Player Matchup

Torvald
Torvald
Dracomatian
Torvald
Level 45
Champion Stats
3W - 3L
1,377 SR
Queue Stats
118W - 88L
1,593 Elo+
Solo
Ash
Ash
Nicoreyser
Ash
Level 296
Champion Stats
1W - 0L
1,326 SR
Queue Stats
4W - 2L
1,567 Elo+
Solo
Kasumi
Kasumi
amew_el_tuerto
Kasumi
Level 991
Champion Stats
18W - 34L
1,529 SR
Queue Stats
63W - 91L
1,513 Elo+
Solo
Seris
Seris
binigsdñkl
Seris
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,330 Elo+
Solo
Viktor
Viktor
zen009
Viktor
Level 33
Champion Stats
9W - 4L
1,586 SR
Queue Stats
45W - 28L
1,312 Elo+
Solo
Team Averages
Level 276
1,464 SR
1,463 Elo+

VS

Team Averages
Level 213
1,531 SR
1,560 Elo+
Octavia
Octavia
ASER_518
Octavia
Level 159
Champion Stats
0W - 1L
1,500 SR
Queue Stats
176W - 210L
1,532 Elo+
Solo
Kasumi
Kasumi
RivenRaven
Kasumi
Level 33
Champion Stats
1W - 3L
1,535 SR
Queue Stats
93W - 69L
1,676 Elo+
Solo
Saati
Saati
TheKholdBunneh1
Saati
Level 63
Champion Stats
4W - 4L
1,595 SR
Queue Stats
98W - 64L
1,551 Elo+
Solo
Fernando
Fernando
dutchmeister4
Fernando
Level 67
Champion Stats
4W - 3L
1,569 SR
Queue Stats
9W - 16L
1,473 Elo+
Solo
Strix
Strix
ぼのぼのちゃん
Strix
Level 744
Champion Stats
306W - 245L
1,457 SR
Queue Stats
575W - 441L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Dracomatian
Torvald
37
5 / 3 / 12
3,005
501
34,687
18,258
75,753
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.6s.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
4 / 4 / 7
2,705
451
17,741
41,640
19,430
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Slug Shot

Slug Shot

Weapon

Your weapon shots travel 50% faster and 100% farther, but no longer explode.

Level 1

59
16 / 4 / 3
3,401
567
34,971
34,355
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

4
2 / 7 / 8
1,780
297
5,369
29,160
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Viktor
zen009
Viktor
17
13 / 8 / 9
3,590
598
73,881
35,204
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

-10

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
ASER_518
Octavia
58
5 / 6 / 9
3,520
587
39,084
30,325
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Kasumi
RivenRaven
Kasumi
19
5 / 12 / 5
3,304
551
22,521
31,339
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

30
3 / 8 / 4
3,065
511
26,934
23,391
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Fernando
dutchmeister4
Fernando
21
3 / 11 / 7
3,310
552
27,258
66,484
8,597
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
10 / 3 / 5
3,545
591
42,820
15,110
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 40%.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
79
Kill Participation
56
40
Kills
26
26
Deaths
40
39
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Octavia
ASER_518
Octavia
5
6
9
1.58
W
Torvald
Dracomatian
Torvald
5
3
12
3.67
W
4
4
7
1.88
L
Kasumi
RivenRaven
Kasumi
5
12
5
0.63
L
3
8
4
0.63
W
16
4
3
4.38
W
2
7
8
0.86
L
Fernando
dutchmeister4
Fernando
3
11
7
0.59
W
Viktor
zen009
Viktor
13
8
9
2.19
L
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,649
Damage
158,617
158,617
Taken
166,649
95,183
Shielding
8,597
68,422
Healing
48,867
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Octavia
ASER_518
Octavia
39,084
36,534
283
16,229
30,325
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Torvald
Dracomatian
Torvald
34,687
27,438
2,710
2,157
18,258
75,753
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,741
14,945
0
4,775
41,640
19,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
RivenRaven
Kasumi
22,521
17,972
0
4,462
31,339
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
26,934
5,538
0
5,794
23,391
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
34,971
23,693
0
9,192
34,355
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
5,369
4,801
32,929
9,658
29,160
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
dutchmeister4
Fernando
27,258
10,642
0
16,367
66,484
8,597
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Viktor
zen009
Viktor
73,881
51,233
0
7,001
35,204
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
42,820
42,454
0
5,732
15,110
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role