Player Matchup

Zhin
Zhin
Azico
Zhin
Level 345
Champion Stats
7W - 4L
1,460 SR
Queue Stats
211W - 213L
1,566 Elo+
Solo
Vatu
Vatu
DieN18
Vatu
Level 612
Champion Stats
13W - 8L
1,734 SR
Queue Stats
54W - 43L
1,660 Elo+
Party 2
Drogoz
Drogoz
Riomazing
Drogoz
Level 481
Champion Stats
37W - 41L
1,590 SR
Queue Stats
645W - 573L
1,705 Elo+
Solo
Grover
Grover
otheruserstaken
Grover
Level 195
Champion Stats
34W - 25L
1,657 SR
Queue Stats
471W - 434L
1,596 Elo+
Party 2
Barik
Barik
zackaligames
Barik
Level 623
Champion Stats
22W - 15L
1,642 SR
Queue Stats
461W - 445L
1,590 Elo+
Party 2
Team Averages
Level 451
1,617 SR
1,623 Elo+

VS

Team Averages
Level 747
1,587 SR
1,645 Elo+
Grohk
Grohk
Apocryppha
Grohk
Level 712
Champion Stats
7W - 7L
1,472 SR
Queue Stats
186W - 158L
1,575 Elo+
Party 1
Talus
Talus
BossGTX
Talus
Level 999
Champion Stats
20W - 9L
1,667 SR
Queue Stats
1,261W - 835L
1,680 Elo+
Solo
Tiberius
Tiberius
ChachoZoren
Tiberius
Level 27
Champion Stats
1W - 1L
1,500 SR
Queue Stats
39W - 25L
1,586 Elo+
Party 1
Ying
Ying
DeeOuGee
Ying
Level 999
Champion Stats
11W - 14L
1,611 SR
Queue Stats
1,062W - 963L
1,763 Elo+
Solo
Inara
Inara
SpadeRiff
Inara
Level 999
Champion Stats
45W - 26L
1,687 SR
Queue Stats
1,057W - 1,095L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Azico
Zhin
59
2 / 11 / 3
1,339
191
34,860
31,366
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 5s after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 100 after using Counter.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Vatu
DieN18
Vatu
54
3 / 8 / 4
1,675
239
29,228
34,127
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 3 Ammo after hitting at least one enemy with Shadow Bombs.

Level 3

Tranquility

Tranquility

Armor

Increase your base jump height by 60%.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

Drogoz
Riomazing
Drogoz
59
3 / 8 / 5
1,666
238
56,900
23,222
0
Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

52
0 / 5 / 10
1,730
247
39,561
41,543
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

56
5 / 6 / 3
1,666
238
36,353
50,868
24,853
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
58
11 / 3 / 15
2,562
366
57,163
40,422
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 12% for 3s after hitting an enemy with Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Talus
BossGTX
Talus
56
21 / 1 / 11
3,185
455
66,884
41,567
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

Tiberius
ChachoZoren
Tiberius
20
2 / 5 / 8
1,963
280
18,256
32,034
0
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Charisma

Charisma

Armor

Increase your maximum Health by 150.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Ying
59
2 / 1 / 24
2,809
401
15,228
23,389
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
SpadeRiff
Inara
59
2 / 3 / 10
2,307
330
23,595
59,490
2,674
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

56s
Objective Time
6m 23s
38
Kill Participation
106
13
Kills
38
38
Deaths
13
25
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Grohk
11
3
15
6.17
L
Zhin
Azico
Zhin
2
11
3
0.32
W
Talus
BossGTX
Talus
21
1
11
26.5
W
Tiberius
ChachoZoren
Tiberius
2
5
8
1.2
W
Ying
2
1
24
14
L
Vatu
DieN18
Vatu
3
8
4
0.63
L
Drogoz
Riomazing
Drogoz
3
8
5
0.69
W
Inara
SpadeRiff
Inara
2
3
10
2.33
L
0
5
10
1
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,902
Damage
181,126
181,126
Taken
196,902
24,853
Shielding
2,674
92,054
Healing
152,145
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
57,163
29,245
13,197
16,026
40,422
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
Azico
Zhin
34,860
23,159
0
1,235
31,366
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Talus
BossGTX
Talus
66,884
62,519
0
5,088
41,567
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tiberius
ChachoZoren
Tiberius
18,256
16,556
0
2,316
32,034
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
15,228
15,228
90,119
18,573
23,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
DieN18
Vatu
29,228
21,169
0
7,563
34,127
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Drogoz
Riomazing
Drogoz
56,900
28,062
0
557
23,222
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
SpadeRiff
Inara
23,595
20,797
0
6,826
59,490
2,674
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
39,561
31,323
50,194
28,674
41,543
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
36,353
36,353
0
3,831
50,868
24,853
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role