Player Matchup

Corvus
Corvus
Diamond V
DrGianni1
Corvus
Diamond V
Level 600
Champion Stats
6W - 5L
1,551 SR
Queue Stats
271W - 235L
1,639 Elo+
Party 1
Torvald
Torvald
Platinum II
Hazgar64
Torvald
Platinum II
Level 682
Champion Stats
21W - 21L
1,595 SR
Queue Stats
1,081W - 1,067L
1,578 Elo+
Party 1
Caspian
Caspian
Masters
KRONOSX10
Caspian
Masters
Level 924
Champion Stats
2W - 4L
1,454 SR
Queue Stats
784W - 685L
1,711 Elo+
Party 2
Barik
Barik
Diamond IV
Voraciusum
Barik
Diamond IV
Level 999
Champion Stats
14W - 22L
1,548 SR
Queue Stats
1,345W - 1,316L
1,649 Elo+
Party 2
Kasumi
Kasumi
Diamond II
YarinRBGG
Kasumi
Diamond II
Level 746
Champion Stats
175W - 172L
1,650 SR
Queue Stats
574W - 538L
1,696 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 790
1,560 SR
1,655 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 443
1,693 SR
1,663 Elo+
Atlas
Atlas
Diamond IV
ComeBabyCome
Atlas
Diamond IV
Level 101
Champion Stats
21W - 13L
1,813 SR
Queue Stats
478W - 438L
1,693 Elo+
Solo
Fernando
Fernando
Diamond III
H01Critical
Fernando
Diamond III
Level 999
Champion Stats
44W - 33L
1,735 SR
Queue Stats
536W - 514L
1,625 Elo+
Solo
Grover
Grover
Platinum I
INCONNU789456
Grover
Platinum I
Level 197
Champion Stats
13W - 13L
1,575 SR
Queue Stats
346W - 330L
1,613 Elo+
Solo
Octavia
Octavia
Masters
ZeQueenIsCrackEu
Octavia
Masters
Level 172
Champion Stats
14W - 10L
1,677 SR
Queue Stats
235W - 204L
1,732 Elo+
Solo
Pip
Pip
Diamond IV
qqid
Pip
Diamond IV
Level 744
Champion Stats
48W - 30L
1,667 SR
Queue Stats
668W - 617L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
DrGianni1
Corvus
44
0 / 5 / 35
3,850
296
21,277
22,889
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 6%.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Torvald
Hazgar64
Torvald
59
6 / 5 / 13
3,360
258
41,667
45,725
103,919
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Caspian
KRONOSX10
Caspian
58
26 / 6 / 11
4,345
334
119,190
56,274
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 21% for 3s after hitting an enemy with War.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Barik
59
7 / 5 / 13
3,952
304
65,847
65,579
84,826
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Kasumi
YarinRBGG
Kasumi
59
12 / 5 / 15
3,576
275
88,938
48,303
0
Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Bans
KhanYing
Team 1 Score

4

VS

Team 2 Score

2

Bans
Azaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
9 / 8 / 6
2,448
188
42,997
90,319
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Fernando
H01Critical
Fernando
59
2 / 11 / 8
2,498
192
38,701
100,020
105,538
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
2 / 10 / 18
2,647
204
31,212
49,472
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

54
4 / 9 / 10
2,194
169
54,488
41,096
0
Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Pip
qqid
Pip
56
9 / 13 / 11
2,316
178
71,372
56,012
0
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.6s.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 57s
Objective Time
2m 31s
138
Kill Participation
79
51
Kills
26
26
Deaths
51
87
Assists
53
Player
Kills
Deaths
Assists
KDA
L
9
8
6
1.5
W
Corvus
DrGianni1
Corvus
0
5
35
3.5
L
Fernando
H01Critical
Fernando
2
11
8
0.55
W
Torvald
Hazgar64
Torvald
6
5
13
2.5
L
2
10
18
1.1
W
Caspian
KRONOSX10
Caspian
26
6
11
5.25
W
Barik
7
5
13
2.7
W
Kasumi
YarinRBGG
Kasumi
12
5
15
3.9
L
4
9
10
1
L
Pip
qqid
Pip
9
13
11
1.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,919
Damage
238,770
238,770
Taken
336,919
188,745
Shielding
105,538
156,293
Healing
147,874
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,997
42,997
0
3,262
90,319
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
DrGianni1
Corvus
21,277
17,218
120,913
8,003
22,889
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
H01Critical
Fernando
38,701
28,806
0
5,213
100,020
105,538
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Torvald
Hazgar64
Torvald
41,667
32,601
0
240
45,725
103,919
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,212
24,800
86,812
23,328
49,472
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Caspian
KRONOSX10
Caspian
119,190
66,069
0
10,069
56,274
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
65,847
65,847
0
7,352
65,579
84,826
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
YarinRBGG
Kasumi
88,938
65,226
0
9,716
48,303
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
54,488
49,490
221
6,325
41,096
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Pip
qqid
Pip
71,372
65,390
8,628
14,085
56,012
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role