Player Matchup

Imani
Imani
Faylinbun
Imani
Level 519
Champion Stats
496W - 463L
1,574 SR
Queue Stats
551W - 530L
1,527 Elo+
Solo
Fernando
Fernando
MrFettuccine569
Fernando
Level 95
Champion Stats
7W - 9L
1,645 SR
Queue Stats
63W - 63L
1,519 Elo+
Solo
Jenos
Jenos
comodopatriot
Jenos
Level 114
Champion Stats
12W - 8L
1,372 SR
Queue Stats
93W - 103L
1,425 Elo+
Party 1
jacquan401
Unknown
Level 67
Champion Stats
4W - 6L
1,490 SR
Queue Stats
125W - 103L
1,492 Elo+
Solo
Lex
Lex
skyla88
Lex
Level 60
Champion Stats
4W - 3L
1,643 SR
Queue Stats
69W - 76L
1,462 Elo+
Party 1
Team Averages
Level 171
1,545 SR
1,485 Elo+

VS

Team Averages
Level 253
1,497 SR
1,450 Elo+
Seris
Seris
Angel-Aspros9
Seris
Level 164
Champion Stats
13W - 21L
1,454 SR
Queue Stats
272W - 292L
1,369 Elo+
Solo
Androxus
Androxus
Pokkiimane
Androxus
Level 439
Champion Stats
38W - 77L
1,470 SR
Queue Stats
377W - 409L
1,570 Elo+
Solo
Evie
Evie
RNGPowerOfEvil
Evie
Level 73
Champion Stats
13W - 37L
1,475 SR
Queue Stats
57W - 90L
1,320 Elo+
Solo
Stxge Slime
Unknown
Level 53
Champion Stats
102W - 78L
1,584 SR
Queue Stats
198W - 194L
1,521 Elo+
Solo
Ash
Ash
xoco6699
Ash
Level 534
Champion Stats
2W - 4L
1,500 SR
Queue Stats
495W - 490L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Faylinbun
Imani
40
9 / 1 / 12
2,426
303
40,133
14,042
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
53
5 / 1 / 14
2,281
285
37,654
34,947
3,810
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

38
4 / 1 / 16
2,147
268
8,169
11,579
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

jacquan401
Unknown
53
8 / 3 / 9
2,252
282
25,146
20,680
0

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Lex
41
11 / 1 / 15
2,636
330
33,626
12,370
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
2 / 3 / 2
1,137
142
23,959
20,324
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Androxus
Pokkiimane
Androxus
58
3 / 8 / 1
712
89
14,273
22,471
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

36
1 / 9 / 0
960
120
13,823
19,627
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 20% after getting an Elimination

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Great Distance

Great Distance

Soar

Increase the duration of Soar by 0.55s.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Stxge Slime
Unknown
16
0 / 10 / 2
1,035
129
7,730
25,133
0
58
1 / 7 / 2
1,331
166
33,833
57,173
10,625
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 500.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 300 over 2s for each enemy hit by Kinetic Burst.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 25s
Objective Time
1m 30s
103
Kill Participation
14
37
Kills
7
7
Deaths
37
66
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Imani
Faylinbun
Imani
9
1
12
15
W
Fernando
5
1
14
12
L
Androxus
Pokkiimane
Androxus
3
8
1
0.44
L
1
9
0
0.11
L
Stxge Slime
Unknown
0
10
2
0.1
W
4
1
16
12
W
jacquan401
Unknown
8
3
9
4.17
W
Lex
11
1
15
18.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,728
Damage
93,618
93,618
Taken
144,728
3,810
Shielding
10,625
67,717
Healing
40,708
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,959
20,551
23,917
10,262
20,324
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Imani
Faylinbun
Imani
40,133
12,143
0
4,200
14,042
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
37,654
21,357
0
10,515
34,947
3,810
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
Pokkiimane
Androxus
14,273
11,215
0
0
22,471
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
13,823
12,703
0
2,166
19,627
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Stxge Slime
Unknown
7,730
5,453
0
0
25,133
0
W
8,169
4,336
41,257
7,735
11,579
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
jacquan401
Unknown
25,146
16,722
0
2,120
20,680
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Lex
33,626
32,567
0
1,890
12,370
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
33,833
30,433
0
4,363
57,173
10,625
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role