Player Matchup

Rei
Rei
Platinum IV
ArdeaPurpurea
Rei
Platinum IV
Level 566
Champion Stats
230W - 172L
1,655 SR
Queue Stats
445W - 383L
1,509 Elo+
Party 1
Mal'Damba
Mal'Damba
Gold III
BlueSoul23
Mal'Damba
Gold III
Level 489
Champion Stats
12W - 4L
1,646 SR
Queue Stats
195W - 170L
1,483 Elo+
Party 1
Gold III
DeimosXD
Unknown
Gold III
Level 131
Champion Stats
2W - 4L
1,588 SR
Queue Stats
46W - 56L
1,502 Elo+
Solo
Drogoz
Drogoz
Gold V
Lykiaa
Drogoz
Gold V
Level 244
Champion Stats
30W - 26L
1,594 SR
Queue Stats
107W - 124L
1,487 Elo+
Party 1
Fernando
Fernando
Platinum V
TrippyWolfgäng
Fernando
Platinum V
Level 383
Champion Stats
54W - 27L
1,718 SR
Queue Stats
363W - 310L
1,513 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 363
1,640 SR
1,499 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 536
1,518 SR
1,535 Elo+
Corvus
Corvus
Gold IV
Azeysz
Corvus
Gold IV
Level 343
Champion Stats
2W - 1L
1,553 SR
Queue Stats
286W - 287L
1,425 Elo+
Solo
Barik
Barik
Silver II
Diiviiniityy
Barik
Silver II
Level 146
Champion Stats
6W - 8L
1,434 SR
Queue Stats
228W - 198L
1,451 Elo+
Solo
Maeve
Maeve
Gold IV
HerryBillington
Maeve
Gold IV
Level 857
Champion Stats
1W - 1L
1,625 SR
Queue Stats
34W - 28L
1,553 Elo+
Party 2
Saati
Saati
Platinum II
Ingvâr
Saati
Platinum II
Level 999
Champion Stats
15W - 15L
1,538 SR
Queue Stats
259W - 246L
1,595 Elo+
Party 2
Khan
Khan
Gold II
Nuggu44
Khan
Gold II
Level 333
Champion Stats
11W - 13L
1,442 SR
Queue Stats
112W - 121L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 2 / 14
2,822
314
24,676
17,350
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Mal'Damba
BlueSoul23
Mal'Damba
58
7 / 4 / 13
2,675
297
54,322
38,130
0
Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.2s.

Level 2

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 32% for 3s after using Slither.

Level 4

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

DeimosXD
Unknown
58
11 / 4 / 9
2,820
313
59,488
38,416
0

Level 4

Level 2

Level 2

Level 3

Level 4

Level 1

Drogoz
Lykiaa
Drogoz
46
5 / 7 / 8
2,300
256
65,584
29,101
0
Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 40%.

Level 4

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Fernando
58
3 / 0 / 16
3,308
368
60,635
66,627
72,202
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
ZhinCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
YingInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Azeysz
Corvus
58
0 / 4 / 6
1,833
204
9,368
17,108
0
Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

27
0 / 10 / 2
1,787
199
30,400
89,970
70,234
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

57
8 / 5 / 2
1,792
199
42,484
33,873
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Saati
Ingvâr
Saati
58
8 / 3 / 7
2,159
240
77,032
27,790
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Khan
Nuggu44
Khan
50
1 / 6 / 3
1,746
194
30,340
95,964
49,648
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 51s
Objective Time
2m 55s
88
Kill Participation
37
28
Kills
17
17
Deaths
28
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
Corvus
Azeysz
Corvus
0
4
6
0.75
W
Mal'Damba
BlueSoul23
Mal'Damba
7
4
13
3.38
W
DeimosXD
Unknown
11
4
9
3.88
L
0
10
2
0.1
L
8
5
2
1.8
L
Saati
Ingvâr
Saati
8
3
7
3.83
W
Drogoz
Lykiaa
Drogoz
5
7
8
1.29
L
Khan
Nuggu44
Khan
1
6
3
0.42
W
Fernando
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,705
Damage
189,624
189,624
Taken
264,705
72,202
Shielding
119,882
143,689
Healing
162,736
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,676
17,134
99,683
11,006
17,350
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Corvus
Azeysz
Corvus
9,368
5,173
111,116
6,678
17,108
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Mal'Damba
BlueSoul23
Mal'Damba
54,322
20,002
20,193
5,642
38,130
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
DeimosXD
Unknown
59,488
42,343
0
463
38,416
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,400
30,400
0
4,589
89,970
70,234
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
42,484
41,442
0
7,537
33,873
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Ingvâr
Saati
77,032
54,079
0
1,248
27,790
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Drogoz
Lykiaa
Drogoz
65,584
50,480
0
1,969
29,101
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
Nuggu44
Khan
30,340
27,484
10,399
21,169
95,964
49,648
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
60,635
47,467
0
4,733
66,627
72,202
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role