Player Matchup

Strix
Strix
DEMOLAID
Strix
Level 563
Champion Stats
1W - 2L
1,219 SR
Queue Stats
11W - 11L
1,520 Elo+
Solo
Barik
Barik
MXTHEE2
Barik
Level 398
Champion Stats
3W - 1L
1,617 SR
Queue Stats
57W - 64L
1,577 Elo+
Solo
Mal'Damba
Mal'Damba
PELUDITOCHECHE
Mal'Damba
Level 302
Champion Stats
165W - 181L
1,551 SR
Queue Stats
1,107W - 1,096L
1,637 Elo+
Solo
Ying
Ying
Zamlok
Ying
Level 752
Champion Stats
61W - 58L
1,568 SR
Queue Stats
369W - 361L
1,643 Elo+
Solo
Zhin
Zhin
balafre
Zhin
Level 659
Champion Stats
651W - 653L
1,582 SR
Queue Stats
671W - 692L
1,590 Elo+
Solo
Team Averages
Level 535
1,507 SR
1,594 Elo+

VS

Team Averages
Level 318
1,472 SR
1,580 Elo+
Makoa
Makoa
BIG_BOSS_0724
Makoa
Level 717
Champion Stats
5W - 25L
1,284 SR
Queue Stats
850W - 841L
1,538 Elo+
Party 1
Viktor
Viktor
DINKAQUA_jake7
Viktor
Level 79
Champion Stats
16W - 19L
1,485 SR
Queue Stats
135W - 99L
1,581 Elo+
Solo
Jenos
Jenos
Tavoalejo
Jenos
Level 269
Champion Stats
241W - 197L
1,544 SR
Queue Stats
452W - 440L
1,576 Elo+
Party 1
Io
Io
TheStoryOfurMom
Io
Level 268
Champion Stats
8W - 16L
1,463 SR
Queue Stats
484W - 498L
1,587 Elo+
Solo
Kasumi
Kasumi
jimmeyg0101
Kasumi
Level 257
Champion Stats
5W - 5L
1,584 SR
Queue Stats
251W - 195L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
DEMOLAID
Strix
52
4 / 8 / 13
3,086
193
67,796
33,700
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 18%.

Level 3

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 24%.

Level 3

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Barik
MXTHEE2
Barik
59
7 / 9 / 15
4,804
300
97,076
162,955
68,443
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Mal'Damba
PELUDITOCHECHE
Mal'Damba
51
8 / 3 / 16
4,070
254
31,409
49,762
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 0.6s.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 15% while in your Gourd .

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Ripened Gourd

Ripened Gourd

Mending Spirits

Your Gourd no longer damages enemies, but it Heals for twice as much.

Level 1

Ying
Zamlok
Ying
59
7 / 9 / 16
4,005
250
62,775
74,101
0
Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 40%.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Zhin
balafre
Zhin
47
15 / 8 / 9
3,878
242
139,459
65,042
0
Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 4s after successfully hitting an enemy with Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
6 / 5 / 13
4,275
267
94,531
197,199
58,386
Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 4s for each enemy it hits.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

42
3 / 17 / 4
1,909
119
53,345
57,007
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Speed Load

Speed Load

Weapon

Generate 35 Ammo after getting a Killing Blow or Elimination.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Jenos
Tavoalejo
Jenos
57
10 / 4 / 17
3,965
248
74,929
43,089
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
4 / 5 / 11
3,361
210
61,104
31,426
1,773
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Kasumi
58
14 / 10 / 10
3,549
222
101,651
69,794
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 47s
Objective Time
7m 50s
110
Kill Participation
92
41
Kills
37
37
Deaths
41
69
Assists
55
Player
Kills
Deaths
Assists
KDA
L
6
5
13
2.5
W
Strix
DEMOLAID
Strix
4
8
13
1.31
L
3
17
4
0.29
W
Barik
MXTHEE2
Barik
7
9
15
1.61
W
Mal'Damba
PELUDITOCHECHE
Mal'Damba
8
3
16
5.33
L
Jenos
Tavoalejo
Jenos
10
4
17
4.63
L
4
5
11
1.9
W
Ying
Zamlok
Ying
7
9
16
1.67
W
Zhin
balafre
Zhin
15
8
9
2.44
L
Kasumi
14
10
10
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,515
Damage
385,560
385,560
Taken
398,515
68,443
Shielding
60,159
280,361
Healing
275,988
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
94,531
84,819
0
3,354
197,199
58,386
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Strix
DEMOLAID
Strix
67,796
66,602
0
3,209
33,700
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
53,345
32,512
0
4,540
57,007
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Barik
MXTHEE2
Barik
97,076
97,076
0
16,647
162,955
68,443
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Mal'Damba
PELUDITOCHECHE
Mal'Damba
31,409
28,943
114,009
15,982
49,762
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Tavoalejo
Jenos
74,929
52,811
117,991
10,478
43,089
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
61,104
54,388
123,406
12,062
31,426
1,773
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
Zamlok
Ying
62,775
62,775
87,305
37,440
74,101
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Zhin
balafre
Zhin
139,459
128,249
0
5,769
65,042
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Kasumi
101,651
76,218
0
4,157
69,794
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Damage Done by Role

Damage Taken by Role