Player Matchup

Barik
Barik
Platinum II
KinGDao
Barik
Platinum II
Level 348
Champion Stats
28W - 21L
1,703 SR
Queue Stats
384W - 338L
1,595 Elo+
Party 4
Pip
Pip
Diamond V
LGTT
Pip
Diamond V
Level 667
Champion Stats
16W - 8L
1,785 SR
Queue Stats
1,256W - 1,213L
1,597 Elo+
Party 4
Grover
Grover
Diamond IV
Speshy
Grover
Diamond IV
Level 164
Champion Stats
126W - 100L
1,718 SR
Queue Stats
292W - 282L
1,635 Elo+
Party 1
Saati
Saati
Diamond II
WillyPark
Saati
Diamond II
Level 999
Champion Stats
4W - 4L
1,706 SR
Queue Stats
431W - 399L
1,634 Elo+
Solo
Lex
Lex
Masters
ÓRYX
Lex
Masters
Level 47
Champion Stats
3W - 3L
1,753 SR
Queue Stats
117W - 82L
1,724 Elo+
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 445
1,733 SR
1,637 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 747
1,688 SR
1,631 Elo+
Azaan
Azaan
Diamond IV
BorisTheViking
Azaan
Diamond IV
Level 904
Champion Stats
87W - 68L
1,737 SR
Queue Stats
358W - 324L
1,637 Elo+
Party 2
Corvus
Corvus
Diamond IV
Corvist
Corvus
Diamond IV
Level 230
Champion Stats
110W - 78L
1,724 SR
Queue Stats
455W - 424L
1,622 Elo+
Party 3
Nyx
Nyx
Diamond III
PregnancyRisk
Nyx
Diamond III
Level 999
Champion Stats
170W - 143L
1,756 SR
Queue Stats
838W - 809L
1,676 Elo+
Party 2
Talus
Talus
Diamond II
mahartmasole
Talus
Diamond II
Level 999
Champion Stats
10W - 10L
1,646 SR
Queue Stats
397W - 371L
1,631 Elo+
Party 3
Cassie
Cassie
Diamond IV
puppysky666
Cassie
Diamond IV
Level 604
Champion Stats
16W - 21L
1,576 SR
Queue Stats
334W - 314L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
KinGDao
Barik
42
8 / 5 / 23
3,674
262
66,405
75,230
56,149
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 50% Health.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Pip
LGTT
Pip
59
5 / 6 / 21
2,957
211
55,872
47,424
0
Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Grover
Speshy
Grover
41
3 / 5 / 34
3,872
277
50,973
63,790
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 0.6s.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
WillyPark
Saati
59
14 / 6 / 23
3,729
266
111,005
51,323
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Lex
ÓRYX
Lex
31
26 / 9 / 14
4,838
346
104,149
67,332
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
Ying
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 9 / 4
3,350
239
77,874
127,051
10,490
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Deadly Edict

Deadly Edict

Reduce the Cooldown of Conviction by 0.3s after using Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Corvus
Corvist
Corvus
51
1 / 9 / 20
3,862
276
23,004
30,919
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

57
8 / 9 / 9
3,348
239
58,911
95,386
32,386
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 5%.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

59
10 / 14 / 6
3,329
238
57,234
75,976
0
Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 1s.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Cassie
58
1 / 15 / 14
3,050
218
88,076
59,072
0
Drain Life

Drain Life

Blast Shot

Heal for 150 over 2s for each enemy hit by Blast Shot.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2s for each enemy it hits.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 47s
Objective Time
4m 26s
171
Kill Participation
83
56
Kills
30
31
Deaths
56
115
Assists
53
Player
Kills
Deaths
Assists
KDA
L
10
9
4
1.33
L
Corvus
Corvist
Corvus
1
9
20
1.22
W
Barik
KinGDao
Barik
8
5
23
3.9
W
Pip
LGTT
Pip
5
6
21
2.58
L
8
9
9
1.39
W
Grover
Speshy
Grover
3
5
34
4
W
Saati
WillyPark
Saati
14
6
23
4.25
L
10
14
6
0.93
L
Cassie
1
15
14
0.53
W
Lex
ÓRYX
Lex
26
9
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

388,404
Damage
305,099
305,099
Taken
388,404
56,149
Shielding
42,876
221,223
Healing
206,983
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
77,874
65,144
0
13,120
127,051
10,490
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
Corvist
Corvus
23,004
13,424
157,439
8,136
30,919
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Barik
KinGDao
Barik
66,405
66,405
0
2,063
75,230
56,149
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Pip
LGTT
Pip
55,872
51,873
23,123
8,941
47,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
58,911
30,274
0
8,168
95,386
32,386
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
Speshy
Grover
50,973
41,375
125,409
48,694
63,790
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
WillyPark
Saati
111,005
94,292
0
728
51,323
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
57,234
53,278
0
12,254
75,976
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
88,076
61,333
0
7,866
59,072
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Lex
ÓRYX
Lex
104,149
97,892
0
12,265
67,332
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role