Player Matchup

Fernando
Fernando
EllQuilby
Fernando
Level 83
Champion Stats
31W - 21L
1,682 SR
Queue Stats
164W - 140L
1,624 Elo+
Solo
Grover
Grover
ItsShowTime94
Grover
Level 214
Champion Stats
6W - 7L
1,500 SR
Queue Stats
218W - 211L
1,582 Elo+
Solo
Lian
Lian
PolarStormNinja
Lian
Level 64
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,704 Elo+
Party 1
Kasumi
Kasumi
hohohoqw
Kasumi
Level 104
Champion Stats
9W - 4L
1,747 SR
Queue Stats
222W - 181L
1,614 Elo+
Solo
Saati
Saati
skippy6969
Saati
Level 160
Champion Stats
13W - 17L
1,647 SR
Queue Stats
54W - 65L
1,569 Elo+
Party 1
Team Averages
Level 125
1,615 SR
1,619 Elo+

VS

Team Averages
Level 557
1,598 SR
1,588 Elo+
Willo
Willo
Inokentushka
Willo
Level 106
Champion Stats
4W - 6L
1,590 SR
Queue Stats
242W - 224L
1,539 Elo+
Party 2
Kinessa
Kinessa
Jogendra
Kinessa
Level 999
Champion Stats
35W - 63L
1,475 SR
Queue Stats
648W - 634L
1,594 Elo+
Solo
Jenos
Jenos
K03bMA
Jenos
Level 107
Champion Stats
117W - 142L
1,519 SR
Queue Stats
1,252W - 1,238L
1,612 Elo+
Party 2
Zhin
Zhin
MrKOTSK
Zhin
Level 573
Champion Stats
31W - 13L
1,772 SR
Queue Stats
725W - 710L
1,641 Elo+
Party 2
Saati
Saati
ТвояСамооценка
Saati
Level 999
Champion Stats
6W - 13L
1,634 SR
Queue Stats
1,282W - 1,256L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EllQuilby
Fernando
47
4 / 6 / 13
3,680
230
38,816
96,263
130,907
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

44
2 / 9 / 15
3,612
226
22,382
60,605
1,400
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

35
12 / 16 / 6
3,452
216
55,518
50,985
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Kasumi
hohohoqw
Kasumi
50
18 / 16 / 8
4,227
264
72,485
63,920
0
Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Saati
57
5 / 12 / 6
2,734
171
52,406
56,652
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 7 / 13
3,379
211
74,278
53,913
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Kinessa
Jogendra
Kinessa
59
4 / 10 / 19
2,974
186
55,746
33,895
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Jenos
K03bMA
Jenos
28
7 / 3 / 28
3,593
225
20,220
21,739
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
MrKOTSK
Zhin
59
31 / 10 / 12
4,334
271
96,822
75,307
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
8 / 11 / 15
3,387
212
81,359
56,753
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 6s
Objective Time
4m 32s
89
Kill Participation
146
41
Kills
59
59
Deaths
41
48
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Fernando
EllQuilby
Fernando
4
6
13
1.75
L
9
7
13
2.21
W
2
9
15
1.06
L
Kinessa
Jogendra
Kinessa
4
10
19
1.35
L
Jenos
K03bMA
Jenos
7
3
28
7
L
Zhin
MrKOTSK
Zhin
31
10
12
3.7
W
12
16
6
0.94
W
Kasumi
hohohoqw
Kasumi
18
16
8
1.38
W
Saati
5
12
6
0.67
L
8
11
15
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

241,607
Damage
328,425
328,425
Taken
241,607
132,307
Shielding
0
179,045
Healing
148,338
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
EllQuilby
Fernando
38,816
24,291
0
2,250
96,263
130,907
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
74,278
53,156
0
7,576
53,913
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,382
18,582
111,238
39,672
60,605
1,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Kinessa
Jogendra
Kinessa
55,746
21,954
0
3,514
33,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Jenos
K03bMA
Jenos
20,220
13,360
106,911
15,145
21,739
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Zhin
MrKOTSK
Zhin
96,822
76,228
0
11,080
75,307
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
55,518
52,318
0
1,556
50,985
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
hohohoqw
Kasumi
72,485
57,609
0
21,236
63,920
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
52,406
35,794
0
3,093
56,652
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
81,359
22,571
0
4,112
56,753
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role