Player Matchup

Mal'Damba
Mal'Damba
Silver III
Franperoz
Mal'Damba
Silver III
Level 204
Champion Stats
0W - 2L
1,284 SR
Queue Stats
62W - 70L
1,433 Elo+
Solo
Barik
Barik
Gold V
Ivan M Montoya
Barik
Gold V
Level 999
Champion Stats
0W - 1L
1,571 SR
Queue Stats
15W - 15L
1,533 Elo+
Solo
Ash
Ash
Qualifying
NORSE Rust
Ash
Qualifying
Level 107
Champion Stats
0W - 2L
1,596 SR
Queue Stats
1W - 4L
1,333 Elo+
Solo
Vivian
Vivian
Silver II
electorpic2547
Vivian
Silver II
Level 56
Champion Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,376 Elo+
Solo
Skye
Skye
Gold V
kjlhovb93sd
Skye
Gold V
Level 999
Champion Stats
47W - 62L
1,519 SR
Queue Stats
784W - 798L
1,467 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 473
1,494 SR
1,428 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 622
1,506 SR
1,465 Elo+
Caspian
Caspian
Gold III
GlizzyWitdaAcog
Caspian
Gold III
Level 70
Champion Stats
60W - 45L
1,692 SR
Queue Stats
495W - 512L
1,546 Elo+
Party 1
Fernando
Fernando
Silver IV
MajiSylphEdge
Fernando
Silver IV
Level 55
Champion Stats
18W - 11L
1,489 SR
Queue Stats
53W - 57L
1,303 Elo+
Solo
Inara
Inara
Gold III
foolycooly0
Inara
Gold III
Level 999
Champion Stats
18W - 27L
1,517 SR
Queue Stats
760W - 751L
1,499 Elo+
Party 1
Ying
Ying
Platinum IV
owsleybear
Ying
Platinum IV
Level 987
Champion Stats
19W - 18L
1,319 SR
Queue Stats
680W - 656L
1,590 Elo+
Party 1
Dredge
Dredge
Silver I
soser206
Dredge
Silver I
Level 999
Champion Stats
514W - 452L
1,515 SR
Queue Stats
966W - 982L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Franperoz
Mal'Damba
47
0 / 8 / 2
869
145
3,040
19,684
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 8% while Healing an ally with Mending Spirits.

Level 2

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Ripened Gourd

Ripened Gourd

Mending Spirits

Your Gourd no longer damages enemies, but it Heals for twice as much.

Level 1

58
1 / 5 / 1
1,050
175
12,015
18,809
19,455
Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

36
0 / 7 / 1
1,062
177
12,911
28,071
27,772
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

44
1 / 7 / 3
975
163
13,126
17,965
2,719
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

57
3 / 3 / 1
1,111
185
28,642
16,726
0
Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2.5s after hitting an enemy with Poison Bolts.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 125 over 2s while in Smoke Screen.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
YagorathKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
Grover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
12 / 2 / 8
2,204
367
41,997
11,148
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 3 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
MajiSylphEdge
Fernando
37
4 / 1 / 10
1,971
329
12,658
21,339
34,377
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
2 / 0 / 6
2,111
352
13,835
22,991
7,032
Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
2 / 2 / 11
1,937
323
8,798
11,854
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
soser206
Dredge
53
8 / 0 / 1
1,781
297
23,967
2,402
0
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

58s
Objective Time
5m 25s
13
Kill Participation
64
5
Kills
28
30
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Franperoz
Mal'Damba
0
8
2
0.13
W
12
2
8
8
L
1
5
1
0.3
W
Fernando
MajiSylphEdge
Fernando
4
1
10
9
L
0
7
1
0.07
L
1
7
3
0.36
W
2
0
6
5
L
3
3
1
1.17
W
2
2
11
3.75
W
Dredge
soser206
Dredge
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,734
Damage
101,255
101,255
Taken
69,734
49,946
Shielding
41,409
16,461
Healing
54,890
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Franperoz
Mal'Damba
3,040
3,040
7,899
455
19,684
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,997
26,484
0
1,026
11,148
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
12,015
12,015
0
1,669
18,809
19,455
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
MajiSylphEdge
Fernando
12,658
8,689
0
1,631
21,339
34,377
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
12,911
12,911
0
1,260
28,071
27,772
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
13,126
12,489
0
1,711
17,965
2,719
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,835
9,354
0
5,696
22,991
7,032
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,642
15,501
0
3,467
16,726
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
8,798
8,798
38,148
7,236
11,854
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Dredge
soser206
Dredge
23,967
16,618
0
1,153
2,402
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role