Player Matchup

Koga
Koga
ElDerrick
Koga
Level 38
Champion Stats
343W - 162L
1,865 SR
Queue Stats
390W - 225L
1,702 Elo+
Solo
McCOY_FUJI
Unknown
Level 999
Champion Stats
28W - 20L
1,588 SR
Queue Stats
85W - 76L
1,510 Elo+
Solo
Zhin
Zhin
mzackleoiz
Zhin
Level 8
Champion Stats
0W - 2L
1,570 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Rei
Rei
o Unoriginal o
Rei
Level 116
Champion Stats
4W - 8L
1,467 SR
Queue Stats
20W - 28L
1,558 Elo+
Party 1
Ruckus
Ruckus
oHuccii
Ruckus
Level 43
Champion Stats
2W - 3L
1,367 SR
Queue Stats
9W - 17L
1,437 Elo+
Party 1
Team Averages
Level 241
1,572 SR
1,541 Elo+

VS

Team Averages
Level 181
1,561 SR
1,519 Elo+
Tiberius
Tiberius
Chasingchub5
Tiberius
Level 11
Champion Stats
2W - 3L
1,498 SR
Queue Stats
3W - 7L
1,252 Elo+
Solo
Grover
Grover
OZYFYl
Grover
Level 19
Champion Stats
3W - 2L
1,614 SR
Queue Stats
17W - 8L
1,734 Elo+
Solo
Pip
Pip
Wolfried
Pip
Level 753
Champion Stats
65W - 52L
1,541 SR
Queue Stats
107W - 91L
1,540 Elo+
Solo
Ruckus
Ruckus
anosy812
Ruckus
Level 97
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,384 Elo+
Solo
Saati
Saati
xIKaizo
Saati
Level 23
Champion Stats
2W - 1L
1,651 SR
Queue Stats
42W - 16L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
6
14 / 9 / 13
5,942
594
99,220
55,671
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

McCOY_FUJI
Unknown
57
9 / 12 / 8
5,191
519
69,422
56,488
0

Level 4

Level 3

Level 2

Level 2

Level 4

Level 1

5
2 / 14 / 5
4,254
425
43,848
46,642
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

51
1 / 10 / 12
5,377
538
3,051
54,582
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ruckus
oHuccii
Ruckus
30
12 / 10 / 11
6,386
639
106,598
113,701
43,717
At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Chasingchub5
Tiberius
5
8 / 10 / 16
5,093
509
78,672
54,944
1,350
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Grover
OZYFYl
Grover
9
8 / 5 / 29
6,137
614
41,115
69,860
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
17 / 9 / 18
5,322
532
71,537
62,282
0
Smithereens

Smithereens

Explosive Flask

Generate 5 Ammo for each enemy hit by Explosive Flask.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Sturdy

Sturdy

Weapon

Gain 12% Movement Speed.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Ruckus
anosy812
Ruckus
48
12 / 9 / 16
6,151
615
84,189
108,243
53,371
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Saati
xIKaizo
Saati
7
10 / 5 / 10
4,405
441
51,571
26,810
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 39s
Objective Time
9m 42s
87
Kill Participation
144
38
Kills
55
55
Deaths
38
49
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Chasingchub5
Tiberius
8
10
16
1.6
L
Koga
14
9
13
2.28
L
McCOY_FUJI
Unknown
9
12
8
1.08
W
Grover
OZYFYl
Grover
8
5
29
4.5
W
17
9
18
2.89
W
Ruckus
anosy812
Ruckus
12
9
16
2.22
L
2
14
5
0.32
L
1
10
12
0.7
L
Ruckus
oHuccii
Ruckus
12
10
11
1.75
W
Saati
xIKaizo
Saati
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

322,139
Damage
327,084
327,084
Taken
322,139
43,717
Shielding
54,721
176,120
Healing
202,511
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Chasingchub5
Tiberius
78,672
66,906
0
7,091
54,944
1,350
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Koga
99,220
89,852
0
13,786
55,671
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
McCOY_FUJI
Unknown
69,422
44,196
0
17,637
56,488
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
OZYFYl
Grover
41,115
32,886
108,663
52,720
69,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
71,537
64,103
8,368
22,642
62,282
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
anosy812
Ruckus
84,189
70,915
0
1,015
108,243
53,371
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,848
39,754
0
3,383
46,642
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
3,051
2,951
93,140
32,418
54,582
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ruckus
oHuccii
Ruckus
106,598
70,930
0
15,756
113,701
43,717
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Saati
xIKaizo
Saati
51,571
9,272
0
2,012
26,810
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role