Player Matchup

Vora
Vora
BearNuggz
Vora
Level 153
Champion Stats
17W - 30L
1,566 SR
Queue Stats
848W - 872L
1,502 Elo+
Solo
DesertedAssasin
Unknown
Level 40
Champion Stats
19W - 16L
1,562 SR
Queue Stats
42W - 41L
1,466 Elo+
Party 1
Rei
Rei
Ez1eet
Rei
Level 29
Champion Stats
3W - 2L
1,628 SR
Queue Stats
3W - 3L
1,590 Elo+
Party 1
Azaan
Azaan
KissKissbang
Azaan
Level 395
Champion Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,540 Elo+
Solo
Fernando
Fernando
nG Enigma1969
Fernando
Level 52
Champion Stats
0W - 1L
1,680 SR
Queue Stats
65W - 54L
1,461 Elo+
Party 1
Team Averages
Level 134
1,587 SR
1,512 Elo+

VS

Team Averages
Level 340
1,660 SR
1,484 Elo+
Fernando
Fernando
Anything9
Fernando
Level 64
Champion Stats
11W - 6L
1,617 SR
Queue Stats
196W - 194L
1,534 Elo+
Solo
Maeve
Maeve
dan110_17
Maeve
Level 604
Champion Stats
3W - 3L
1,661 SR
Queue Stats
131W - 155L
1,499 Elo+
Solo
Torvald
Torvald
nuklearartemis
Torvald
Level 899
Champion Stats
3W - 0L
1,882 SR
Queue Stats
150W - 145L
1,498 Elo+
Solo
pulpy991control
Unknown
Level 61
Champion Stats
8W - 6L
1,601 SR
Queue Stats
71W - 71L
1,415 Elo+
Solo
Ying
Ying
soul_arii
Ying
Level 73
Champion Stats
59W - 48L
1,540 SR
Queue Stats
395W - 380L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
50
2 / 10 / 0
1,504
137
37,241
33,877
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

36
3 / 11 / 3
1,670
152
44,345
41,646
1,550

Level 5

Level 1

Level 3

Level 3

Level 3

Level 1

Rei
Ez1eet
Rei
22
2 / 8 / 6
1,951
177
14,967
28,500
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
2 / 9 / 2
1,554
141
20,417
70,001
15,371
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Fernando
nG Enigma1969
Fernando
54
1 / 8 / 3
1,893
172
32,268
95,691
71,718
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Anything9
Fernando
17
6 / 3 / 9
3,361
306
33,441
66,830
68,458
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Maeve
dan110_17
Maeve
58
5 / 0 / 11
2,586
235
36,157
13,761
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

55
13 / 2 / 18
3,302
300
58,129
28,094
52,125
Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Timeshaper

Timeshaper

Protection

Generate 8 Ammo for the target of your Protection.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

35
17 / 2 / 14
3,328
303
89,626
20,845
0

Level 3

Level 2

Level 3

Level 2

Level 5

Level 1

Ying
22
5 / 3 / 19
3,348
304
52,362
19,708
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 5s
Objective Time
10m 37s
24
Kill Participation
117
10
Kills
46
46
Deaths
10
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Fernando
Anything9
Fernando
6
3
9
3.5
L
Vora
2
10
0
0.2
L
3
11
3
0.41
L
Rei
Ez1eet
Rei
2
8
6
0.63
L
2
9
2
0.33
W
Maeve
dan110_17
Maeve
5
0
11
10.5
L
Fernando
nG Enigma1969
Fernando
1
8
3
0.31
W
13
2
18
11
W
17
2
14
12
W
Ying
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,238
Damage
269,715
269,715
Taken
149,238
88,639
Shielding
120,583
128,622
Healing
109,047
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Anything9
Fernando
33,441
24,515
0
11,978
66,830
68,458
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Vora
37,241
24,840
0
6,505
33,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
44,345
36,023
0
4,508
41,646
1,550
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Rei
Ez1eet
Rei
14,967
14,887
87,650
14,240
28,500
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
20,417
13,401
0
11,319
70,001
15,371
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Maeve
dan110_17
Maeve
36,157
34,052
0
3,897
13,761
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
nG Enigma1969
Fernando
32,268
27,540
0
4,400
95,691
71,718
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,129
45,593
0
4,444
28,094
52,125
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
89,626
74,372
0
7,697
20,845
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
52,362
29,332
70,246
10,785
19,708
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role