Player Matchup

Maeve
Maeve
D-_-fused
Maeve
Level 56
Champion Stats
3W - 10L
1,315 SR
Queue Stats
151W - 144L
1,631 Elo+
Solo
Vivian
Vivian
Il-_MDR3M_-ll
Vivian
Level 65
Champion Stats
20W - 2L
1,660 SR
Queue Stats
35W - 18L
1,633 Elo+
Party 2
Azaan
Azaan
OYAJIII
Azaan
Level 42
Champion Stats
10W - 4L
1,724 SR
Queue Stats
91W - 93L
1,526 Elo+
Party 2
Saati
Saati
cam_possible_FR
Saati
Level 705
Champion Stats
1W - 1L
1,500 SR
Queue Stats
124W - 117L
1,581 Elo+
Solo
Jenos
Jenos
xAIoosh
Jenos
Level 525
Champion Stats
37W - 13L
1,668 SR
Queue Stats
131W - 117L
1,559 Elo+
Party 2
Team Averages
Level 279
1,573 SR
1,586 Elo+

VS

Team Averages
Level 113
1,583 SR
1,558 Elo+
Furia
Furia
Hearteia
Furia
Level 32
Champion Stats
9W - 5L
1,615 SR
Queue Stats
23W - 22L
1,535 Elo+
Party 1
Moji
Moji
JobestoJube
Moji
Level 44
Champion Stats
41W - 21L
1,705 SR
Queue Stats
69W - 59L
1,558 Elo+
Party 1
Koga
Koga
SEEFOO
Koga
Level 64
Champion Stats
54W - 27L
1,496 SR
Queue Stats
418W - 366L
1,586 Elo+
Solo
Vora
Vora
Theuman443
Vora
Level 265
Champion Stats
147W - 154L
1,584 SR
Queue Stats
365W - 366L
1,556 Elo+
Solo
skippy6969
Unknown
Level 160
Champion Stats
2W - 3L
1,517 SR
Queue Stats
54W - 65L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
D-_-fused
Maeve
38
22 / 13 / 11
4,492
236
77,796
57,320
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

32
20 / 16 / 17
4,914
259
95,116
64,338
15,968
Crack the Whip

Crack the Whip

Sensor Drone

Gain 16% Lifesteal against enemies Revealed by Sensor Drone.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.08s for every enemy hit while Precision Sights is active.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Azaan
OYAJIII
Azaan
39
9 / 17 / 15
4,112
216
43,786
114,322
36,316
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Overwhelming Presence

Overwhelming Presence

Heal for 36 every 0.5s while at least one wall segment of Sanctuary is active.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Piety

Piety

Heal for 225 after activating Conviction.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

59
14 / 13 / 20
4,269
225
68,529
53,329
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Jenos
xAIoosh
Jenos
59
5 / 14 / 43
4,632
244
37,375
52,122
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
Hearteia
Furia
37
3 / 9 / 31
3,583
189
50,917
47,545
0
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 4 Ammo after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

29
24 / 19 / 13
4,256
224
83,530
85,466
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 0.8s.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Koga
SEEFOO
Koga
48
23 / 15 / 12
4,550
239
76,396
56,203
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

45
12 / 11 / 13
3,116
164
59,313
55,925
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

skippy6969
Unknown
57
11 / 16 / 22
3,626
191
71,275
77,463
0

Level 3

Level 1

Level 5

Level 5

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
3m 52s
176
Kill Participation
164
70
Kills
73
73
Deaths
70
106
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Maeve
D-_-fused
Maeve
22
13
11
2.12
L
Furia
Hearteia
Furia
3
9
31
2.06
W
20
16
17
1.78
L
24
19
13
1.61
W
Azaan
OYAJIII
Azaan
9
17
15
0.97
L
Koga
SEEFOO
Koga
23
15
12
1.93
L
12
11
13
1.68
W
14
13
20
1.85
L
skippy6969
Unknown
11
16
22
1.38
W
Jenos
xAIoosh
Jenos
5
14
43
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

322,602
Damage
341,431
341,431
Taken
322,602
52,284
Shielding
0
143,269
Healing
153,000
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Maeve
D-_-fused
Maeve
77,796
74,060
0
19,142
57,320
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Furia
Hearteia
Furia
50,917
41,275
80,287
24,939
47,545
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
95,116
88,076
0
7,907
64,338
15,968
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
83,530
79,434
0
10,524
85,466
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Azaan
OYAJIII
Azaan
43,786
38,247
0
12,520
114,322
36,316
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
Koga
SEEFOO
Koga
76,396
68,109
0
10,454
56,203
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
59,313
38,402
0
12,532
55,925
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
68,529
59,829
0
9,991
53,329
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
skippy6969
Unknown
71,275
59,483
0
14,264
77,463
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Jenos
xAIoosh
Jenos
37,375
22,288
73,010
20,699
52,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role