Player Matchup

Zhin
Zhin
Bodvi
Zhin
Level 757
Champion Stats
7W - 5L
1,634 SR
Queue Stats
50W - 63L
1,534 Elo+
Solo
Talus
Talus
FALLENINSOUP
Talus
Level 337
Champion Stats
2W - 0L
1,500 SR
Queue Stats
167W - 77L
1,715 Elo+
Solo
Io
Io
Phoenix22718
Io
Level 300
Champion Stats
26W - 21L
1,662 SR
Queue Stats
35W - 31L
1,547 Elo+
Solo
Tyra
Tyra
lamar902
Tyra
Level 88
Champion Stats
9W - 3L
1,513 SR
Queue Stats
18W - 17L
1,631 Elo+
Party 1
Lex
Lex
magneto6
Lex
Level 69
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,694 Elo+
Party 1
Team Averages
Level 310
1,562 SR
1,624 Elo+

VS

Team Averages
Level 623
1,608 SR
1,691 Elo+
Rei
Rei
Dannoxi
Rei
Level 999
Champion Stats
63W - 37L
1,679 SR
Queue Stats
415W - 277L
1,830 Elo+
Party 2
Kasumi
Kasumi
EddeKing
Kasumi
Level 330
Champion Stats
2W - 3L
1,465 SR
Queue Stats
6W - 10L
1,527 Elo+
Solo
Vora
Vora
Mateinriti
Vora
Level 548
Champion Stats
1W - 2L
1,617 SR
Queue Stats
5W - 5L
1,641 Elo+
Solo
Makoa
Makoa
MeilstormSimp
Makoa
Level 962
Champion Stats
88W - 33L
1,740 SR
Queue Stats
2,420W - 853L
1,898 Elo+
Party 2
Koga
Koga
TokoTonma
Koga
Level 278
Champion Stats
1W - 3L
1,540 SR
Queue Stats
149W - 159L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
Bodvi
Zhin
59
13 / 8 / 11
4,311
539
59,149
36,538
0
Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
9 / 5 / 16
3,746
468
50,857
38,270
0
Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

53
5 / 2 / 19
4,096
512
23,799
18,887
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Tyra
45
8 / 10 / 16
4,106
513
43,000
46,201
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

51
11 / 8 / 8
4,125
516
57,368
39,336
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Rei
59
3 / 5 / 17
4,017
502
19,112
21,845
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
EddeKing
Kasumi
54
10 / 8 / 13
4,081
510
59,197
43,513
0
Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Moonlit Haunting

Moonlit Haunting

Heal for 34 every 0.25s during Body and Soul.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.1s.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

59
6 / 11 / 7
3,307
413
32,178
31,891
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

54
8 / 7 / 11
4,179
522
48,393
110,610
32,157
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Tsunami

Tsunami

Shell Spin

Increase your Movement Speed by 30% for 3s after using Shell Spin.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 32% for 4s after getting an Elimination.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

Koga
50
6 / 15 / 7
3,407
426
20,352
26,314
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 80% while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
4m 14s
116
Kill Participation
88
46
Kills
33
33
Deaths
46
70
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zhin
Bodvi
Zhin
13
8
11
2.31
L
Rei
3
5
17
2.3
L
Kasumi
EddeKing
Kasumi
10
8
13
2.06
W
9
5
16
3.4
L
6
11
7
0.86
L
8
7
11
1.93
W
5
2
19
7.25
L
Koga
6
15
7
0.63
W
Tyra
8
10
16
1.6
W
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,173
Damage
179,232
179,232
Taken
234,173
0
Shielding
32,157
91,863
Healing
103,541
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Zhin
Bodvi
Zhin
59,149
49,780
0
268
36,538
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Rei
19,112
17,069
75,518
10,556
21,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Kasumi
EddeKing
Kasumi
59,197
47,997
0
9,627
43,513
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
50,857
49,382
0
6,743
38,270
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
32,178
23,989
0
3,986
31,891
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,393
43,965
0
1,262
110,610
32,157
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
23,799
20,554
65,784
14,165
18,887
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Koga
20,352
18,574
0
2,592
26,314
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
43,000
27,315
0
2,179
46,201
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
57,368
52,901
0
2,724
39,336
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role