Player Matchup

Furia
Furia
CrashBandiby
Furia
Level 185
Champion Stats
59W - 45L
1,619 SR
Queue Stats
115W - 106L
1,608 Elo+
Solo
Maeve
Maeve
Fatal1ntyy
Maeve
Level 215
Champion Stats
4W - 8L
1,530 SR
Queue Stats
88W - 96L
1,663 Elo+
Solo
Fernando
Fernando
MisschienMelvin
Fernando
Level 55
Champion Stats
0W - 6L
1,279 SR
Queue Stats
34W - 46L
1,533 Elo+
Solo
Saati
Saati
MrCaveman122
Saati
Level 200
Champion Stats
19W - 24L
1,510 SR
Queue Stats
230W - 221L
1,567 Elo+
Solo
Imani
Imani
w1ldSausage
Imani
Level 106
Champion Stats
1W - 4L
1,480 SR
Queue Stats
6W - 12L
1,505 Elo+
Solo
Team Averages
Level 152
1,484 SR
1,575 Elo+

VS

Team Averages
Level 205
1,434 SR
1,541 Elo+
Strix
Strix
DG1G1
Strix
Level 290
Champion Stats
15W - 23L
1,309 SR
Queue Stats
513W - 500L
1,550 Elo+
Solo
Caspian
Caspian
LXsuucide
Caspian
Level 36
Champion Stats
22W - 15L
1,306 SR
Queue Stats
133W - 127L
1,540 Elo+
Solo
Pip
Pip
Xromerius
Pip
Level 35
Champion Stats
3W - 2L
1,280 SR
Queue Stats
3W - 2L
1,514 Elo+
Solo
Ying
Ying
allylies
Ying
Level 308
Champion Stats
75W - 56L
1,610 SR
Queue Stats
251W - 253L
1,547 Elo+
Party 1
Fernando
Fernando
dejjvik
Fernando
Level 357
Champion Stats
44W - 31L
1,663 SR
Queue Stats
371W - 360L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
5 / 10 / 14
2,832
177
46,274
38,371
0
Inner Fire

Inner Fire

Kindle Soul

Generate 4 Ammo after Healing an ally with Kindle Soul.

Level 4

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 300 for each enemy hit with Wings of Wrath.

Level 4

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Maeve
47
19 / 13 / 10
3,534
221
75,644
62,464
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 400 with Nine Lives.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
24
4 / 12 / 10
2,941
184
46,307
122,404
117,427
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 0.6s after hitting an enemy with Fireball.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
9 / 11 / 15
2,713
170
67,921
41,558
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

43
10 / 10 / 8
2,677
167
74,099
51,745
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
DG1G1
Strix
59
12 / 7 / 12
4,104
257
64,411
30,754
0
White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 24%.

Level 4

Bushwhack

Bushwhack

Quick Switch

Swapping to your Pistol grants 20% Lifesteal for 3s.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Caspian
LXsuucide
Caspian
26
24 / 15 / 11
4,705
294
75,398
48,308
0
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

15
3 / 10 / 15
3,760
235
36,408
55,158
10,577
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Ying
56
13 / 8 / 17
4,587
287
87,855
60,019
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
dejjvik
Fernando
59
4 / 7 / 16
4,928
308
52,470
116,006
179,855
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 36s
Objective Time
12m 41s
104
Kill Participation
127
47
Kills
56
56
Deaths
47
57
Assists
71
Player
Kills
Deaths
Assists
KDA
L
5
10
14
1.2
W
Strix
DG1G1
Strix
12
7
12
2.57
L
Maeve
19
13
10
1.85
W
Caspian
LXsuucide
Caspian
24
15
11
1.97
L
Fernando
4
12
10
0.75
L
9
11
15
1.5
W
3
10
15
1.05
W
Ying
13
8
17
2.69
W
Fernando
dejjvik
Fernando
4
7
16
1.71
L
10
10
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

310,245
Damage
316,542
316,542
Taken
310,245
117,427
Shielding
190,432
161,280
Healing
174,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
46,274
34,567
104,844
13,814
38,371
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Strix
DG1G1
Strix
64,411
63,954
0
5,411
30,754
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
75,644
64,770
0
17,307
62,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Caspian
LXsuucide
Caspian
75,398
43,563
0
6,758
48,308
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
46,307
33,765
0
7,587
122,404
117,427
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
67,921
26,085
0
6,941
41,558
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
36,408
32,897
32,169
22,435
55,158
10,577
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
87,855
65,571
64,540
35,073
60,019
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
dejjvik
Fernando
52,470
33,106
0
7,678
116,006
179,855
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
74,099
48,819
0
10,787
51,745
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role