Player Matchup

Bekahkirsch
Unknown
Level 21
Champion Stats
4W - 4L
1,527 SR
Queue Stats
27W - 21L
1,582 Elo+
Party 3
Maeve
Maeve
Cadeete
Maeve
Level 30
Champion Stats
1W - 0L
1,573 SR
Queue Stats
2W - 1L
1,506 Elo+
Party 2
Corvus
Corvus
JBunny2funnyYT
Corvus
Level 116
Champion Stats
2W - 0L
1,731 SR
Queue Stats
50W - 40L
1,625 Elo+
Party 3
Tyra
Tyra
bl3nder1997
Tyra
Level 443
Champion Stats
1W - 1L
1,533 SR
Queue Stats
24W - 12L
1,500 Elo+
Party 2
Khan
Khan
venomouswitch
Khan
Level 357
Champion Stats
1W - 1L
1,451 SR
Queue Stats
35W - 46L
1,475 Elo+
Solo
Team Averages
Level 193
1,563 SR
1,537 Elo+

VS

Team Averages
Level 173
1,623 SR
1,528 Elo+
Drogoz
Drogoz
Anzunix
Drogoz
Level 169
Champion Stats
0W - 1L
1,707 SR
Queue Stats
16W - 19L
1,526 Elo+
Solo
VII
VII
Asif_Iashkar
VII
Level 260
Champion Stats
15W - 14L
1,482 SR
Queue Stats
28W - 35L
1,482 Elo+
Solo
Ruckus
Ruckus
Lyamaee
Ruckus
Level 22
Champion Stats
0W - 1L
1,755 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Moji
Moji
MakotoSempaii
Moji
Level 310
Champion Stats
26W - 16L
1,584 SR
Queue Stats
155W - 148L
1,568 Elo+
Solo
Seris
Seris
danikittylick
Seris
Level 103
Champion Stats
5W - 3L
1,587 SR
Queue Stats
5W - 6L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bekahkirsch
Unknown
12
10 / 6 / 21
4,512
501
68,992
45,865
0

Level 2

Level 1

Level 3

Level 4

Level 5

Level 1

Maeve
Cadeete
Maeve
17
12 / 8 / 11
4,652
517
51,106
34,372
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

54
12 / 10 / 14
4,428
492
35,008
40,110
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

59
15 / 9 / 17
5,226
581
72,599
45,915
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
7 / 6 / 19
4,980
553
33,532
66,277
42,267
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Anzunix
Drogoz
57
7 / 13 / 7
4,139
460
43,977
37,195
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 150.

Level 3

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.

Level 3

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 24%.

Level 1

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

26
18 / 3 / 4
5,341
593
57,963
25,027
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 25%.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
Lyamaee
Ruckus
12
2 / 16 / 9
4,738
526
32,380
83,075
36,380
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

57
4 / 16 / 8
2,997
333
28,471
62,878
0
Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.2000000000000002s.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 6% for 2s after Magic Barrier ends.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

38
8 / 8 / 8
4,778
531
69,748
53,062
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 50s
Objective Time
10m 7s
138
Kill Participation
75
56
Kills
39
39
Deaths
56
82
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Drogoz
Anzunix
Drogoz
7
13
7
0.81
L
18
3
4
6.67
W
Bekahkirsch
Unknown
10
6
21
3.42
W
Maeve
Cadeete
Maeve
12
8
11
2.19
W
12
10
14
1.9
L
Ruckus
Lyamaee
Ruckus
2
16
9
0.41
L
4
16
8
0.5
W
15
9
17
2.61
L
8
8
8
1.5
W
7
6
19
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

261,237
Damage
232,539
232,539
Taken
261,237
42,267
Shielding
36,380
121,009
Healing
89,087
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Drogoz
Anzunix
Drogoz
43,977
38,352
0
6,797
37,195
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
57,963
50,294
0
13,649
25,027
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Bekahkirsch
Unknown
68,992
50,649
0
4,035
45,865
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
Cadeete
Maeve
51,106
44,362
0
8,882
34,372
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
35,008
31,740
57,393
12,729
40,110
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
Lyamaee
Ruckus
32,380
23,101
0
1,643
83,075
36,380
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
28,471
26,296
0
15,093
62,878
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
72,599
42,505
0
6,843
45,915
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
69,748
59,458
24,494
27,411
53,062
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
33,532
26,234
5,476
25,651
66,277
42,267
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role