Player Matchup

Octavia
Octavia
Gold I
Evcolors
Octavia
Gold I
Level 57
Champion Stats
3W - 5L
1,515 SR
Queue Stats
53W - 52L
1,528 Elo+
Party 2
Evie
Evie
Gold III
HELLOFROMSYSTEM
Evie
Gold III
Level 84
Champion Stats
8W - 9L
1,532 SR
Queue Stats
83W - 75L
1,539 Elo+
Party 2
Fernando
Fernando
Gold IV
Iyy5I
Fernando
Gold IV
Level 225
Champion Stats
7W - 10L
1,658 SR
Queue Stats
31W - 27L
1,506 Elo+
Solo
Inara
Inara
Silver IV
LilTinkerbell
Inara
Silver IV
Level 293
Champion Stats
1W - 2L
1,852 SR
Queue Stats
36W - 54L
1,364 Elo+
Solo
Jenos
Jenos
Qualifying
Selenis
Jenos
Qualifying
Level 629
Champion Stats
4W - 3L
1,725 SR
Queue Stats
21W - 25L
1,515 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 258
1,657 SR
1,490 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 481
1,678 SR
1,503 Elo+
Ying
Ying
Platinum IV
DTEXGAMER
Ying
Platinum IV
Level 315
Champion Stats
49W - 45L
1,678 SR
Queue Stats
449W - 397L
1,556 Elo+
Solo
Barik
Barik
Silver I
faiksy
Barik
Silver I
Level 41
Champion Stats
1W - 0L
1,715 SR
Queue Stats
5W - 6L
1,478 Elo+
Party 1
Torvald
Torvald
Gold III
haze_only
Torvald
Gold III
Level 999
Champion Stats
57W - 56L
1,627 SR
Queue Stats
694W - 702L
1,475 Elo+
Solo
Zhin
Zhin
Silver I
xUnleqitKriss
Zhin
Silver I
Level 51
Champion Stats
1W - 0L
1,544 SR
Queue Stats
5W - 6L
1,478 Elo+
Party 1
Drogoz
Drogoz
Platinum V
zagadochniy
Drogoz
Platinum V
Level 999
Champion Stats
5W - 1L
1,827 SR
Queue Stats
324W - 312L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Evcolors
Octavia
33
2 / 9 / 7
1,850
185
47,069
38,609
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 20% while standing inside of your Distortion Field.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

57
2 / 7 / 3
1,531
153
32,583
31,400
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 60 every 1s while Ice Block is active.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Fernando
Iyy5I
Fernando
57
2 / 9 / 4
1,911
191
24,555
77,658
71,392
Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

53
6 / 6 / 5
2,123
212
31,494
76,946
5,032
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
Selenis
Jenos
49
2 / 7 / 10
2,184
218
17,454
24,136
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Bans
Caspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanViktor
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
58
2 / 2 / 23
3,176
318
18,874
19,010
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
faiksy
Barik
27
6 / 3 / 10
3,407
341
47,277
42,937
45,623
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Torvald
haze_only
Torvald
58
4 / 2 / 10
2,720
272
47,369
21,401
72,470
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

39
12 / 2 / 8
3,176
318
67,008
35,161
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 2.

Level 2

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Drogoz
59
14 / 5 / 7
3,113
311
68,221
34,646
0
Propel

Propel

Thrust

Restore 50% of your maximum Booster fuel after using Thrust.

Level 5

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Altitude

Altitude

Armor

Restore 20% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 4s
Objective Time
8m 25s
43
Kill Participation
96
14
Kills
38
38
Deaths
14
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ying
2
2
23
6.75
L
Octavia
Evcolors
Octavia
2
9
7
0.61
L
2
7
3
0.5
L
Fernando
Iyy5I
Fernando
2
9
4
0.44
L
6
6
5
1.42
L
Jenos
Selenis
Jenos
2
7
10
1
W
Barik
faiksy
Barik
6
3
10
3.67
W
Torvald
haze_only
Torvald
4
2
10
4.5
W
12
2
8
8
W
Drogoz
14
5
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,155
Damage
248,749
248,749
Taken
153,155
76,424
Shielding
118,093
112,054
Healing
113,911
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
18,874
18,874
86,311
14,522
19,010
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Octavia
Evcolors
Octavia
47,069
43,529
0
1,766
38,609
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
32,583
32,143
0
10,019
31,400
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Iyy5I
Fernando
24,555
16,846
0
2,667
77,658
71,392
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
31,494
28,571
0
1,280
76,946
5,032
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Jenos
Selenis
Jenos
17,454
13,967
88,170
8,152
24,136
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
faiksy
Barik
47,277
47,277
0
5,633
42,937
45,623
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Torvald
haze_only
Torvald
47,369
28,219
0
372
21,401
72,470
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
67,008
56,302
0
4,565
35,161
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
68,221
60,509
0
2,508
34,646
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role