Player Matchup

Jenos
Jenos
Cocoadiaz
Jenos
Level 215
Champion Stats
14W - 7L
1,705 SR
Queue Stats
664W - 354L
1,757 Elo+
Party 2
Pip
Pip
LostSkyFearless
Pip
Level 692
Champion Stats
1W - 1L
1,795 SR
Queue Stats
42W - 30L
1,651 Elo+
Party 2
Maeve
Maeve
SWLM
Maeve
Level 999
Champion Stats
23W - 12L
1,920 SR
Queue Stats
167W - 139L
1,731 Elo+
Solo
Makoa
Makoa
daddyraawr
Makoa
Level 23
Champion Stats
10W - 8L
1,687 SR
Queue Stats
14W - 13L
1,676 Elo+
Party 2
Imani
Imani
mim018
Imani
Level 809
Champion Stats
16W - 18L
1,525 SR
Queue Stats
449W - 427L
1,654 Elo+
Party 2
Team Averages
Level 548
1,726 SR
1,694 Elo+

VS

Team Averages
Level 288
1,658 SR
1,653 Elo+
Lex
Lex
Eicosanoides
Lex
Level 66
Champion Stats
161W - 121L
1,585 SR
Queue Stats
283W - 249L
1,624 Elo+
Solo
Ying
Ying
H00Deeny
Ying
Level 284
Champion Stats
91W - 75L
1,734 SR
Queue Stats
293W - 273L
1,696 Elo+
Solo
Fernando
Fernando
Omariohn
Fernando
Level 242
Champion Stats
26W - 25L
1,676 SR
Queue Stats
401W - 392L
1,615 Elo+
Party 1
Dredge
Dredge
OrganicNutmilk
Dredge
Level 604
Champion Stats
10W - 19L
1,445 SR
Queue Stats
851W - 850L
1,664 Elo+
Solo
Rei
Rei
Shallowpond
Rei
Level 244
Champion Stats
8W - 5L
1,851 SR
Queue Stats
243W - 224L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Cocoadiaz
Jenos
56
10 / 4 / 8
2,480
225
73,612
33,689
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 12% while using Stellar Wind.

Level 1

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

55
5 / 7 / 6
1,689
154
49,951
37,529
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Maeve
SWLM
Maeve
57
8 / 6 / 5
2,009
183
88,995
28,958
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Makoa
17
1 / 8 / 3
1,679
153
25,995
79,612
20,186
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Imani
mim018
Imani
59
2 / 9 / 6
1,623
148
39,571
25,475
0
Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 60%.

Level 4

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
13
18 / 5 / 6
3,930
357
60,709
46,522
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Ying
50
1 / 5 / 16
1,747
159
9,233
29,388
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Omariohn
Fernando
55
8 / 4 / 10
3,595
327
61,662
113,298
88,562
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

44
6 / 5 / 6
2,724
248
49,220
38,739
900
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

58
1 / 7 / 12
2,901
264
24,439
50,177
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

58s
Objective Time
6m 27s
54
Kill Participation
84
26
Kills
34
34
Deaths
26
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jenos
Cocoadiaz
Jenos
10
4
8
3.5
W
18
5
6
4.2
W
Ying
1
5
16
1.8
L
5
7
6
1.14
W
Fernando
Omariohn
Fernando
8
4
10
3.25
W
6
5
6
1.8
L
Maeve
SWLM
Maeve
8
6
5
1.75
W
1
7
12
1
L
Makoa
1
8
3
0.31
L
Imani
mim018
Imani
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,124
Damage
205,263
205,263
Taken
278,124
20,186
Shielding
89,462
91,970
Healing
201,071
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Jenos
Cocoadiaz
Jenos
73,612
58,354
42,048
19,218
33,689
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
60,709
59,411
0
6,188
46,522
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
9,233
9,233
98,257
13,644
29,388
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
49,951
44,979
365
11,361
37,529
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Omariohn
Fernando
61,662
33,339
0
1,013
113,298
88,562
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
49,220
14,202
0
8,590
38,739
900
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
SWLM
Maeve
88,995
88,849
0
4,797
28,958
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
24,439
23,161
59,378
14,001
50,177
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
25,995
25,107
0
10,674
79,612
20,186
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
mim018
Imani
39,571
12,378
0
3,507
25,475
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role