Player Matchup

Dredge
Dredge
Gold I
Dialungo
Dredge
Gold I
Level 428
Champion Stats
388W - 342L
1,652 SR
Queue Stats
461W - 468L
1,563 Elo+
Solo
Fernando
Fernando
Gold I
SR1054
Fernando
Gold I
Level 308
Champion Stats
19W - 16L
1,649 SR
Queue Stats
72W - 55L
1,642 Elo+
Party 1
Maeve
Maeve
Platinum III
Stefanthefox
Maeve
Platinum III
Level 502
Champion Stats
24W - 11L
1,685 SR
Queue Stats
78W - 60L
1,636 Elo+
Party 1
Pip
Pip
Gold IV
iliketoyou
Pip
Gold IV
Level 184
Champion Stats
5W - 7L
1,556 SR
Queue Stats
89W - 92L
1,448 Elo+
Solo
Khan
Khan
Platinum V
skietson
Khan
Platinum V
Level 977
Champion Stats
115W - 111L
1,584 SR
Queue Stats
302W - 318L
1,476 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 480
1,625 SR
1,553 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 481
1,615 SR
1,548 Elo+
Viktor
Viktor
Qualifying
KaLaJang
Viktor
Qualifying
Level 55
Champion Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Lillith
Lillith
Gold I
P0MPINGLlVE
Lillith
Gold I
Level 190
Champion Stats
3W - 1L
1,665 SR
Queue Stats
312W - 273L
1,560 Elo+
Party 2
Zhin
Zhin
Platinum II
Yanoko
Zhin
Platinum II
Level 860
Champion Stats
7W - 9L
1,572 SR
Queue Stats
252W - 230L
1,580 Elo+
Solo
Terminus
Terminus
Gold II
boblalo
Terminus
Gold II
Level 299
Champion Stats
16W - 19L
1,660 SR
Queue Stats
97W - 102L
1,555 Elo+
Party 2
Tyra
Tyra
Platinum III
shanewondertwo
Tyra
Platinum III
Level 999
Champion Stats
65W - 39L
1,702 SR
Queue Stats
465W - 464L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Dialungo
Dredge
44
5 / 3 / 8
2,014
288
47,992
18,849
2,900
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Fernando
SR1054
Fernando
59
7 / 0 / 9
2,498
357
19,607
26,625
21,691
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

58
10 / 0 / 12
2,292
327
41,050
28,865
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

43
2 / 2 / 9
2,073
296
7,933
13,457
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Khan
59
9 / 1 / 8
2,199
314
29,090
51,930
7,317
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 6% while your Bulwark is active.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
DrogozCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
Bomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
KaLaJang
Viktor
47
1 / 9 / 1
1,024
146
17,288
23,240
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Lillith
P0MPINGLlVE
Lillith
58
0 / 5 / 4
1,259
180
16,247
25,735
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Zhin
Yanoko
Zhin
58
2 / 5 / 2
1,309
187
42,795
26,754
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Kindling

Kindling

Whirl

Generate 2 Ammo after activating Whirl.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Terminus
boblalo
Terminus
53
0 / 8 / 1
1,181
169
22,546
50,362
0
It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

54
3 / 5 / 1
1,346
192
40,850
19,581
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 1s
Objective Time
52s
79
Kill Participation
15
33
Kills
6
6
Deaths
32
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Dredge
Dialungo
Dredge
5
3
8
3
L
Viktor
KaLaJang
Viktor
1
9
1
0.17
L
Lillith
P0MPINGLlVE
Lillith
0
5
4
0.4
W
Fernando
SR1054
Fernando
7
0
9
11.5
W
10
0
12
16
L
Zhin
Yanoko
Zhin
2
5
2
0.6
L
Terminus
boblalo
Terminus
0
8
1
0.06
W
2
2
9
3.25
L
3
5
1
0.7
W
Khan
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,672
Damage
139,726
139,726
Taken
145,672
31,908
Shielding
0
120,084
Healing
41,628
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
Dialungo
Dredge
47,992
33,540
0
4,563
18,849
2,900
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
KaLaJang
Viktor
17,288
12,394
0
2,266
23,240
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lillith
P0MPINGLlVE
Lillith
16,247
938
30,958
140
25,735
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
SR1054
Fernando
19,607
13,892
0
6,604
26,625
21,691
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
41,050
40,189
0
8,656
28,865
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Zhin
Yanoko
Zhin
42,795
39,375
0
2,741
26,754
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Terminus
boblalo
Terminus
22,546
12,546
0
4,781
50,362
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
7,933
6,822
63,552
8,333
13,457
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
40,850
30,536
0
742
19,581
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Khan
29,090
24,948
12,190
16,186
51,930
7,317
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role