Player Matchup

Kasumi
Kasumi
AirmotoMasami
Kasumi
Level 999
Champion Stats
108W - 126L
1,561 SR
Queue Stats
464W - 452L
1,589 Elo+
Solo
Fernando
Fernando
EssTeeEfYoo
Fernando
Level 85
Champion Stats
4W - 2L
1,488 SR
Queue Stats
23W - 16L
1,635 Elo+
Party 1
Mal'Damba
Mal'Damba
Notsoaa
Mal'Damba
Level 634
Champion Stats
15W - 9L
1,753 SR
Queue Stats
285W - 222L
1,641 Elo+
Solo
Ying
Ying
ZorosBackLeg
Ying
Level 394
Champion Stats
11W - 15L
1,577 SR
Queue Stats
322W - 305L
1,629 Elo+
Solo
Dredge
Dredge
lloydering97
Dredge
Level 56
Champion Stats
3W - 1L
1,787 SR
Queue Stats
17W - 12L
1,602 Elo+
Party 1
Team Averages
Level 434
1,633 SR
1,619 Elo+

VS

Team Averages
Level 340
1,635 SR
1,590 Elo+
Seris
Seris
Quarantine_723
Seris
Level 903
Champion Stats
12W - 11L
1,696 SR
Queue Stats
128W - 107L
1,664 Elo+
Solo
Bomb King
Bomb King
T4ST3Y
Bomb King
Level 171
Champion Stats
15W - 10L
1,691 SR
Queue Stats
78W - 69L
1,626 Elo+
Solo
Makoa
Makoa
XxLOKYAMxX
Makoa
Level 377
Champion Stats
66W - 94L
1,503 SR
Queue Stats
1,697W - 1,729L
1,680 Elo+
Solo
Strix
Strix
hTn_MarCus
Strix
Level 141
Champion Stats
2W - 2L
1,500 SR
Queue Stats
35W - 31L
1,271 Elo+
Solo
Willo
Willo
scat
Willo
Level 110
Champion Stats
9W - 5L
1,783 SR
Queue Stats
35W - 21L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
9 / 17 / 2
2,282
176
48,151
54,840
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Fernando
EssTeeEfYoo
Fernando
32
2 / 10 / 4
2,696
207
53,478
149,998
126,208
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Mal'Damba
Notsoaa
Mal'Damba
56
4 / 3 / 7
2,607
201
29,221
19,768
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Sustenance

Sustenance

Armor

Increase your Healing received by 8% while at or below 50% Health.

Level 1

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 150.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 8%.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
3 / 10 / 9
1,091
84
50,240
61,935
0
Mesmerism

Mesmerism

Illusion

Generate 4 Ammo after activating Illusion.

Level 4

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Dredge
42
6 / 9 / 4
2,344
180
77,006
59,452
5,114
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 4 / 20
4,159
320
39,045
31,246
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.75s.

Level 5

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 2% for 4s, up to a maximum of 15%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Bomb King
T4ST3Y
Bomb King
51
11 / 8 / 16
3,406
262
68,044
50,364
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Makoa
59
8 / 1 / 21
4,054
312
87,007
104,796
111,366
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Strix
44
12 / 4 / 10
3,161
243
68,675
25,098
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Willo
scat
Willo
50
10 / 7 / 12
3,417
263
83,222
46,592
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 44s
Objective Time
7m 9s
50
Kill Participation
128
24
Kills
49
49
Deaths
24
26
Assists
79
Player
Kills
Deaths
Assists
KDA
L
9
17
2
0.59
L
Fernando
EssTeeEfYoo
Fernando
2
10
4
0.4
L
Mal'Damba
Notsoaa
Mal'Damba
4
3
7
2.5
W
8
4
20
4.5
W
Bomb King
T4ST3Y
Bomb King
11
8
16
2.38
W
Makoa
8
1
21
18.5
L
3
10
9
0.75
W
Strix
12
4
10
4.25
L
Dredge
6
9
4
0.89
W
Willo
scat
Willo
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

258,096
Damage
345,993
345,993
Taken
258,096
131,322
Shielding
111,366
201,499
Healing
181,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,151
36,220
0
4,835
54,840
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
EssTeeEfYoo
Fernando
53,478
40,102
0
3,182
149,998
126,208
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Notsoaa
Mal'Damba
29,221
16,235
129,688
8,150
19,768
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
39,045
30,618
123,529
22,414
31,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Bomb King
T4ST3Y
Bomb King
68,044
61,205
0
12,112
50,364
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Makoa
87,007
80,961
0
15,497
104,796
111,366
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
50,240
38,385
25,357
24,960
61,935
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Strix
68,675
68,071
0
6,492
25,098
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
77,006
47,750
0
5,327
59,452
5,114
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Willo
scat
Willo
83,222
75,401
0
1,850
46,592
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role