Player Matchup

Betty la Bomba
Betty la Bomba
Platinum II
JanoniShadow
Betty la Bomba
Platinum II
Level 49
Champion Stats
3W - 9L
1,118 SR
Queue Stats
131W - 112L
1,595 Elo+
Party 1
Mal'Damba
Mal'Damba
Qualifying
RasCool
Mal'Damba
Qualifying
Level 716
Champion Stats
120W - 85L
1,646 SR
Queue Stats
568W - 515L
1,616 Elo+
Party 1
Ying
Ying
Platinum V
Yellowsun
Ying
Platinum V
Level 729
Champion Stats
224W - 179L
1,686 SR
Queue Stats
660W - 611L
1,600 Elo+
Party 2
Zhin
Zhin
Diamond V
hikkiall
Zhin
Diamond V
Level 72
Champion Stats
2W - 2L
1,285 SR
Queue Stats
22W - 25L
1,644 Elo+
Party 2
Terminus
Terminus
Platinum IV
i7I7 Moon
Terminus
Platinum IV
Level 43
Champion Stats
2W - 3L
1,592 SR
Queue Stats
94W - 72L
1,653 Elo+
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 322
1,466 SR
1,621 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 531
1,724 SR
1,602 Elo+
Grohk
Grohk
Platinum IV
GrigoriG0D
Grohk
Platinum IV
Level 340
Champion Stats
2W - 3L
1,795 SR
Queue Stats
207W - 176L
1,593 Elo+
Party 4
Vatu
Vatu
Diamond III
Princiipee
Vatu
Diamond III
Level 752
Champion Stats
316W - 240L
1,685 SR
Queue Stats
1,531W - 1,459L
1,631 Elo+
Party 3
Inara
Inara
Diamond V
minjigiselle
Inara
Diamond V
Level 999
Champion Stats
18W - 26L
1,622 SR
Queue Stats
605W - 567L
1,624 Elo+
Solo
Rei
Rei
Platinum III
missgatinha23
Rei
Platinum III
Level 450
Champion Stats
9W - 6L
1,777 SR
Queue Stats
196W - 184L
1,577 Elo+
Party 3
Azaan
Azaan
Gold III
radamantzz
Azaan
Gold III
Level 113
Champion Stats
19W - 10L
1,740 SR
Queue Stats
50W - 45L
1,584 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
JanoniShadow
Betty la Bomba
43
7 / 5 / 10
2,799
311
102,139
31,751
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Fiery Disposition

Fiery Disposition

Weapon

Explosive damage sets enemies on fire for 0.3% of their maximum Health every 0.1s for 1.5s. Additional hits refresh the duration.

Level 1

Mal'Damba
RasCool
Mal'Damba
59
6 / 5 / 10
2,676
297
43,554
37,855
0
Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

Ying
59
0 / 2 / 20
2,835
315
2,320
22,899
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
39
19 / 1 / 9
3,404
378
97,713
48,605
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
i7I7 Moon
Terminus
28
3 / 2 / 13
2,834
315
51,409
75,858
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
KhanBomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
Caspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
59
5 / 7 / 5
1,940
216
61,196
43,768
1,260
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

58
7 / 8 / 3
1,923
214
56,552
47,629
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Enveloping Shadows

Enveloping Shadows

Weapon

Reduce the Cooldown of your basic abilities by 10% after hitting an enemy with at least one Kunai. This can activate only once per throw.

Level 1

57
1 / 8 / 3
1,732
192
51,140
87,645
2,830
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

53
0 / 6 / 8
1,916
213
10,492
31,730
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 8%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Azaan
55
2 / 6 / 0
1,708
190
37,588
86,363
56,725
Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 50s
Objective Time
2m 22s
97
Kill Participation
34
35
Kills
15
15
Deaths
35
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Grohk
5
7
5
1.07
W
Betty la Bomba
JanoniShadow
Betty la Bomba
7
5
10
2.4
L
7
8
3
1.06
W
Mal'Damba
RasCool
Mal'Damba
6
5
10
2.2
W
Ying
0
2
20
5
W
Zhin
19
1
9
23.5
W
Terminus
i7I7 Moon
Terminus
3
2
13
4.75
L
1
8
3
0.31
L
0
6
8
0.67
L
Azaan
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,135
Damage
216,968
216,968
Taken
297,135
0
Shielding
60,815
172,128
Healing
171,780
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
61,196
23,432
25,270
11,130
43,768
1,260
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Betty la Bomba
JanoniShadow
Betty la Bomba
102,139
54,887
0
0
31,751
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
56,552
41,562
0
15,348
47,629
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
RasCool
Mal'Damba
43,554
15,173
36,731
4,546
37,855
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
2,320
2,320
110,717
16,106
22,899
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Zhin
97,713
88,137
0
3,388
48,605
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Terminus
i7I7 Moon
Terminus
51,409
48,129
0
640
75,858
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
51,140
41,354
0
6,933
87,645
2,830
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
10,492
9,260
90,347
13,726
31,730
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Azaan
37,588
29,573
0
9,026
86,363
56,725
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role