Player Matchup

Makoa
Makoa
Gold III
HulkingHippo2
Makoa
Gold III
Level 999
Champion Stats
47W - 47L
1,579 SR
Queue Stats
885W - 900L
1,505 Elo+
Solo
Vora
Vora
Platinum I
Kahaste
Vora
Platinum I
Level 656
Champion Stats
206W - 162L
1,665 SR
Queue Stats
1,712W - 1,668L
1,556 Elo+
Solo
Ying
Ying
Platinum V
Sowni
Ying
Platinum V
Level 999
Champion Stats
41W - 29L
1,670 SR
Queue Stats
413W - 389L
1,602 Elo+
Party 2
Khan
Khan
Platinum II
TioCuste
Khan
Platinum II
Level 945
Champion Stats
36W - 36L
1,630 SR
Queue Stats
512W - 479L
1,568 Elo+
Party 2
Saati
Saati
Gold I
TioShaw
Saati
Gold I
Level 583
Champion Stats
56W - 64L
1,580 SR
Queue Stats
383W - 373L
1,537 Elo+
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 836
1,625 SR
1,554 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 608
1,613 SR
1,627 Elo+
Grover
Grover
Platinum V
Adesea
Grover
Platinum V
Level 999
Champion Stats
14W - 21L
1,537 SR
Queue Stats
656W - 631L
1,541 Elo+
Solo
Cassie
Cassie
Gold V
HÃÃÃÃÃÃNNN
Cassie
Gold V
Level 26
Champion Stats
3W - 2L
1,532 SR
Queue Stats
63W - 37L
1,740 Elo+
Party 1
Inara
Inara
Qualifying
LhamaGorda
Inara
Qualifying
Level 140
Champion Stats
2W - 1L
1,776 SR
Queue Stats
9W - 8L
1,616 Elo+
Solo
Fernando
Fernando
Platinum II
Snäpe
Fernando
Platinum II
Level 999
Champion Stats
35W - 40L
1,624 SR
Queue Stats
1,627W - 1,513L
1,644 Elo+
Party 1
Evie
Evie
Platinum IV
mysterjeff
Evie
Platinum IV
Level 877
Champion Stats
65W - 66L
1,597 SR
Queue Stats
584W - 574L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 7 / 13
3,141
242
58,141
106,181
70,453
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Vora
Kahaste
Vora
58
16 / 13 / 7
3,257
251
90,276
68,970
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ying
Sowni
Ying
59
3 / 3 / 22
3,446
265
17,140
33,366
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Khan
59
4 / 5 / 23
3,118
240
71,534
122,731
27,490
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
TioShaw
Saati
52
10 / 7 / 10
3,215
247
99,066
51,909
0
Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
Caspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
DrogozBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Adesea
Grover
58
3 / 4 / 20
3,681
283
27,043
32,721
684
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

23
15 / 8 / 15
4,379
337
153,732
68,940
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Inara
59
3 / 9 / 7
3,225
248
49,918
84,800
8,725
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Fernando
Snäpe
Fernando
56
5 / 9 / 17
3,485
268
82,036
98,720
24,268
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
9 / 8 / 7
2,909
224
70,428
50,976
0
Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 8s
Objective Time
8m 34s
113
Kill Participation
101
38
Kills
35
35
Deaths
38
75
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Grover
Adesea
Grover
3
4
20
3.25
L
5
7
13
1.64
W
15
8
15
2.81
L
Vora
Kahaste
Vora
16
13
7
1.5
W
Inara
3
9
7
0.72
W
Fernando
Snäpe
Fernando
5
9
17
1.5
L
Ying
Sowni
Ying
3
3
22
4.67
L
Khan
4
5
23
3.1
L
Saati
TioShaw
Saati
10
7
10
2.14
W
9
8
7
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,157
Damage
383,157
383,157
Taken
336,157
97,943
Shielding
33,677
257,388
Healing
201,280
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Adesea
Grover
27,043
21,950
132,296
23,222
32,721
684
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
58,141
51,451
0
240
106,181
70,453
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
153,732
134,601
0
11,168
68,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Vora
Kahaste
Vora
90,276
69,330
0
9,493
68,970
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
49,918
40,278
0
10,351
84,800
8,725
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Snäpe
Fernando
82,036
40,616
0
14,165
98,720
24,268
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
Sowni
Ying
17,140
17,140
179,739
22,175
33,366
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
71,534
66,176
20,959
22,741
122,731
27,490
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
TioShaw
Saati
99,066
74,469
0
2,041
51,909
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
70,428
67,599
0
10,078
50,976
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role