Player Matchup

Ash
Ash
Gold II
Akatsuki_Izzyy
Ash
Gold II
Level 144
Champion Stats
7W - 5L
1,231 SR
Queue Stats
18W - 20L
1,509 Elo+
Party 1
Gold I
ApoloGG2003
Unknown
Gold I
Level 305
Champion Stats
4W - 10L
1,614 SR
Queue Stats
829W - 795L
1,542 Elo+
Solo
Seris
Seris
Gold I
CuddlyCuppyTTV
Seris
Gold I
Level 487
Champion Stats
6W - 5L
1,764 SR
Queue Stats
17W - 20L
1,489 Elo+
Party 1
Ying
Ying
Gold IV
Markrebirth
Ying
Gold IV
Level 316
Champion Stats
4W - 2L
1,472 SR
Queue Stats
107W - 102L
1,462 Elo+
Solo
Tyra
Tyra
Gold III
tonyfunk38
Tyra
Gold III
Level 679
Champion Stats
17W - 9L
1,651 SR
Queue Stats
177W - 153L
1,574 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 386
1,547 SR
1,515 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 516
1,586 SR
1,469 Elo+
Evie
Evie
Gold III
FFUENTES2606
Evie
Gold III
Level 488
Champion Stats
0W - 1L
1,510 SR
Queue Stats
15W - 18L
1,400 Elo+
Solo
Buck
Buck
Platinum V
OTF_Alex
Buck
Platinum V
Level 494
Champion Stats
80W - 64L
1,658 SR
Queue Stats
279W - 273L
1,557 Elo+
Solo
Rei
Rei
Gold III
VeritasAeterna
Rei
Gold III
Level 230
Champion Stats
45W - 37L
1,587 SR
Queue Stats
299W - 292L
1,471 Elo+
Solo
Barik
Barik
Gold IV
gc931
Barik
Gold IV
Level 999
Champion Stats
56W - 63L
1,519 SR
Queue Stats
400W - 396L
1,428 Elo+
Solo
Saati
Saati
Platinum V
stEALth__925
Saati
Platinum V
Level 368
Champion Stats
18W - 19L
1,657 SR
Queue Stats
428W - 418L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
3 / 4 / 17
3,949
329
54,687
121,873
79,579
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

ApoloGG2003
Unknown
59
13 / 3 / 20
3,705
309
92,633
46,313
0

Level 5

Level 2

Level 2

Level 3

Level 3

Level 1

49
5 / 0 / 24
3,679
307
23,901
29,498
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 7%.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
4 / 4 / 23
3,587
299
14,590
41,329
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

57
24 / 5 / 9
4,067
339
92,667
81,824
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
CaspianSkye
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
2 / 13 / 3
1,727
144
69,395
44,049
0
Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 300 every 1s while Ice Block is active.

Level 5

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 6.25s.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Buck
56
4 / 13 / 1
848
71
50,055
49,742
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

46
2 / 5 / 8
2,464
205
42,526
34,743
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 150 when you use Envelop.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 8%.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Barik
gc931
Barik
56
2 / 6 / 8
2,762
230
75,907
100,070
144,095
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

50
5 / 12 / 6
2,358
197
82,954
49,874
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 4s
Objective Time
2m 18s
142
Kill Participation
41
49
Kills
15
16
Deaths
49
93
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
W
ApoloGG2003
Unknown
13
3
20
7.67
W
5
0
24
17
L
2
13
3
0.27
W
4
4
23
3.88
L
Buck
4
13
1
0.35
L
2
5
8
1.2
L
Barik
gc931
Barik
2
6
8
1
L
5
12
6
0.67
W
24
5
9
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

278,478
Damage
320,837
320,837
Taken
278,478
79,579
Shielding
144,095
260,337
Healing
164,414
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
54,687
53,487
0
0
121,873
79,579
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
ApoloGG2003
Unknown
92,633
69,475
0
646
46,313
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
23,901
18,306
114,874
15,487
29,498
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
69,395
57,490
0
15,775
44,049
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
14,590
14,590
109,237
19,927
41,329
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Buck
50,055
41,111
0
10,066
49,742
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
42,526
34,359
105,661
23,611
34,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
gc931
Barik
75,907
75,907
0
8,820
100,070
144,095
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
82,954
59,270
0
481
49,874
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
92,667
70,420
0
166
81,824
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role