Player Matchup
VS
Match Stats
Gentle Breeze
Blossom
Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.
Level 2
Adrenaline
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Unstoppable
Blossom
Reduce your damage taken by 6% for 4s after using Blossom.
Level 1
Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
Snake Pit
Armor
Increase your Movement Speed by 20%.
Level 5
Fleeting
Slither
Reduce the Cooldown of Slither by 0.6s.
Level 1
Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1
Otherworldly
Slither
Gain a 225-health Shield for 3s after Slither ends.
Level 3
Spirit's Touch
Slither
Increase your movement speed by 40% for 3s after using Slither.
Level 5
Wekono's Wrath
Weapon
Tossing your snake after reloading is faster and deals an additional 500 damage.
Level 1
Dreadnought
Armor
Increase your maximum Health by 50.
Level 1
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 6s.
Level 5
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4
Primeval Might
Overcharge
Gain 5% Lifesteal while Overcharge is active.
Level 1
Antediluvian
Overcharge
Increase the duration of Overcharge by 0.6000000000000001s.
Level 3
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Spirited
Armor
Increase your maximum Health by 100
Level 2
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Lifegiver
Protection
Heal the target of your Protection for 300.
Level 4
Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2
Winddancer
Protection
Increase the Movement Speed of your Protection target by 40% for 2s.
Level 4
Hearthwarder
Protection
Generate 225 Shield after using Protection.
Level 3
Vital Grasp
Recharge
Heal for 150 after activating Recharge.
Level 2
Thanks, Grandpa
Protection
Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.
Level 1
Brave and Bold
Armor
Increase your maximum Health by 750.
Level 5
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Red Streak
Rocket Boots
Reduce the Cooldown of Rocket Boots by 0.8s.
Level 1
Bowling Ball
Rocket Boots
Gain a 600-Health Shield for 3s after activating Rocket Boots.
Level 4
Fuel Efficiency
Rocket Boots
Increase the duration of Rocket Boots by 0.6s.
Level 2
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Abyssal Touch
Defiance
Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.
Level 5
Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
Vengeance
Defiance
Heal for 120 after hitting at least one enemy with Defiance.
Level 4
Watchful
Armor
Reduce all active Cooldowns by 20% after getting an Elimination.
Level 2
Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1
Fuel Reserves
Advance
Increase the travel distance of Advance by 14%.
Level 2
Countermeasure
Armor
Gain a 450-Health Shield for 4s after dropping to or below 30% Health.
Level 3
Refraction
Emitter
Reduce the Cooldown of Emitter by 3s.
Level 3
Air-Cooled
Advance
Heal for 320 after activating Advance.
Level 4
Proximity
Advance
Reduce your damage taken by 9% for 3s after activating Advance.
Level 3
Aerial Assault
Advance
Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.
Level 1
Cooled Mags
Quick Switch
Your inactive weapon generates 2 Ammo every 2s.
Level 1
Roost
Scope
Hits with Talon Rifle generate 5% Ultimate charge.
Level 5
Grizzled
Armor
Increase your maximum Health by 200.
Level 4
Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 1.
Level 1
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.