Player Matchup

Maeve
Maeve
Diamond V
Pikes-kun
Maeve
Diamond V
Level 321
Champion Stats
88W - 74L
1,738 SR
Queue Stats
499W - 511L
1,571 Elo+
Solo
Dredge
Dredge
Gold I
SAGAxGEMINIS
Dredge
Gold I
Level 999
Champion Stats
55W - 41L
1,576 SR
Queue Stats
1,059W - 1,035L
1,498 Elo+
Solo
Rei
Rei
Gold IV
antonio1405
Rei
Gold IV
Level 211
Champion Stats
36W - 37L
1,617 SR
Queue Stats
233W - 217L
1,537 Elo+
Solo
Seris
Seris
Qualifying
cacHALOREACHs6
Seris
Qualifying
Level 999
Champion Stats
4W - 9L
1,728 SR
Queue Stats
26W - 28L
1,252 Elo+
Solo
Ruckus
Ruckus
Gold V
potatoman041108
Ruckus
Gold V
Level 171
Champion Stats
6W - 9L
1,514 SR
Queue Stats
121W - 119L
1,465 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 540
1,635 SR
1,465 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 395
1,578 SR
1,542 Elo+
Grover
Grover
Gold V
AwesomeNico
Grover
Gold V
Level 66
Champion Stats
2W - 1L
1,634 SR
Queue Stats
16W - 11L
1,566 Elo+
Party 1
Fernando
Fernando
Gold IV
BiggySN
Fernando
Gold IV
Level 63
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,566 Elo+
Party 1
Khan
Khan
Gold I
Chilakill3r
Khan
Gold I
Level 999
Champion Stats
11W - 14L
1,514 SR
Queue Stats
489W - 498L
1,500 Elo+
Solo
Betty la Bomba
Betty la Bomba
Silver II
LiL josh7391
Betty la Bomba
Silver II
Level 134
Champion Stats
5W - 4L
1,636 SR
Queue Stats
11W - 16L
1,511 Elo+
Solo
Skye
Skye
Platinum IV
iMowYourLawns
Skye
Platinum IV
Level 714
Champion Stats
15W - 13L
1,608 SR
Queue Stats
343W - 326L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Pikes-kun
Maeve
46
15 / 11 / 12
1,161
83
88,674
54,094
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Dredge
57
11 / 11 / 15
3,147
225
124,207
63,259
7,650
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.6000000000000001s for each enemy hit by Broadside.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

42
9 / 7 / 28
3,239
231
64,346
57,495
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
5 / 6 / 25
3,025
216
51,924
52,486
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

57
10 / 12 / 14
2,906
208
69,592
123,590
43,253
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
Caspian
Team 1 Score

2

VS

Team 2 Score

4

Bans
LexVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
43
1 / 12 / 26
4,591
328
43,265
85,979
5,220
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
BiggySN
Fernando
34
7 / 9 / 11
4,478
320
59,366
126,401
100,632
Pyre

Pyre

Weapon

Increase your maximum Ammo by 60.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
10 / 6 / 19
4,080
291
61,062
82,384
27,350
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Betty la Bomba
LiL josh7391
Betty la Bomba
59
10 / 10 / 20
4,012
287
102,997
39,717
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.

Level 1

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 90 for each use of Explosive Personality.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

59
19 / 13 / 15
4,647
332
84,234
64,262
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 30s
Objective Time
15m 31s
144
Kill Participation
138
50
Kills
47
47
Deaths
50
94
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Grover
1
12
26
1.17
W
Fernando
BiggySN
Fernando
7
9
11
1.39
W
10
6
19
3.25
W
Betty la Bomba
LiL josh7391
Betty la Bomba
10
10
20
2
L
Maeve
Pikes-kun
Maeve
15
11
12
1.91
L
Dredge
11
11
15
1.68
L
9
7
28
3.29
L
5
6
25
2.92
W
19
13
15
2.04
L
10
12
14
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

398,743
Damage
350,924
350,924
Taken
398,743
50,903
Shielding
133,202
223,552
Healing
228,531
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
43,265
34,585
114,880
52,015
85,979
5,220
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
BiggySN
Fernando
59,366
34,768
0
2,229
126,401
100,632
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
61,062
54,445
9,956
27,143
82,384
27,350
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Betty la Bomba
LiL josh7391
Betty la Bomba
102,997
55,587
0
5,825
39,717
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
Pikes-kun
Maeve
88,674
86,798
0
1,560
54,094
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
124,207
103,631
0
6,033
63,259
7,650
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
64,346
46,804
88,142
28,410
57,495
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,924
41,996
64,782
25,769
52,486
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
84,234
56,461
0
16,483
64,262
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
69,592
47,621
0
8,856
123,590
43,253
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role