Player Matchup

Inara
Inara
Platinum I
CaptainWhiteJack
Inara
Platinum I
Level 999
Champion Stats
5W - 5L
1,901 SR
Queue Stats
400W - 401L
1,565 Elo+
Solo
Grohk
Grohk
Diamond I
Darkonode
Grohk
Diamond I
Level 999
Champion Stats
419W - 344L
1,690 SR
Queue Stats
799W - 760L
1,680 Elo+
Party 2
Khan
Khan
Diamond IV
Mvea
Khan
Diamond IV
Level 44
Champion Stats
2W - 2L
1,660 SR
Queue Stats
64W - 33L
1,833 Elo+
Solo
Diamond I
NTBees
Unknown
Diamond I
Level 999
Champion Stats
14W - 18L
1,688 SR
Queue Stats
394W - 352L
1,655 Elo+
Party 2
Vora
Vora
Diamond V
lTooTI
Vora
Diamond V
Level 279
Champion Stats
37W - 56L
1,547 SR
Queue Stats
1,062W - 988L
1,658 Elo+
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 664
1,697 SR
1,678 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 660
1,668 SR
1,649 Elo+
Tyra
Tyra
Diamond I
D3utchsland
Tyra
Diamond I
Level 680
Champion Stats
3W - 1L
1,954 SR
Queue Stats
27W - 18L
1,686 Elo+
Solo
Raum
Raum
Diamond I
Reverse137
Raum
Diamond I
Level 112
Champion Stats
0W - 2L
1,403 SR
Queue Stats
316W - 273L
1,691 Elo+
Solo
Vatu
Vatu
Diamond III
eliyahu121
Vatu
Diamond III
Level 962
Champion Stats
13W - 15L
1,721 SR
Queue Stats
394W - 374L
1,624 Elo+
Party 1
Furia
Furia
Platinum II
versey
Furia
Platinum II
Level 548
Champion Stats
15W - 19L
1,578 SR
Queue Stats
414W - 398L
1,606 Elo+
Solo
Barik
Barik
Platinum III
yuvalsanker
Barik
Platinum III
Level 999
Champion Stats
8W - 10L
1,684 SR
Queue Stats
169W - 145L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 7 / 15
2,814
235
35,170
78,512
7,016
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grohk
Darkonode
Grohk
59
6 / 5 / 21
3,575
298
26,107
31,027
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Khan
Mvea
Khan
31
10 / 3 / 13
3,222
269
71,032
94,456
17,314
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

NTBees
Unknown
59
12 / 7 / 11
3,123
260
75,529
43,528
0

Level 5

Level 2

Level 2

Level 2

Level 4

Level 1

Vora
lTooTI
Vora
58
4 / 7 / 12
2,434
203
55,544
39,871
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
CaspianTerminus
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingVivian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
20 / 10 / 7
3,597
300
111,883
51,853
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Trail Blazer

Trail Blazer

Armor

Generate 15 Ammo after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

59
0 / 9 / 0
1,421
118
964
35,978
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
5 / 10 / 10
2,700
225
82,718
70,190
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

Furia
versey
Furia
59
3 / 3 / 12
2,658
222
24,096
25,322
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

59
1 / 6 / 8
2,547
212
67,733
80,039
49,060
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 14s
Objective Time
3m 36s
106
Kill Participation
66
34
Kills
29
29
Deaths
38
72
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
7
15
1.36
L
20
10
7
2.35
W
Grohk
Darkonode
Grohk
6
5
21
3.3
W
Khan
Mvea
Khan
10
3
13
5.5
W
NTBees
Unknown
12
7
11
2.5
L
0
9
0
0
L
5
10
10
1
W
Vora
lTooTI
Vora
4
7
12
1.43
L
Furia
versey
Furia
3
3
12
3
L
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

263,382
Damage
287,394
287,394
Taken
263,382
24,330
Shielding
49,060
183,848
Healing
148,252
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
35,170
34,010
0
2,506
78,512
7,016
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
111,883
105,069
0
2,004
51,853
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grohk
Darkonode
Grohk
26,107
16,325
127,720
17,898
31,027
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Khan
Mvea
Khan
71,032
69,618
7,013
19,699
94,456
17,314
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
NTBees
Unknown
75,529
67,214
0
1,999
43,528
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
964
400
0
11,665
35,978
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
82,718
61,333
0
15,362
70,190
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
lTooTI
Vora
55,544
34,009
0
7,013
39,871
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Furia
versey
Furia
24,096
17,880
99,476
17,803
25,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
67,733
67,253
0
1,942
80,039
49,060
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role