Player Matchup

Grohk
Grohk
DerekWolfing
Grohk
Level 521
Champion Stats
2W - 4L
1,894 SR
Queue Stats
248W - 220L
1,740 Elo+
Solo
Kinessa
Kinessa
Esteban147
Kinessa
Level 353
Champion Stats
5W - 7L
1,649 SR
Queue Stats
136W - 141L
1,596 Elo+
Solo
Saati
Saati
PanConChonda
Saati
Level 540
Champion Stats
200W - 200L
1,562 SR
Queue Stats
898W - 882L
1,590 Elo+
Solo
Pip
Pip
UnseenMido
Pip
Level 588
Champion Stats
8W - 1L
2,007 SR
Queue Stats
203W - 200L
1,612 Elo+
Solo
Khan
Khan
ertyhjyase4rt
Khan
Level 663
Champion Stats
16W - 7L
1,684 SR
Queue Stats
35W - 23L
1,625 Elo+
Solo
Team Averages
Level 533
1,759 SR
1,633 Elo+

VS

Team Averages
Level 463
1,630 SR
1,588 Elo+
Willo
Willo
KainoDarck
Willo
Level 547
Champion Stats
184W - 213L
1,537 SR
Queue Stats
645W - 677L
1,537 Elo+
Solo
Grover
Grover
Lorkvader
Grover
Level 611
Champion Stats
7W - 2L
1,734 SR
Queue Stats
291W - 263L
1,660 Elo+
Solo
Seris
Seris
MikeAlpha
Seris
Level 260
Champion Stats
41W - 34L
1,592 SR
Queue Stats
191W - 124L
1,655 Elo+
Solo
Atlas
Atlas
Ncalm
Atlas
Level 242
Champion Stats
40W - 28L
1,675 SR
Queue Stats
1,697W - 1,698L
1,527 Elo+
Solo
Strix
Strix
TesloH12
Strix
Level 655
Champion Stats
122W - 135L
1,609 SR
Queue Stats
841W - 876L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
10 / 4 / 20
2,532
362
48,513
30,144
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 24%.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Kinessa
Esteban147
Kinessa
50
14 / 2 / 14
2,573
368
51,888
14,294
0
Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

53
10 / 3 / 18
2,678
383
66,797
18,679
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
2 / 3 / 16
2,248
321
11,473
12,467
0
Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.4s.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 1.7999999999999998s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

59
10 / 1 / 11
2,741
392
33,796
49,037
17,004
Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
51
4 / 12 / 4
1,771
253
31,384
34,465
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Grover
Lorkvader
Grover
59
0 / 10 / 5
1,318
188
5,741
41,918
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Seris
MikeAlpha
Seris
20
3 / 10 / 1
1,357
194
32,584
46,244
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Atlas
Ncalm
Atlas
59
6 / 3 / 3
1,929
276
40,950
55,398
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Strix
TesloH12
Strix
59
0 / 11 / 3
960
137
13,962
34,442
0
Overburn

Overburn

Flare

Flare lasts 0.6s longer.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 22s
Objective Time
51s
125
Kill Participation
29
46
Kills
13
13
Deaths
46
79
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
4
20
5
W
Kinessa
Esteban147
Kinessa
14
2
14
10.5
L
Willo
4
12
4
0.5
L
Grover
Lorkvader
Grover
0
10
5
0.25
L
Seris
MikeAlpha
Seris
3
10
1
0.35
L
Atlas
Ncalm
Atlas
6
3
3
2.5
W
10
3
18
6.33
L
Strix
TesloH12
Strix
0
11
3
0.14
W
2
3
16
3.33
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,467
Damage
124,621
124,621
Taken
212,467
17,004
Shielding
0
96,775
Healing
80,068
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
48,513
28,921
9,898
9,468
30,144
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Kinessa
Esteban147
Kinessa
51,888
37,596
0
3,191
14,294
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Willo
31,384
18,757
0
1,205
34,465
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
Lorkvader
Grover
5,741
3,667
32,690
15,940
41,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
MikeAlpha
Seris
32,584
28,143
8,296
11,026
46,244
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
Ncalm
Atlas
40,950
40,950
0
7,073
55,398
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
66,797
6,342
0
330
18,679
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Strix
TesloH12
Strix
13,962
13,458
0
3,838
34,442
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
11,473
10,158
51,056
5,013
12,467
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,796
30,341
4,775
13,044
49,037
17,004
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role