
Ruckus
52
6 / 5 / 1
1,785
255
31,206
41,864
13,431
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

59
2 / 6 / 1
1,090
156
36,426
18,716
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Seris
40
0 / 6 / 4
1,256
179
8,709
24,505
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Saati
mòòdý
Saati
59
2 / 6 / 3
1,514
216
44,334
38,235
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Grohk
11
1 / 8 / 5
1,423
203
45,532
50,257
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 45s
Objective Time
30s
95
Kill Participation
25
31
Kills
11
11
Deaths
31
64
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Barik
Arnatory
Barik
2
2
10
3.5
L
Ruckus
BDIV
Ruckus
6
5
1
1.3
L
2
6
1
0.42
W
Ying
1
1
16
9
W
Grover
8
3
17
5.5
L
Seris
0
6
4
0.33
W
10
3
13
5.5
L
Saati
mòòdý
Saati
2
6
3
0.58
W
10
2
8
7
L
Grohk
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,577
Damage
166,207
166,207
Taken
173,577
26,259
Shielding
13,431
131,636
Healing
86,771
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Arnatory
Barik
24,759
24,759
0
1,581
23,725
22,509
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
BDIV
Ruckus
31,206
24,400
0
6,157
41,864
13,431
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
36,426
28,716
0
2,433
18,716
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
14,308
14,308
45,268
12,283
24,734
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
37,983
33,397
41,054
21,260
44,944
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
8,709
6,673
33,422
10,169
24,505
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
46,996
43,091
3,925
5,629
29,480
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
mòòdý
Saati
44,334
31,570
0
6,019
38,235
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
49,531
40,725
0
636
43,324
3,750
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
45,532
16,323
9,332
19,239
50,257
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role