Player Matchup

Rei
Rei
Emberance
Rei
Level 32
Champion Stats
18W - 11L
1,666 SR
Queue Stats
44W - 34L
1,528 Elo+
Party 3
Khan
Khan
Fangscribe
Khan
Level 6
Champion Stats
2W - 1L
1,809 SR
Queue Stats
5W - 3L
1,921 Elo+
Party 1
Maeve
Maeve
Kryanna
Maeve
Level 27
Champion Stats
10W - 10L
1,496 SR
Queue Stats
37W - 26L
1,535 Elo+
Party 3
Makoa
Makoa
natbatt
Makoa
Level 28
Champion Stats
1W - 2L
1,609 SR
Queue Stats
5W - 3L
1,921 Elo+
Party 1
Ying
Ying
shadowotter
Ying
Level 21
Champion Stats
4W - 5L
1,616 SR
Queue Stats
18W - 17L
1,549 Elo+
Solo
Team Averages
Level 23
1,639 SR
1,691 Elo+

VS

Team Averages
Level 15
1,521 SR
1,665 Elo+
Androxus
Androxus
Charlyds3
Androxus
Level 23
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,286 Elo+
Solo
Ying
Ying
Loko wil2035
Ying
Level 5
Champion Stats
4W - 1L
1,605 SR
Queue Stats
5W - 5L
1,584 Elo+
Solo
Vora
Vora
TEFOLL3
Vora
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Xx140ExX
Betty la Bomba
Level 18
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,746 Elo+
Party 2
Atlas
Atlas
juan026
Atlas
Level 21
Champion Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,919 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
1 / 10 / 16
3,530
504
5,055
44,344
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

5
9 / 7 / 6
3,765
538
45,722
89,941
32,745
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Chokehold

Chokehold

Commander's Grab

Heal for 100 after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 150.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Maeve
Kryanna
Maeve
22
14 / 8 / 8
3,959
566
51,940
43,929
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Makoa
natbatt
Makoa
9
7 / 9 / 9
3,765
538
38,651
93,311
43,375
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

13
4 / 6 / 17
3,585
512
42,776
34,288
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

-1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Charlyds3
Androxus
15
5 / 5 / 8
3,185
455
35,975
24,005
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

3
3 / 9 / 18
3,590
513
56,089
36,861
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Vora
TEFOLL3
Vora
5
13 / 9 / 7
3,708
530
58,109
29,232
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Betty la Bomba
Xx140ExX
Betty la Bomba
25
13 / 9 / 13
4,230
604
101,223
36,468
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Atlas
juan026
Atlas
19
6 / 3 / 11
3,440
491
54,417
57,578
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
91
Kill Participation
97
35
Kills
40
40
Deaths
35
56
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Androxus
Charlyds3
Androxus
5
5
8
1.8
L
1
10
16
0.9
L
9
7
6
1.71
L
Maeve
Kryanna
Maeve
14
8
8
2.25
W
3
9
18
1.33
W
Vora
TEFOLL3
Vora
13
9
7
1.83
W
Betty la Bomba
Xx140ExX
Betty la Bomba
13
9
13
2.17
W
Atlas
juan026
Atlas
6
3
11
3.83
L
Makoa
natbatt
Makoa
7
9
9
1.28
L
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,144
Damage
305,813
305,813
Taken
184,144
76,120
Shielding
0
162,513
Healing
72,010
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Charlyds3
Androxus
35,975
30,410
0
1,675
24,005
0
L
5,055
4,866
65,685
14,712
44,344
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
45,722
38,637
8,726
22,397
89,941
32,745
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Maeve
Kryanna
Maeve
51,940
46,354
0
7,035
43,929
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
56,089
40,039
40,367
14,183
36,861
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Vora
TEFOLL3
Vora
58,109
36,974
0
7,777
29,232
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Betty la Bomba
Xx140ExX
Betty la Bomba
101,223
61,122
0
4,782
36,468
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
juan026
Atlas
54,417
54,417
0
3,226
57,578
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Makoa
natbatt
Makoa
38,651
36,929
0
1,383
93,311
43,375
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,776
38,200
34,429
8,146
34,288
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role