Player Matchup

Viktor
Viktor
Chosha
Viktor
Level 100
Champion Stats
1W - 0L
1,929 SR
Queue Stats
7W - 3L
1,646 Elo+
Party 1
Caspian
Caspian
OhMay
Caspian
Level 152
Champion Stats
5W - 0L
1,722 SR
Queue Stats
134W - 59L
1,769 Elo+
Solo
Fernando
Fernando
Ssrrow
Fernando
Level 587
Champion Stats
4W - 2L
1,697 SR
Queue Stats
55W - 47L
1,509 Elo+
Party 3
Io
Io
danilkaterpilka
Io
Level 116
Champion Stats
27W - 12L
1,664 SR
Queue Stats
43W - 44L
1,546 Elo+
Party 3
Ying
Ying
genericswagger
Ying
Level 162
Champion Stats
1W - 0L
1,499 SR
Queue Stats
20W - 17L
1,610 Elo+
Party 1
Team Averages
Level 223
1,702 SR
1,616 Elo+

VS

Team Averages
Level 465
1,680 SR
1,545 Elo+
Ying
Ying
Cneko
Ying
Level 999
Champion Stats
10W - 16L
1,456 SR
Queue Stats
678W - 745L
1,608 Elo+
Solo
Zhin
Zhin
Fazzzerow
Zhin
Level 152
Champion Stats
0W - 1L
1,839 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Maeve
Maeve
Kekes41
Maeve
Level 84
Champion Stats
0W - 1L
1,870 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Lian
Lian
Tackatack972
Lian
Level 90
Champion Stats
10W - 6L
1,597 SR
Queue Stats
82W - 72L
1,538 Elo+
Solo
Androxus
Androxus
TeamSALAD
Androxus
Level 999
Champion Stats
2W - 3L
1,637 SR
Queue Stats
5W - 5L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Chosha
Viktor
46
10 / 12 / 12
3,610
516
49,281
47,337
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Caspian
OhMay
Caspian
58
11 / 10 / 7
3,478
497
34,524
41,760
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
Ssrrow
Fernando
59
5 / 3 / 14
3,415
488
26,304
72,963
59,271
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

19
4 / 2 / 11
3,305
472
31,264
31,735
800
Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

58
10 / 9 / 12
3,620
517
35,635
43,337
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 40% while Dimensional Link is active.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Cneko
Ying
59
7 / 5 / 16
3,550
507
43,013
32,405
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Zhin
58
6 / 7 / 6
3,091
442
51,847
31,704
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Maeve
Kekes41
Maeve
46
3 / 14 / 6
2,874
411
26,406
40,207
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

30
11 / 8 / 7
3,465
495
53,105
35,585
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
TeamSALAD
Androxus
59
9 / 6 / 9
3,558
508
62,761
37,107
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 30% after getting an Elimination.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
96
Kill Participation
80
40
Kills
36
36
Deaths
40
56
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Viktor
Chosha
Viktor
10
12
12
1.33
L
Ying
Cneko
Ying
7
5
16
3
L
Zhin
6
7
6
1.29
L
Maeve
Kekes41
Maeve
3
14
6
0.43
W
Caspian
OhMay
Caspian
11
10
7
1.45
W
Fernando
Ssrrow
Fernando
5
3
14
4
L
11
8
7
1.81
L
Androxus
TeamSALAD
Androxus
9
6
9
2.25
W
4
2
11
4.75
W
10
9
12
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,008
Damage
237,132
237,132
Taken
177,008
60,071
Shielding
0
149,927
Healing
86,787
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
Chosha
Viktor
49,281
30,397
0
371
47,337
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Ying
Cneko
Ying
43,013
23,499
36,392
20,409
32,405
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
51,847
43,497
0
5,680
31,704
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Maeve
Kekes41
Maeve
26,406
20,654
0
4,805
40,207
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Caspian
OhMay
Caspian
34,524
22,348
0
3,659
41,760
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
Ssrrow
Fernando
26,304
16,236
0
15,858
72,963
59,271
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,105
53,105
0
8,610
35,585
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
TeamSALAD
Androxus
62,761
46,172
0
10,891
37,107
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,264
28,806
59,998
18,752
31,735
800
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,635
34,635
37,769
13,520
43,337
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role