Player Matchup
VS
Match Stats
Viciousness
Counter
Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.
Level 5
Malice
Armor
Increase your Reload Speed by 20%.
Level 2
Kindling
Whirl
Generate 2 Ammo after activating Whirl.
Level 2
Fan the Flames
Billow
Reduce the Cooldown of Billow by 28% after getting an Elimination.
Level 2
Perfect Block
Counter
Heal for 400 after using Counter.
Level 4
Yomi
Weapon
Your heavy hit with Inferno Blade deals an additional 150 damage.
Level 1
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
Blood Cannon
Armor
Increase extra Blood Health by 400 while decreasing base Health by {scale=125|125}.
Level 2
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.
Level 3
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.
Level 2
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.
Level 3
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Combat Repair
Turret
Heal all of your Turrets for 270 every 1s while you are standing near them.
Level 3
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 10%.
Level 2
Forged Alloy
Turret
Increase the Health of all your Turrets by 140.
Level 1
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Lightning Rod
Shock Pulse
Heal for 150 for each enemy hit with Shock Pulse.
Level 5
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 300.
Level 2
Crackle
Healing Totem
Increase the duration of Healing Totem by 0.4s.
Level 2
Phantom
Ghost Walk
Heal for 400 over the duration of Ghost Walk.
Level 4
Electrostatic
Weapon
Increase your Ammo regeneration speed by 24%.
Level 2
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 1s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 1
Sky Warden
Disengage
Heal for 250 after hitting an enemy with Disengage.
Level 2
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 40%.
Level 4
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 60% Health.
Level 4
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 300.
Level 4
Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5
Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1
The Price of Salvation
Abyssal Reconstruction
Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.
Level 1
Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.
Level 4
Crushing Expectations
Mark of Fate
Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.
Level 4
Dark Gifts
Abyssal Reconstruction
Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.
Level 1
Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3
Speed Load
Weapon
Generate 14 Ammo after getting a Killing Blow or Elimination.
Level 2
Predator
Iron Sights
Gain 20% Lifesteal while using Iron Sights.
Level 4
Compensator
Iron Sights
Reduce your weapon recoil by 60% while using Iron Sights.
Level 3
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.
Level 3
Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1
Unseen Eyes
Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.
Level 3
Essence Drain
Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.
Level 4
Sealed Fate
Heal for 35 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 1
Betrayal
Reduce the Cooldown of Savage Tear by 2s.
Level 4
Sudden Death
Increase the duration of Curse stacks by 1.7999999999999998s.
Level 3
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
Gathering Power
Heal for 140 for each enemy hit with Reckoning.
Level 2
Solemn Watch
Increase the distance traveled by Conviction by 18%.
Level 3
Deadly Edict
Reduce the Cooldown of Conviction by 1.2s after using Reckoning.
Level 4
Indignation
Reduce the Cooldown of Conviction by 1.6s.
Level 4
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.2s.
Level 2
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.
Level 5
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.