Player Matchup

Inara
Inara
Gold V
AlBrave18KB
Inara
Gold V
Level 513
Champion Stats
3W - 12L
1,233 SR
Queue Stats
23W - 23L
1,485 Elo+
Solo
Zhin
Zhin
Gold IV
Killahjoker
Zhin
Gold IV
Level 999
Champion Stats
1W - 2L
1,776 SR
Queue Stats
136W - 126L
1,524 Elo+
Solo
Furia
Furia
Silver III
Saiyan23
Furia
Silver III
Level 91
Champion Stats
8W - 14L
1,459 SR
Queue Stats
23W - 35L
1,373 Elo+
Party 3
Kinessa
Kinessa
Qualifying
TopDiegoGamer34
Kinessa
Qualifying
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fernando
Fernando
Gold V
immazda
Fernando
Gold V
Level 226
Champion Stats
9W - 17L
1,511 SR
Queue Stats
40W - 52L
1,409 Elo+
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 373
1,496 SR
1,458 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 215
1,548 SR
1,475 Elo+
Nyx
Nyx
Gold V
DaOtherWhiteGuy
Nyx
Gold V
Level 40
Champion Stats
2W - 2L
1,608 SR
Queue Stats
21W - 25L
1,448 Elo+
Party 2
Vora
Vora
Gold IV
KarmaBi_ch98
Vora
Gold IV
Level 97
Champion Stats
4W - 3L
1,479 SR
Queue Stats
68W - 66L
1,432 Elo+
Party 1
Willo
Willo
Silver II
Rose-JZilla
Willo
Silver II
Level 123
Champion Stats
19W - 10L
1,657 SR
Queue Stats
130W - 107L
1,478 Elo+
Party 1
Jenos
Jenos
Gold I
Shiane1820
Jenos
Gold I
Level 584
Champion Stats
4W - 7L
1,404 SR
Queue Stats
194W - 216L
1,489 Elo+
Solo
Talus
Talus
Platinum III
maybeurdad
Talus
Platinum III
Level 233
Champion Stats
30W - 28L
1,591 SR
Queue Stats
362W - 318L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 10 / 2
1,382
126
23,844
74,069
7,205
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
8 / 7 / 3
2,167
197
55,865
35,695
0
Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Furia
Saiyan23
Furia
38
2 / 8 / 5
1,865
170
15,388
27,699
2,588
Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 0.8s for each successful hit by Wings of Wrath.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

38
3 / 9 / 5
1,781
162
58,207
24,293
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Fernando
immazda
Fernando
33
2 / 7 / 3
2,185
199
35,454
81,393
78,999
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
SkyeCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
5 / 3 / 11
3,371
306
60,743
70,694
6,155
True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

24
4 / 8 / 11
2,765
251
40,165
43,883
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

26
8 / 2 / 11
3,060
278
54,634
37,078
0
Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 15% for 3s after activating Flutter.

Level 3

Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Jenos
51
1 / 0 / 27
3,244
295
10,866
2,960
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Talus
55
23 / 4 / 7
3,541
322
76,741
34,143
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Ancient Power

Ancient Power

Overcharge

Reduce the Cooldown of Blitz Upper by 0.5s for each enemy hit while Overcharge is active.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 33s
Objective Time
8m 53s
35
Kill Participation
108
17
Kills
41
41
Deaths
17
18
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
10
2
0.3
W
5
3
11
3.5
W
4
8
11
1.19
L
8
7
3
1.36
W
8
2
11
6.75
L
Furia
Saiyan23
Furia
2
8
5
0.56
W
Jenos
1
0
27
14.5
L
3
9
5
0.61
L
Fernando
immazda
Fernando
2
7
3
0.5
W
Talus
23
4
7
6.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,758
Damage
243,149
243,149
Taken
188,758
88,792
Shielding
6,155
95,722
Healing
140,575
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,844
18,362
0
2,593
74,069
7,205
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
60,743
36,914
0
346
70,694
6,155
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
40,165
28,557
0
8,023
43,883
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
55,865
45,653
0
11,467
35,695
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
54,634
34,358
0
4,269
37,078
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Furia
Saiyan23
Furia
15,388
8,793
61,492
8,904
27,699
2,588
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
10,866
1,642
116,686
2,961
2,960
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
58,207
53,131
0
2,255
24,293
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
immazda
Fernando
35,454
24,431
0
9,011
81,393
78,999
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Talus
76,741
74,470
0
8,290
34,143
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role