Player Matchup

Io
Io
DanielCruz1234
Io
Level 92
Champion Stats
6W - 7L
1,527 SR
Queue Stats
31W - 40L
1,491 Elo+
Party 1
Tyra
Tyra
GCobblepot
Tyra
Level 770
Champion Stats
22W - 27L
1,625 SR
Queue Stats
111W - 148L
1,466 Elo+
Party 1
Dredge
Dredge
Guillo-Pillo89
Dredge
Level 764
Champion Stats
27W - 38L
1,550 SR
Queue Stats
80W - 113L
1,494 Elo+
Party 1
Willo
Willo
daviOdetonador
Willo
Level 131
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,532 Elo+
Party 4
Corvus
Corvus
locococa
Corvus
Level 153
Champion Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,397 Elo+
Party 4
Team Averages
Level 382
1,540 SR
1,476 Elo+

VS

Team Averages
Level 105
1,654 SR
1,481 Elo+
Viktor
Viktor
Guhs2drika
Viktor
Level 24
Champion Stats
1W - 1L
1,772 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tyra
Tyra
Kreytos-12
Tyra
Level 101
Champion Stats
1W - 1L
1,722 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jenos
Jenos
THESR_Richiiw11
Jenos
Level 98
Champion Stats
2W - 1L
1,615 SR
Queue Stats
2W - 4L
1,141 Elo+
Solo
Vora
Vora
ToupeiraShow
Vora
Level 150
Champion Stats
4W - 4L
1,540 SR
Queue Stats
326W - 259L
1,638 Elo+
Party 3
Koga
Koga
peru_quadrado2
Koga
Level 151
Champion Stats
12W - 8L
1,622 SR
Queue Stats
301W - 240L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
3 / 9 / 6
3,092
442
26,709
32,401
2,000
Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 6 Ammo after using Lunar Leap.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 40 every time you Heal an ally with Moonlight.

Level 4

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

58
10 / 9 / 4
3,635
519
39,454
46,645
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 80%.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
4 / 1 / 3
2,925
418
23,323
27,801
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

58
4 / 8 / 4
3,186
455
32,407
33,302
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Corvus
locococa
Corvus
52
0 / 6 / 4
2,717
388
5,125
25,659
946
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Guhs2drika
Viktor
16
7 / 2 / 7
3,171
453
42,152
10,320
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

37
8 / 8 / 5
3,814
545
21,875
33,890
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

23
5 / 4 / 20
4,062
580
33,590
25,551
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 20%.

Level 2

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

46
5 / 5 / 3
2,836
405
29,666
26,829
4,050
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

55
8 / 3 / 2
3,059
437
38,525
30,428
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wanted

Wanted

Agility

Regenerate 4 Ammo every 1s while Agility is active.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 5s
Objective Time
5m 59s
42
Kill Participation
70
21
Kills
33
33
Deaths
22
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
L
10
9
4
1.33
W
Viktor
Guhs2drika
Viktor
7
2
7
5.25
L
4
1
3
5.5
W
8
8
5
1.31
W
5
4
20
3.75
W
5
5
3
1.3
L
4
8
4
0.75
L
Corvus
locococa
Corvus
0
6
4
0.33
W
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,018
Damage
165,808
165,808
Taken
127,018
2,946
Shielding
4,050
75,345
Healing
71,376
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,709
26,109
21,476
10,407
32,401
2,000
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
39,454
30,357
0
4,925
46,645
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Viktor
Guhs2drika
Viktor
42,152
26,393
0
1,418
10,320
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
23,323
9,283
0
11,837
27,801
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
21,875
15,562
0
4,704
33,890
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,590
15,907
37,712
16,044
25,551
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
29,666
21,890
0
3,985
26,829
4,050
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
32,407
25,157
0
1,716
33,302
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
locococa
Corvus
5,125
5,125
20,239
4,745
25,659
946
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,525
34,060
0
7,513
30,428
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role