Player Matchup

Terminus
Terminus
Gold II
BurekDoDaske
Terminus
Gold II
Level 514
Champion Stats
89W - 56L
1,705 SR
Queue Stats
1,556W - 1,541L
1,519 Elo+
Solo
Zhin
Zhin
Gold III
Hesoka94n
Zhin
Gold III
Level 999
Champion Stats
31W - 31L
1,566 SR
Queue Stats
441W - 446L
1,547 Elo+
Solo
Mal'Damba
Mal'Damba
Qualifying
MAJOPIK
Mal'Damba
Qualifying
Level 101
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,564 Elo+
Solo
Platinum I
MOHMUFC
Unknown
Platinum I
Level 999
Champion Stats
12W - 10L
1,655 SR
Queue Stats
653W - 636L
1,630 Elo+
Solo
Atlas
Atlas
Gold IV
dnbrat
Atlas
Gold IV
Level 170
Champion Stats
15W - 14L
1,631 SR
Queue Stats
119W - 141L
1,480 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 557
1,611 SR
1,548 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 359
1,684 SR
1,532 Elo+
Barik
Barik
Platinum V
Niedzwiedzios88
Barik
Platinum V
Level 370
Champion Stats
5W - 1L
1,754 SR
Queue Stats
16W - 14L
1,510 Elo+
Party 1
Androxus
Androxus
Platinum V
chandlo
Androxus
Platinum V
Level 132
Champion Stats
24W - 13L
1,704 SR
Queue Stats
321W - 278L
1,535 Elo+
Solo
Dredge
Dredge
Platinum V
draganov1
Dredge
Platinum V
Level 113
Champion Stats
24W - 10L
1,768 SR
Queue Stats
96W - 83L
1,572 Elo+
Solo
Khan
Khan
Platinum V
skietson
Khan
Platinum V
Level 967
Champion Stats
115W - 111L
1,596 SR
Queue Stats
302W - 318L
1,531 Elo+
Party 1
Seris
Seris
Gold IV
vtynty
Seris
Gold IV
Level 213
Champion Stats
11W - 11L
1,600 SR
Queue Stats
41W - 42L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BurekDoDaske
Terminus
25
0 / 7 / 0
1,098
183
18,750
40,363
0
It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Zhin
59
0 / 7 / 1
885
148
17,196
23,268
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Mal'Damba
MAJOPIK
Mal'Damba
46
0 / 5 / 1
983
164
6,000
20,317
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Ripened Gourd

Ripened Gourd

Mending Spirits

Your Gourd no longer damages enemies, but it Heals for twice as much.

Level 1

MOHMUFC
Unknown
59
2 / 3 / 0
1,312
219
45,503
20,024
0

Level 2

Level 2

Level 4

Level 3

Level 4

Level 1

Atlas
dnbrat
Atlas
55
0 / 8 / 2
1,130
188
12,551
62,074
600
Life Unlived

Life Unlived

Second Chance

Heal for an additional 750 when using Second Chance.

Level 5

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Bans
CaspianYing
Team 1 Score

0

VS

Team 2 Score

4

Bans
AzaanNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
9 / 0 / 12
2,303
384
36,468
22,757
11,066
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Androxus
chandlo
Androxus
57
8 / 1 / 9
2,074
346
36,715
20,069
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Dredge
draganov1
Dredge
46
6 / 0 / 8
2,048
341
50,906
9,775
450
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Khan
59
8 / 1 / 6
2,040
340
26,916
42,030
12,805
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Seris
vtynty
Seris
51
0 / 0 / 17
2,379
397
15,041
5,369
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 35%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 22s
Objective Time
6m 35s
6
Kill Participation
83
2
Kills
31
30
Deaths
2
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Terminus
BurekDoDaske
Terminus
0
7
0
0
L
Zhin
0
7
1
0.07
L
Mal'Damba
MAJOPIK
Mal'Damba
0
5
1
0.1
L
MOHMUFC
Unknown
2
3
0
0.67
W
9
0
12
15
W
Androxus
chandlo
Androxus
8
1
9
12.5
L
Atlas
dnbrat
Atlas
0
8
2
0.13
W
Dredge
draganov1
Dredge
6
0
8
10
W
Khan
8
1
6
11
W
Seris
vtynty
Seris
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,000
Damage
166,046
166,046
Taken
100,000
600
Shielding
24,321
44,146
Healing
93,474
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
BurekDoDaske
Terminus
18,750
16,250
0
4,543
40,363
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
17,196
12,996
0
1,930
23,268
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Mal'Damba
MAJOPIK
Mal'Damba
6,000
6,000
23,289
4,794
20,317
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
MOHMUFC
Unknown
45,503
42,942
0
6,052
20,024
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
36,468
36,468
0
6,062
22,757
11,066
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Androxus
chandlo
Androxus
36,715
31,956
0
3,382
20,069
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Atlas
dnbrat
Atlas
12,551
12,551
0
3,538
62,074
600
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Dredge
draganov1
Dredge
50,906
17,106
0
5,251
9,775
450
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
26,916
22,465
8,925
15,088
42,030
12,805
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
vtynty
Seris
15,041
11,875
51,158
3,608
5,369
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role