Player Matchup

Khan
Khan
RadiantCharbs
Khan
Level 999
Champion Stats
46W - 44L
1,552 SR
Queue Stats
1,004W - 1,018L
1,622 Elo+
Solo
Kasumi
Kasumi
Ryurry
Kasumi
Level 319
Champion Stats
402W - 372L
1,568 SR
Queue Stats
1,862W - 1,827L
1,548 Elo+
Solo
Ying
Ying
SirVampy
Ying
Level 182
Champion Stats
2W - 3L
1,593 SR
Queue Stats
190W - 168L
1,611 Elo+
Solo
Seris
Seris
pure yunagi
Seris
Level 264
Champion Stats
3W - 4L
1,316 SR
Queue Stats
99W - 104L
1,541 Elo+
Solo
Caspian
Caspian
sagunPALADINS
Caspian
Level 331
Champion Stats
15W - 7L
1,744 SR
Queue Stats
201W - 188L
1,658 Elo+
Solo
Team Averages
Level 419
1,554 SR
1,596 Elo+

VS

Team Averages
Level 213
1,567 SR
1,583 Elo+
Grover
Grover
LotusSage
Grover
Level 99
Champion Stats
14W - 13L
1,587 SR
Queue Stats
410W - 399L
1,570 Elo+
Party 1
Vora
Vora
Mustifar2112
Vora
Level 264
Champion Stats
179W - 179L
1,546 SR
Queue Stats
508W - 510L
1,570 Elo+
Party 1
Vivian
Vivian
Spaz89
Vivian
Level 282
Champion Stats
17W - 16L
1,571 SR
Queue Stats
460W - 444L
1,585 Elo+
Party 1
Barik
Barik
kimsile
Barik
Level 170
Champion Stats
523W - 467L
1,642 SR
Queue Stats
568W - 532L
1,633 Elo+
Solo
stalactiiiTe
Unknown
Level 248
Champion Stats
15W - 23L
1,486 SR
Queue Stats
399W - 372L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
6 / 5 / 12
2,988
272
54,195
92,617
35,090
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Kasumi
Ryurry
Kasumi
40
8 / 6 / 9
2,472
225
32,603
28,167
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ying
59
2 / 3 / 22
3,034
276
22,950
39,130
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

50
7 / 1 / 15
2,734
249
57,435
47,074
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Caspian
58
22 / 5 / 6
3,339
304
64,290
42,765
850
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 40 Shield for 3s after it expires.

Level 1

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 25%.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
LotusSage
Grover
55
2 / 8 / 11
2,559
233
30,803
43,424
2,540
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 300 Shield for 3s after using Vine.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

57
9 / 9 / 3
2,624
239
67,587
42,836
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 4s if it fails to hit a target.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Vivian
Spaz89
Vivian
59
1 / 12 / 8
2,018
183
36,731
33,136
8,589
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 40% while using Precision Sights.

Level 2

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Barik
kimsile
Barik
47
2 / 9 / 3
1,162
106
54,369
78,803
39,738
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

stalactiiiTe
Unknown
49
5 / 7 / 5
2,403
218
60,263
33,274
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
5m 20s
109
Kill Participation
49
45
Kills
19
20
Deaths
45
64
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Grover
LotusSage
Grover
2
8
11
0.94
L
9
9
3
1.17
W
6
5
12
2.4
W
Kasumi
Ryurry
Kasumi
8
6
9
2.08
W
Ying
2
3
22
4.33
L
Vivian
Spaz89
Vivian
1
12
8
0.42
L
Barik
kimsile
Barik
2
9
3
0.39
W
7
1
15
14.5
W
Caspian
22
5
6
5
L
stalactiiiTe
Unknown
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,473
Damage
249,753
249,753
Taken
231,473
35,940
Shielding
50,867
195,799
Healing
111,475
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
LotusSage
Grover
30,803
22,812
66,849
24,821
43,424
2,540
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
67,587
45,082
0
9,957
42,836
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
54,195
48,109
5,056
9,685
92,617
35,090
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
Ryurry
Kasumi
32,603
24,762
0
6,160
28,167
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
22,950
22,950
93,564
20,871
39,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vivian
Spaz89
Vivian
36,731
35,941
0
0
33,136
8,589
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
kimsile
Barik
54,369
54,369
0
9,300
78,803
39,738
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
57,435
49,447
37,447
17,937
47,074
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Caspian
64,290
36,747
0
5,079
42,765
850
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
stalactiiiTe
Unknown
60,263
40,719
0
548
33,274
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role