Player Matchup

Buck
Buck
Gold II
DarknessAhoy
Buck
Gold II
Level 112
Champion Stats
17W - 13L
1,707 SR
Queue Stats
68W - 63L
1,573 Elo+
Party 1
Inara
Inara
Gold II
DarknessTeka
Inara
Gold II
Level 119
Champion Stats
11W - 12L
1,604 SR
Queue Stats
80W - 72L
1,572 Elo+
Party 1
Fernando
Fernando
Diamond III
Strüpwafel
Fernando
Diamond III
Level 591
Champion Stats
55W - 40L
1,705 SR
Queue Stats
413W - 407L
1,666 Elo+
Solo
Grover
Grover
Platinum IV
cacaziziprout
Grover
Platinum IV
Level 69
Champion Stats
16W - 21L
1,543 SR
Queue Stats
321W - 290L
1,575 Elo+
Solo
Strix
Strix
Platinum I
petroushkq
Strix
Platinum I
Level 213
Champion Stats
5W - 5L
1,581 SR
Queue Stats
119W - 95L
1,685 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 221
1,628 SR
1,614 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 209
1,643 SR
1,619 Elo+
Atlas
Atlas
Platinum III
AnCardb0ardBox
Atlas
Platinum III
Level 370
Champion Stats
5W - 3L
1,624 SR
Queue Stats
110W - 100L
1,612 Elo+
Party 2
Vora
Vora
Diamond V
Botti137
Vora
Diamond V
Level 74
Champion Stats
11W - 11L
1,668 SR
Queue Stats
110W - 100L
1,657 Elo+
Solo
Sha Lin
Sha Lin
Diamond V
Forizon123
Sha Lin
Diamond V
Level 323
Champion Stats
12W - 12L
1,635 SR
Queue Stats
492W - 474L
1,618 Elo+
Solo
Io
Io
Platinum III
MiStaikz
Io
Platinum III
Level 131
Champion Stats
10W - 14L
1,593 SR
Queue Stats
57W - 59L
1,569 Elo+
Solo
Nyx
Nyx
Platinum IV
potatoe555
Nyx
Platinum IV
Level 148
Champion Stats
7W - 8L
1,692 SR
Queue Stats
116W - 93L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
2 / 8 / 2
1,290
184
16,601
29,212
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 2s.

Level 2

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bully

Bully

Net Shot

Gain 24% Lifesteal against targets Slowed by Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

47
1 / 4 / 2
1,155
165
10,276
34,360
6,615
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Fernando
Strüpwafel
Fernando
58
1 / 5 / 3
1,369
196
28,041
45,242
24,448
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

49
1 / 7 / 3
1,438
205
10,933
31,023
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Strix
57
0 / 8 / 1
880
126
14,653
29,378
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Bans
Saati
Team 1 Score

0

VS

Team 2 Score

4

Bans
AzaanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
3 / 0 / 8
1,836
262
30,400
27,580
1,925
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Vora
32
16 / 2 / 7
2,444
349
52,215
21,514
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Sha Lin
Forizon123
Sha Lin
57
7 / 1 / 10
2,193
313
49,856
13,319
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 30% when you get an Elimination.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

50
2 / 1 / 14
2,144
306
12,408
4,751
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

57
4 / 1 / 13
2,415
345
24,336
13,340
10,424
All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 48%.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 10%.

Level 2

World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 40%.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

41s
Objective Time
5m 42s
16
Kill Participation
84
5
Kills
32
32
Deaths
5
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Vora
16
2
7
9.75
L
2
8
2
0.38
L
1
4
2
0.5
W
Sha Lin
Forizon123
Sha Lin
7
1
10
12
W
2
1
14
9
L
Fernando
Strüpwafel
Fernando
1
5
3
0.5
L
1
7
3
0.36
L
Strix
0
8
1
0.06
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,504
Damage
169,215
169,215
Taken
80,504
31,063
Shielding
12,349
72,078
Healing
63,023
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,400
30,400
0
2,133
27,580
1,925
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Vora
52,215
38,488
0
4,914
21,514
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
16,601
14,777
0
3,380
29,212
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
10,276
8,088
0
4,556
34,360
6,615
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
Forizon123
Sha Lin
49,856
43,646
0
209
13,319
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
12,408
11,612
53,215
2,552
4,751
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Strüpwafel
Fernando
28,041
15,187
0
3,893
45,242
24,448
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
10,933
8,009
42,573
14,778
31,023
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Strix
14,653
14,458
0
2,898
29,378
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
24,336
14,768
0
0
13,340
10,424
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role