Player Matchup

Fernando
Fernando
Silver III
M0rton
Fernando
Silver III
Level 339
Champion Stats
17W - 16L
1,641 SR
Queue Stats
100W - 101L
1,405 Elo+
Solo
VII
VII
Gold V
Mora0111
VII
Gold V
Level 56
Champion Stats
0W - 1L
1,726 SR
Queue Stats
128W - 97L
1,534 Elo+
Party 2
Inara
Inara
Gold I
Ovnixl
Inara
Gold I
Level 472
Champion Stats
15W - 18L
1,705 SR
Queue Stats
995W - 996L
1,488 Elo+
Solo
Jenos
Jenos
Gold V
PeppAPiG8660
Jenos
Gold V
Level 999
Champion Stats
12W - 13L
1,588 SR
Queue Stats
252W - 228L
1,503 Elo+
Solo
Dredge
Dredge
Platinum IV
valgencyn
Dredge
Platinum IV
Level 572
Champion Stats
16W - 9L
1,699 SR
Queue Stats
128W - 96L
1,544 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 488
1,672 SR
1,495 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 813
1,522 SR
1,485 Elo+
Azaan
Azaan
Silver II
HÁDEZ
Azaan
Silver II
Level 999
Champion Stats
60W - 79L
1,500 SR
Queue Stats
607W - 603L
1,457 Elo+
Solo
Platinum V
KoalaFondler
Unknown
Platinum V
Level 67
Champion Stats
2W - 1L
1,457 SR
Queue Stats
96W - 88L
1,485 Elo+
Solo
Io
Io
Platinum III
MissSlugger
Io
Platinum III
Level 999
Champion Stats
14W - 15L
1,575 SR
Queue Stats
364W - 343L
1,491 Elo+
Party 1
Buck
Buck
Gold I
VЕNЕNOSД
Buck
Gold I
Level 999
Champion Stats
4W - 4L
1,570 SR
Queue Stats
660W - 619L
1,524 Elo+
Solo
Atlas
Atlas
Silver III
snapplegreenetea
Atlas
Silver III
Level 999
Champion Stats
8W - 11L
1,509 SR
Queue Stats
248W - 267L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
M0rton
Fernando
58
2 / 13 / 8
2,810
176
53,764
97,029
108,088
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

33
13 / 15 / 10
2,746
172
66,901
55,989
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Inara
Ovnixl
Inara
58
11 / 7 / 13
3,028
189
67,918
94,398
17,815
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
4 / 12 / 25
3,137
196
37,826
32,904
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
valgencyn
Dredge
59
16 / 6 / 10
3,284
205
110,815
40,252
2,152
Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Abyss Cannon

Abyss Cannon

Broadside

Generate 4 Ammo for each enemy hit by Broadside.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 4.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Bans
YingCaspian
Team 1 Score

2

VS

Team 2 Score

4

Bans
Betty la BombaTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
HÁDEZ
Azaan
59
2 / 10 / 11
3,956
247
39,910
96,537
74,889
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 2.4s.

Level 4

True Conviction

True Conviction

Reduce the damage your other allies take by 20% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 4

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.5s.

Level 2

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

KoalaFondler
Unknown
50
15 / 10 / 10
3,950
247
95,658
33,832
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

59
5 / 9 / 20
4,145
259
50,740
44,329
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
21 / 11 / 14
4,496
281
82,311
76,019
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

59
10 / 6 / 21
3,852
241
51,953
86,507
0
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 6s
Objective Time
11m 3s
112
Kill Participation
129
46
Kills
53
53
Deaths
46
66
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Azaan
HÁDEZ
Azaan
2
10
11
0.75
W
KoalaFondler
Unknown
15
10
10
2
L
Fernando
M0rton
Fernando
2
13
8
0.46
W
5
9
20
1.67
L
13
15
10
1.2
L
Inara
Ovnixl
Inara
11
7
13
2.5
L
4
12
25
1.38
W
21
11
14
2.55
W
10
6
21
3.42
L
Dredge
valgencyn
Dredge
16
6
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,224
Damage
320,572
320,572
Taken
337,224
128,055
Shielding
74,889
146,997
Healing
171,751
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
HÁDEZ
Azaan
39,910
23,970
0
5,059
96,537
74,889
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
KoalaFondler
Unknown
95,658
80,731
0
866
33,832
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Fernando
M0rton
Fernando
53,764
30,886
0
6,583
97,029
108,088
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,740
47,000
101,232
21,038
44,329
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
66,901
55,727
0
1,733
55,989
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Inara
Ovnixl
Inara
67,918
52,089
0
18,482
94,398
17,815
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,826
27,441
104,928
6,121
32,904
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
82,311
78,705
0
31,263
76,019
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,953
51,953
0
12,293
86,507
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Dredge
valgencyn
Dredge
110,815
75,652
0
9,150
40,252
2,152
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role