Player Matchup

Talus
Talus
Platinum I
DeathNote974
Talus
Platinum I
Level 68
Champion Stats
17W - 9L
1,776 SR
Queue Stats
160W - 117L
1,623 Elo+
Party 3
Androxus
Androxus
Gold III
MoistBrainlet
Androxus
Gold III
Level 116
Champion Stats
32W - 20L
1,603 SR
Queue Stats
106W - 78L
1,531 Elo+
Party 2
Vatu
Vatu
Platinum III
TrappyTheJackal
Vatu
Platinum III
Level 141
Champion Stats
13W - 8L
1,584 SR
Queue Stats
180W - 175L
1,597 Elo+
Party 2
Ying
Ying
Platinum IV
boss_AsSasSin974
Ying
Platinum IV
Level 999
Champion Stats
35W - 38L
1,568 SR
Queue Stats
368W - 344L
1,577 Elo+
Party 3
Lex
Lex
Gold II
e621sTopCustomer
Lex
Gold II
Level 179
Champion Stats
4W - 7L
1,500 SR
Queue Stats
153W - 140L
1,532 Elo+
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 301
1,606 SR
1,572 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 877
1,645 SR
1,587 Elo+
Fernando
Fernando
Platinum IV
Dominicanpower9
Fernando
Platinum IV
Level 716
Champion Stats
51W - 28L
1,767 SR
Queue Stats
303W - 285L
1,593 Elo+
Party 1
Zhin
Zhin
Platinum III
ImJoshGraves
Zhin
Platinum III
Level 999
Champion Stats
138W - 175L
1,598 SR
Queue Stats
722W - 679L
1,576 Elo+
Solo
Willo
Willo
Platinum V
ORβIT
Willo
Platinum V
Level 711
Champion Stats
9W - 10L
1,558 SR
Queue Stats
285W - 266L
1,588 Elo+
Solo
Grover
Grover
Platinum II
cbgwade03
Grover
Platinum II
Level 962
Champion Stats
34W - 25L
1,727 SR
Queue Stats
479W - 422L
1,561 Elo+
Solo
Atlas
Atlas
Platinum V
fergongal
Atlas
Platinum V
Level 999
Champion Stats
23W - 33L
1,576 SR
Queue Stats
1,601W - 1,599L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
8 / 5 / 9
2,455
246
59,448
27,447
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Androxus
MoistBrainlet
Androxus
49
14 / 4 / 10
2,711
271
47,096
20,584
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 4 Ammo after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

49
4 / 5 / 14
2,267
227
52,183
28,276
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

58
7 / 3 / 18
3,004
300
39,839
29,600
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

54
7 / 5 / 16
2,965
297
40,325
29,281
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Restock

Restock

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination.

Level 1

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 50%.

Level 5

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
Caspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
57
0 / 8 / 5
2,100
210
27,263
62,636
51,632
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
8 / 8 / 4
2,252
225
32,360
33,072
0
Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Willo
ORβIT
Willo
59
4 / 10 / 8
2,055
206
24,168
29,192
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Fauna

Fauna

Armor

Increase your Movement Speed by 24% when Out of Combat.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Grover
cbgwade03
Grover
58
1 / 7 / 13
2,329
233
14,009
47,944
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
fergongal
Atlas
59
9 / 7 / 6
2,506
251
37,388
66,047
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
3m 18s
107
Kill Participation
58
40
Kills
22
22
Deaths
40
67
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
L
Fernando
0
8
5
0.31
L
8
8
4
1.25
W
Androxus
MoistBrainlet
Androxus
14
4
10
4.75
L
Willo
ORβIT
Willo
4
10
8
0.8
W
4
5
14
2.2
W
7
3
18
5.33
L
Grover
cbgwade03
Grover
1
7
13
1.07
W
7
5
16
3
L
Atlas
fergongal
Atlas
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

238,891
Damage
135,188
135,188
Taken
238,891
0
Shielding
51,632
84,392
Healing
97,466
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
59,448
56,474
0
6,460
27,447
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
27,263
19,363
0
8,132
62,636
51,632
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
32,360
26,198
0
1,687
33,072
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Androxus
MoistBrainlet
Androxus
47,096
39,467
0
2,331
20,584
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Willo
ORβIT
Willo
24,168
15,891
0
0
29,192
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
52,183
38,173
0
11,201
28,276
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
39,839
29,860
38,484
22,702
29,600
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Grover
cbgwade03
Grover
14,009
11,561
53,176
31,066
47,944
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
40,325
39,161
0
3,214
29,281
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Atlas
fergongal
Atlas
37,388
37,388
0
3,405
66,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role