Player Matchup

Viktor
Viktor
Hikusiek123
Viktor
Level 25
Champion Stats
1W - 2L
1,403 SR
Queue Stats
7W - 10L
1,257 Elo+
Solo
VII
VII
PurpleNest56762
VII
Level 33
Champion Stats
1W - 6L
1,198 SR
Queue Stats
35W - 31L
1,543 Elo+
Solo
Grover
Grover
Qatsujin
Grover
Level 181
Champion Stats
6W - 5L
1,515 SR
Queue Stats
29W - 27L
1,536 Elo+
Solo
Drogoz
Drogoz
WXCY2
Drogoz
Level 39
Champion Stats
2W - 2L
1,292 SR
Queue Stats
52W - 55L
1,406 Elo+
Solo
Skye
Skye
dragons_81870712
Skye
Level 967
Champion Stats
475W - 408L
1,517 SR
Queue Stats
714W - 717L
1,521 Elo+
Solo
Team Averages
Level 249
1,385 SR
1,453 Elo+

VS

Team Averages
Level 103
1,457 SR
1,459 Elo+
Bomb King
Bomb King
Ciipooo
Bomb King
Level 291
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mal'Damba
Mal'Damba
Ubi_Bubi10
Mal'Damba
Level 35
Champion Stats
1W - 2L
1,334 SR
Queue Stats
13W - 25L
1,448 Elo+
Solo
Khan
Khan
Vlastenec003
Khan
Level 155
Champion Stats
13W - 12L
1,580 SR
Queue Stats
233W - 247L
1,403 Elo+
Solo
Kinessa
Kinessa
dkg_leroy
Kinessa
Level 6
Champion Stats
0W - 2L
1,276 SR
Queue Stats
1W - 3L
1,443 Elo+
Solo
Maeve
Maeve
lenaaa2015
Maeve
Level 28
Champion Stats
18W - 20L
1,595 SR
Queue Stats
27W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
26
5 / 2 / 6
2,091
349
16,780
20,061
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

28
9 / 1 / 7
2,025
338
35,173
13,726
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Grover
Qatsujin
Grover
23
4 / 1 / 12
2,113
352
19,819
14,433
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Drogoz
WXCY2
Drogoz
28
4 / 3 / 2
1,774
296
11,782
15,166
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
6 / 2 / 10
2,037
340
46,849
18,896
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Ciipooo
Bomb King
45
2 / 6 / 1
713
119
11,216
17,216
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Mal'Damba
Ubi_Bubi10
Mal'Damba
32
1 / 8 / 0
959
160
5,398
31,780
0
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 5s after hitting an ally with Mending Spirits.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Ripened Gourd

Ripened Gourd

Mending Spirits

Your Gourd no longer damages enemies, but it Heals for twice as much.

Level 1

46
0 / 6 / 1
1,052
175
14,961
49,802
19,018
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kinessa
dkg_leroy
Kinessa
3
3 / 5 / 1
753
126
31,301
17,633
0
Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 4 Ammo.

Level 1

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 4 Ammo.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

Maeve
5
3 / 3 / 2
1,108
185
19,406
13,972
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 39s
Objective Time
30s
65
Kill Participation
14
28
Kills
9
9
Deaths
28
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Ciipooo
Bomb King
2
6
1
0.42
W
Viktor
5
2
6
4
W
9
1
7
12.5
W
Grover
Qatsujin
Grover
4
1
12
10
L
Mal'Damba
Ubi_Bubi10
Mal'Damba
1
8
0
0.13
L
0
6
1
0.08
W
Drogoz
WXCY2
Drogoz
4
3
2
1.67
L
Kinessa
dkg_leroy
Kinessa
3
5
1
0.7
W
6
2
10
5.5
L
Maeve
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,403
Damage
82,282
82,282
Taken
130,403
0
Shielding
19,018
57,896
Healing
47,696
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Ciipooo
Bomb King
11,216
8,527
0
1,813
17,216
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
16,780
14,276
0
4,864
20,061
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
35,173
34,573
0
2,259
13,726
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Qatsujin
Grover
19,819
19,021
27,954
11,814
14,433
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
Ubi_Bubi10
Mal'Damba
5,398
4,998
14,577
12,728
31,780
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
14,961
13,761
434
6,162
49,802
19,018
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
WXCY2
Drogoz
11,782
11,482
0
642
15,166
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
dkg_leroy
Kinessa
31,301
21,676
0
5,468
17,633
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
46,849
34,182
0
10,363
18,896
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
19,406
15,266
0
6,514
13,972
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role