Player Matchup

Octavia
Octavia
Insanemunch
Octavia
Level 52
Champion Stats
2W - 4L
1,689 SR
Queue Stats
29W - 53L
1,466 Elo+
Solo
NikonDemonInv
Unknown
Level 342
Champion Stats
0W - 11L
1,245 SR
Queue Stats
73W - 79L
1,584 Elo+
Solo
Kasumi
Kasumi
Rocnrolla187
Kasumi
Level 53
Champion Stats
1W - 1L
1,737 SR
Queue Stats
138W - 151L
1,506 Elo+
Solo
Vora
Vora
blascaba1
Vora
Level 50
Champion Stats
0W - 1L
1,276 SR
Queue Stats
3W - 1L
1,846 Elo+
Solo
Seris
Seris
nvme6230
Seris
Level 999
Champion Stats
12W - 13L
1,591 SR
Queue Stats
48W - 46L
1,578 Elo+
Solo
Team Averages
Level 299
1,508 SR
1,596 Elo+

VS

Team Averages
Level 121
1,554 SR
1,560 Elo+
Imani
Imani
Helena_Handbsket
Imani
Level 89
Champion Stats
8W - 7L
1,561 SR
Queue Stats
20W - 25L
1,491 Elo+
Solo
Terminus
Terminus
Sharknerd247
Terminus
Level 140
Champion Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Skye
Skye
eren222
Skye
Level 107
Champion Stats
5W - 3L
1,663 SR
Queue Stats
34W - 27L
1,641 Elo+
Solo
Ruckus
Ruckus
role_X_prime
Ruckus
Level 131
Champion Stats
1W - 0L
1,443 SR
Queue Stats
13W - 7L
1,627 Elo+
Solo
Jenos
Jenos
xailax
Jenos
Level 136
Champion Stats
5W - 1L
1,601 SR
Queue Stats
14W - 11L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Insanemunch
Octavia
29
9 / 8 / 5
2,960
592
50,870
34,354
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
9 / 6 / 9
2,805
561
38,767
24,335
0

Level 5

Level 2

Level 3

Level 1

Level 4

Level 1

Kasumi
43
4 / 10 / 6
2,531
506
15,136
31,193
0
Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Vora
39
8 / 12 / 6
2,813
563
39,419
42,721
900
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Seris
nvme6230
Seris
58
7 / 4 / 17
3,105
621
32,633
29,846
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
14 / 5 / 9
3,070
614
47,933
20,954
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Terminus
Sharknerd247
Terminus
56
6 / 7 / 10
2,550
510
25,091
57,007
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Forsaken

Forsaken

Armor

Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Skye
eren222
Skye
41
10 / 9 / 8
2,767
553
33,207
27,960
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ruckus
30
5 / 7 / 16
2,645
529
24,244
42,993
25,852
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Jenos
xailax
Jenos
56
5 / 8 / 20
2,890
578
31,974
27,911
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 3.5999999999999996s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 200 every 1s while using Void Grip.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
80
Kill Participation
103
37
Kills
40
40
Deaths
36
43
Assists
63
Player
Kills
Deaths
Assists
KDA
W
14
5
9
3.7
L
Octavia
Insanemunch
Octavia
9
8
5
1.44
L
9
6
9
2.25
L
Kasumi
4
10
6
0.7
W
Terminus
Sharknerd247
Terminus
6
7
10
1.57
L
Vora
8
12
6
0.92
W
Skye
eren222
Skye
10
9
8
1.56
L
Seris
nvme6230
Seris
7
4
17
3.88
W
Ruckus
5
7
16
1.86
W
Jenos
xailax
Jenos
5
8
20
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,825
Damage
162,449
162,449
Taken
176,825
900
Shielding
25,852
68,498
Healing
75,631
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,933
24,648
0
5,356
20,954
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
Insanemunch
Octavia
50,870
48,253
175
5,446
34,354
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
38,767
27,638
0
2,126
24,335
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Kasumi
15,136
13,038
0
2,452
31,193
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Terminus
Sharknerd247
Terminus
25,091
11,951
0
11,829
57,007
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Vora
39,419
25,874
0
5,474
42,721
900
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Skye
eren222
Skye
33,207
26,505
0
4,003
27,960
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Seris
nvme6230
Seris
32,633
27,516
34,690
18,135
29,846
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
24,244
22,063
0
9,164
42,993
25,852
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
xailax
Jenos
31,974
15,751
35,293
9,986
27,911
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role