Player Matchup

Skye
Skye
CelesteAzul
Skye
Level 52
Champion Stats
25W - 31L
1,403 SR
Queue Stats
70W - 80L
1,462 Elo+
Solo
Raum
Raum
Whereswillow13
Raum
Level 104
Champion Stats
23W - 11L
1,653 SR
Queue Stats
63W - 40L
1,666 Elo+
Solo
Corvus
Corvus
XxconquestxX13
Corvus
Level 783
Champion Stats
1W - 1L
1,714 SR
Queue Stats
223W - 216L
1,632 Elo+
Solo
Kinessa
Kinessa
palethunder
Kinessa
Level 71
Champion Stats
126W - 101L
1,580 SR
Queue Stats
635W - 399L
1,626 Elo+
Solo
Strix
Strix
pxdovahkiin
Strix
Level 609
Champion Stats
54W - 48L
1,587 SR
Queue Stats
243W - 186L
1,715 Elo+
Solo
Team Averages
Level 324
1,587 SR
1,620 Elo+

VS

Team Averages
Level 132
1,485 SR
1,569 Elo+
Viktor
Viktor
ClassicBird5509
Viktor
Level 68
Champion Stats
10W - 9L
1,457 SR
Queue Stats
12W - 10L
1,549 Elo+
Solo
Koga
Koga
LastMohican294
Koga
Level 49
Champion Stats
1W - 2L
1,541 SR
Queue Stats
5W - 6L
1,474 Elo+
Solo
Seris
Seris
Nazrabul
Seris
Level 345
Champion Stats
6W - 5L
1,560 SR
Queue Stats
27W - 20L
1,655 Elo+
Solo
Tyra
Tyra
QuigonsProdigy
Tyra
Level 130
Champion Stats
38W - 25L
1,648 SR
Queue Stats
103W - 79L
1,667 Elo+
Solo
Androxus
Androxus
REdragun13
Androxus
Level 68
Champion Stats
0W - 1L
1,217 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
7 / 6 / 5
2,274
455
14,455
23,850
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

30
5 / 4 / 14
2,565
513
29,644
88,802
4,571
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

59
5 / 3 / 17
2,560
512
10,354
12,110
560
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Kinessa
palethunder
Kinessa
32
12 / 0 / 19
2,900
580
50,144
10,634
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 135% for 2s after Teleporting with Transporter.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 1.2s.

Level 1

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 150.

Level 3

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

55
11 / 1 / 10
2,580
516
33,355
11,901
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 10%.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Escape Plan

Escape Plan

Stealth

Heal for 300 after entering Stealth at or below 65% Health.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

4

VS

Team 2 Score

-22

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
1 / 9 / 5
2,345
469
27,458
30,601
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

39
3 / 8 / 1
2,242
448
39,487
30,579
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Seris
Nazrabul
Seris
58
1 / 2 / 4
2,110
422
16,115
13,391
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Revenant

Revenant

Armor

Increase your maximum Health by 50.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

16
5 / 10 / 3
2,635
527
37,769
33,966
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Androxus
REdragun13
Androxus
40
4 / 11 / 2
2,450
490
26,468
29,415
0
Spiteful

Spiteful

Defiance

Generate 5% Ultimate charge after hitting at least one enemy with Defiance.

Level 5

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
105
Kill Participation
29
40
Kills
14
14
Deaths
40
65
Assists
15
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
L
1
9
5
0.39
L
3
8
1
0.44
L
Seris
Nazrabul
Seris
1
2
4
1.5
L
5
10
3
0.65
L
Androxus
REdragun13
Androxus
4
11
2
0.45
W
5
4
14
3
W
5
3
17
4.5
W
Kinessa
palethunder
Kinessa
12
0
19
21.5
W
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,952
Damage
147,297
147,297
Taken
137,952
5,131
Shielding
0
64,627
Healing
41,519
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
14,455
11,496
0
2,337
23,850
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
27,458
22,525
0
3,269
30,601
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
39,487
30,686
0
5,913
30,579
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
Nazrabul
Seris
16,115
13,569
18,055
9,762
13,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,769
26,936
0
3,177
33,966
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Androxus
REdragun13
Androxus
26,468
16,707
0
1,343
29,415
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
29,644
20,179
0
15,552
88,802
4,571
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
10,354
9,764
41,181
2,439
12,110
560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
palethunder
Kinessa
50,144
34,308
0
799
10,634
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,355
32,827
0
2,319
11,901
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role