Player Matchup

Vora
Vora
CXRTIFIEDxREV2K
Vora
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Saati
Saati
IImSorryIITry
Saati
Level 22
Champion Stats
13W - 17L
1,540 SR
Queue Stats
15W - 24L
1,347 Elo+
Solo
Betty la Bomba
Betty la Bomba
i_puff_loud
Betty la Bomba
Level 26
Champion Stats
8W - 21L
1,417 SR
Queue Stats
123W - 145L
1,325 Elo+
Solo
Pip
Pip
look4daddy
Pip
Level 21
Champion Stats
2W - 8L
1,367 SR
Queue Stats
22W - 41L
1,344 Elo+
Solo
Inara
Inara
yungcoffeebean
Inara
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,228 Elo+
Party 2
Team Averages
Level 19
1,465 SR
1,349 Elo+

VS

Team Averages
Level 19
1,377 SR
1,339 Elo+
Willo
Willo
Areiae
Willo
Level 11
Champion Stats
7W - 8L
1,415 SR
Queue Stats
26W - 33L
1,270 Elo+
Party 1
Koga
Koga
CapElian
Koga
Level 17
Champion Stats
2W - 6L
1,191 SR
Queue Stats
26W - 34L
1,270 Elo+
Party 1
KDSJFL
Unknown
Level 27
Champion Stats
1W - 4L
1,310 SR
Queue Stats
16W - 21L
1,408 Elo+
Solo
Viktor
Viktor
Ogre2
Viktor
Level 15
Champion Stats
9W - 7L
1,452 SR
Queue Stats
10W - 9L
1,416 Elo+
Solo
Seris
Seris
juca757
Seris
Level 24
Champion Stats
7W - 11L
1,517 SR
Queue Stats
48W - 73L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
12 / 4 / 8
2,360
337
29,674
18,049
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

8
16 / 0 / 17
2,918
417
54,249
20,781
0
Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Betty la Bomba
i_puff_loud
Betty la Bomba
18
5 / 5 / 10
2,055
294
20,287
17,016
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

14
3 / 5 / 11
2,105
301
8,682
20,185
7,107
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 6% for 3s.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

7
9 / 0 / 12
2,616
374
19,440
41,733
16,368
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Areiae
Willo
7
0 / 9 / 4
1,139
163
19,049
25,616
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Koga
7
3 / 10 / 2
1,220
174
21,040
22,254
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

KDSJFL
Unknown
33
3 / 12 / 2
1,219
174
15,825
36,292
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Viktor
Ogre2
Viktor
4
8 / 6 / 4
1,807
258
52,709
23,734
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Seris
juca757
Seris
14
0 / 8 / 6
1,182
169
9,141
24,436
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 25s
Objective Time
50s
103
Kill Participation
32
45
Kills
14
14
Deaths
45
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Willo
Areiae
Willo
0
9
4
0.22
W
12
4
8
4
L
Koga
3
10
2
0.4
W
16
0
17
24.5
L
KDSJFL
Unknown
3
12
2
0.33
L
Viktor
Ogre2
Viktor
8
6
4
1.67
W
Betty la Bomba
i_puff_loud
Betty la Bomba
5
5
10
2
L
Seris
juca757
Seris
0
8
6
0.38
W
3
5
11
1.7
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,332
Damage
117,764
117,764
Taken
132,332
23,475
Shielding
0
75,452
Healing
26,383
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
Areiae
Willo
19,049
16,117
0
0
25,616
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
29,674
21,923
0
7,034
18,049
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Koga
21,040
16,326
0
927
22,254
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
54,249
19,795
0
4,872
20,781
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
KDSJFL
Unknown
15,825
11,983
0
833
36,292
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
Ogre2
Viktor
52,709
21,670
0
4,412
23,734
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Betty la Bomba
i_puff_loud
Betty la Bomba
20,287
10,679
0
4,481
17,016
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Seris
juca757
Seris
9,141
9,111
16,754
3,457
24,436
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
8,682
8,279
29,601
8,699
20,185
7,107
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
19,440
18,472
0
20,765
41,733
16,368
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role