Player Matchup

Fernando
Fernando
Platinum I
CimeDiRapa
Fernando
Platinum I
Level 218
Champion Stats
5W - 6L
1,613 SR
Queue Stats
68W - 47L
1,668 Elo+
Solo
Ash
Ash
Diamond V
Kaas1337
Ash
Diamond V
Level 172
Champion Stats
20W - 21L
1,729 SR
Queue Stats
176W - 161L
1,672 Elo+
Solo
Vivian
Vivian
Masters
PrimalTexture
Vivian
Masters
Level 576
Champion Stats
11W - 5L
1,874 SR
Queue Stats
723W - 518L
1,748 Elo+
Party 2
Ying
Ying
Platinum IV
Yum3
Ying
Platinum IV
Level 999
Champion Stats
36W - 31L
1,625 SR
Queue Stats
144W - 116L
1,688 Elo+
Solo
Zhin
Zhin
Masters
sqcai
Zhin
Masters
Level 999
Champion Stats
29W - 30L
1,681 SR
Queue Stats
396W - 390L
1,742 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 593
1,704 SR
1,704 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 593
1,721 SR
1,771 Elo+
Barik
Barik
Diamond III
AbronBG
Barik
Diamond III
Level 730
Champion Stats
11W - 19L
1,588 SR
Queue Stats
199W - 164L
1,653 Elo+
Solo
Maeve
Maeve
Diamond III
OrangeYaggy
Maeve
Diamond III
Level 839
Champion Stats
61W - 31L
1,741 SR
Queue Stats
759W - 696L
1,668 Elo+
Solo
Grohk
Grohk
Diamond V
evkontra
Grohk
Diamond V
Level 341
Champion Stats
7W - 1L
1,812 SR
Queue Stats
65W - 29L
1,886 Elo+
Party 1
Rei
Rei
Diamond IV
fälssssssss
Rei
Diamond IV
Level 999
Champion Stats
9W - 17L
1,614 SR
Queue Stats
486W - 430L
1,707 Elo+
Solo
Octavia
Octavia
Diamond I
xathrites
Octavia
Diamond I
Level 54
Champion Stats
6W - 3L
1,850 SR
Queue Stats
83W - 32L
1,943 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CimeDiRapa
Fernando
49
0 / 6 / 2
2,735
249
44,664
124,938
141,203
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
1 / 10 / 5
2,845
259
62,422
86,522
154,725
Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

58
3 / 7 / 4
2,617
238
90,417
51,672
31,376
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Ying
Yum3
Ying
59
0 / 4 / 5
2,688
244
2,784
34,453
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
sqcai
Zhin
59
6 / 11 / 2
2,600
236
74,487
53,171
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
Bomb KingKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
Torvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
AbronBG
Barik
59
6 / 1 / 26
3,540
322
67,719
77,539
73,126
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
8 / 3 / 16
2,681
244
61,169
41,619
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Grohk
evkontra
Grohk
50
8 / 5 / 19
3,167
288
92,253
93,043
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

58
4 / 0 / 29
3,514
319
23,075
21,734
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

Octavia
xathrites
Octavia
31
12 / 1 / 14
3,124
284
106,540
40,839
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 22s
Objective Time
7m 28s
28
Kill Participation
142
10
Kills
38
38
Deaths
10
18
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Barik
AbronBG
Barik
6
1
26
19
L
Fernando
CimeDiRapa
Fernando
0
6
2
0.17
L
1
10
5
0.35
W
8
3
16
5.33
L
3
7
4
0.71
L
Ying
Yum3
Ying
0
4
5
0.63
W
Grohk
evkontra
Grohk
8
5
19
3.5
W
4
0
29
18.5
L
Zhin
sqcai
Zhin
6
11
2
0.64
W
Octavia
xathrites
Octavia
12
1
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

274,774
Damage
350,756
350,756
Taken
274,774
327,304
Shielding
73,126
194,096
Healing
249,156
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
AbronBG
Barik
67,719
67,719
0
6,909
77,539
73,126
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
CimeDiRapa
Fernando
44,664
29,939
0
1,162
124,938
141,203
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
62,422
56,673
0
303
86,522
154,725
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
61,169
60,709
0
3,438
41,619
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
90,417
71,192
0
339
51,672
31,376
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
Yum3
Ying
2,784
2,784
168,370
22,807
34,453
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Grohk
evkontra
Grohk
92,253
41,895
27,005
37,019
93,043
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
23,075
20,842
154,084
19,734
21,734
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
sqcai
Zhin
74,487
65,007
0
1,115
53,171
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Octavia
xathrites
Octavia
106,540
90,486
0
967
40,839
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role