Player Matchup

Viktor
Viktor
Qualifying
Marenskii
Viktor
Qualifying
Level 76
Champion Stats
0W - 2L
1,295 SR
Queue Stats
6W - 11L
1,289 Elo+
Party 2
Seris
Seris
Qualifying
Rationalista
Seris
Qualifying
Level 178
Champion Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,289 Elo+
Party 2
Ash
Ash
Gold II
mirrormouse
Ash
Gold II
Level 462
Champion Stats
8W - 23L
1,450 SR
Queue Stats
393W - 407L
1,509 Elo+
Solo
Khan
Khan
Platinum IV
sebo9000
Khan
Platinum IV
Level 98
Champion Stats
6W - 12L
1,435 SR
Queue Stats
233W - 193L
1,554 Elo+
Party 3
Zhin
Zhin
Gold I
zielony07
Zhin
Gold I
Level 698
Champion Stats
46W - 53L
1,621 SR
Queue Stats
546W - 504L
1,552 Elo+
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 302
1,460 SR
1,439 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 489
1,583 SR
1,508 Elo+
Inara
Inara
Gold II
RevengeReaper
Inara
Gold II
Level 760
Champion Stats
228W - 203L
1,588 SR
Queue Stats
872W - 876L
1,586 Elo+
Solo
Moji
Moji
Silver III
Spalc
Moji
Silver III
Level 999
Champion Stats
10W - 13L
1,470 SR
Queue Stats
84W - 90L
1,417 Elo+
Solo
Evie
Evie
Platinum IV
Wozzeck36
Evie
Platinum IV
Level 157
Champion Stats
15W - 10L
1,667 SR
Queue Stats
133W - 112L
1,565 Elo+
Party 1
Dredge
Dredge
Silver I
duuuuuuuuuuuh
Dredge
Silver I
Level 173
Champion Stats
1W - 1L
1,540 SR
Queue Stats
17W - 21L
1,497 Elo+
Party 1
Jenos
Jenos
Gold IV
mststueckchen
Jenos
Gold IV
Level 358
Champion Stats
16W - 11L
1,647 SR
Queue Stats
384W - 393L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Marenskii
Viktor
21
2 / 6 / 2
1,719
172
32,433
20,163
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

54
1 / 4 / 13
2,371
237
15,202
29,256
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

51
2 / 8 / 11
2,320
232
42,269
81,424
21,477
Fervor

Fervor

Armor

Increase your maximum Ammo by 4.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Slug Shot

Slug Shot

Weapon

Your weapon shots travel 50% faster and 100% farther, but no longer explode.

Level 1

Khan
50
10 / 6 / 7
2,620
262
45,787
81,722
18,269
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 320 after activating Battle Shout.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Zhin
59
9 / 10 / 3
2,326
233
55,535
44,670
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
Caspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
YingTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 5 / 11
2,758
276
42,053
36,780
7,304
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Moji
Spalc
Moji
55
3 / 6 / 13
2,549
255
45,852
53,902
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Evie
52
14 / 3 / 8
3,053
305
84,470
38,361
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

47
9 / 7 / 6
2,780
278
72,396
46,457
6,320
Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

58
1 / 3 / 22
2,798
280
12,464
15,726
0
Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 15s
Objective Time
4m 28s
60
Kill Participation
92
24
Kills
32
34
Deaths
24
36
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Viktor
Marenskii
Viktor
2
6
2
0.5
L
1
4
13
1.88
W
5
5
11
2.1
W
Moji
Spalc
Moji
3
6
13
1.58
W
Evie
14
3
8
6
W
9
7
6
1.71
L
2
8
11
0.94
W
1
3
22
4
L
Khan
10
6
7
2.25
L
Zhin
9
10
3
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

191,226
Damage
257,235
257,235
Taken
191,226
39,746
Shielding
13,624
135,652
Healing
135,978
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Marenskii
Viktor
32,433
21,194
0
5,903
20,163
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
15,202
12,383
72,105
18,326
29,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
42,053
36,763
0
4,902
36,780
7,304
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Moji
Spalc
Moji
45,852
45,852
5,199
8,701
53,902
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Evie
84,470
81,984
0
11,704
38,361
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
72,396
56,568
0
5,016
46,457
6,320
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
42,269
37,771
0
2,510
81,424
21,477
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
12,464
7,918
93,225
7,231
15,726
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
45,787
42,048
10,264
23,545
81,722
18,269
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
55,535
48,691
0
2,999
44,670
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role