Player Matchup

Fernando
Fernando
Diamond V
ComeBabyCome
Fernando
Diamond V
Level 95
Champion Stats
5W - 5L
1,766 SR
Queue Stats
478W - 438L
1,669 Elo+
Solo
Dredge
Dredge
Diamond III
FØGータ
Dredge
Diamond III
Level 115
Champion Stats
4W - 3L
1,519 SR
Queue Stats
149W - 121L
1,712 Elo+
Solo
Caspian
Caspian
Masters
Reverse137
Caspian
Masters
Level 110
Champion Stats
10W - 5L
1,793 SR
Queue Stats
316W - 273L
1,720 Elo+
Solo
Inara
Inara
Diamond V
abdalazizm
Inara
Diamond V
Level 448
Champion Stats
139W - 116L
1,659 SR
Queue Stats
687W - 641L
1,615 Elo+
Solo
Ying
Ying
Platinum II
xXATLANTAXx
Ying
Platinum II
Level 999
Champion Stats
3W - 2L
1,620 SR
Queue Stats
257W - 212L
1,648 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 353
1,671 SR
1,673 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 285
1,645 SR
1,637 Elo+
Khan
Khan
Diamond I
LucifersWaifu
Khan
Diamond I
Level 354
Champion Stats
4W - 2L
1,708 SR
Queue Stats
44W - 33L
1,682 Elo+
Party 1
Nyx
Nyx
Platinum II
Unnamedchan
Nyx
Platinum II
Level 129
Champion Stats
8W - 6L
1,710 SR
Queue Stats
93W - 82L
1,609 Elo+
Solo
Cassie
Cassie
Diamond IV
YeahBunnyTriHard
Cassie
Diamond IV
Level 336
Champion Stats
18W - 11L
1,636 SR
Queue Stats
201W - 155L
1,648 Elo+
Solo
Grover
Grover
Diamond V
lTooTI
Grover
Diamond V
Level 277
Champion Stats
5W - 11L
1,437 SR
Queue Stats
1,062W - 988L
1,619 Elo+
Solo
Saati
Saati
Diamond V
mleko69
Saati
Diamond V
Level 330
Champion Stats
61W - 47L
1,734 SR
Queue Stats
97W - 93L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ComeBabyCome
Fernando
39
3 / 8 / 2
1,360
227
27,049
52,297
32,004
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
FØGータ
Dredge
38
0 / 9 / 2
759
127
19,890
31,825
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Caspian
Reverse137
Caspian
59
3 / 8 / 0
1,418
236
35,819
30,954
2,769
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Inara
58
1 / 6 / 1
1,146
191
23,517
69,945
9,561
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
0 / 4 / 3
1,494
249
5,379
23,198
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
Kinessa
Team 1 Score

0

VS

Team 2 Score

4

Bans
StrixAtlas
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
9 / 1 / 14
2,404
401
36,771
38,879
12,874
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

55
4 / 1 / 15
2,163
361
39,500
13,807
8,753
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 20%.

Level 1

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 5 units.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

59
8 / 2 / 14
2,253
376
51,642
21,673
0
Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Grover
lTooTI
Grover
58
2 / 2 / 24
2,393
399
24,854
24,635
600
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
mleko69
Saati
57
12 / 1 / 14
2,500
417
55,452
12,660
0
Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 4s
Objective Time
5m 47s
15
Kill Participation
116
7
Kills
35
35
Deaths
7
8
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Fernando
ComeBabyCome
Fernando
3
8
2
0.5
L
Dredge
FØGータ
Dredge
0
9
2
0.11
W
9
1
14
16
L
Caspian
Reverse137
Caspian
3
8
0
0.38
W
4
1
15
11.5
W
8
2
14
7.5
L
Inara
1
6
1
0.25
W
Grover
lTooTI
Grover
2
2
24
7
W
Saati
mleko69
Saati
12
1
14
19
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,654
Damage
208,219
208,219
Taken
111,654
44,334
Shielding
22,227
98,838
Healing
93,066
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ComeBabyCome
Fernando
27,049
13,127
0
0
52,297
32,004
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Dredge
FØGータ
Dredge
19,890
9,381
0
3,416
31,825
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
36,771
32,435
5,564
8,134
38,879
12,874
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Caspian
Reverse137
Caspian
35,819
16,910
0
600
30,954
2,769
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
39,500
20,694
0
903
13,807
8,753
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
51,642
41,078
0
1,246
21,673
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Inara
23,517
20,643
0
6,142
69,945
9,561
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
lTooTI
Grover
24,854
20,407
58,131
19,088
24,635
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
mleko69
Saati
55,452
6,125
0
0
12,660
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
5,379
5,379
74,919
13,761
23,198
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role