Player Matchup

Tiberius
Tiberius
Cellunital
Tiberius
Level 236
Champion Stats
16W - 7L
1,723 SR
Queue Stats
454W - 451L
1,566 Elo+
Party 2
Jenos
Jenos
EDMA THEORY
Jenos
Level 760
Champion Stats
37W - 42L
1,654 SR
Queue Stats
157W - 172L
1,634 Elo+
Solo
Fernando
Fernando
IISorrows
Fernando
Level 96
Champion Stats
6W - 1L
1,795 SR
Queue Stats
298W - 270L
1,537 Elo+
Party 2
Zhin
Zhin
Xhopeless0X
Zhin
Level 100
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,629 Elo+
Solo
Lex
Lex
Xzq55
Lex
Level 145
Champion Stats
4W - 2L
1,710 SR
Queue Stats
131W - 99L
1,559 Elo+
Solo
Team Averages
Level 267
1,676 SR
1,585 Elo+

VS

Team Averages
Level 387
1,468 SR
1,578 Elo+
Mal'Damba
Mal'Damba
Kjokool
Mal'Damba
Level 50
Champion Stats
0W - 6L
1,193 SR
Queue Stats
68W - 59L
1,548 Elo+
Party 1
Koga
Koga
LORD_NILO000
Koga
Level 590
Champion Stats
60W - 43L
1,546 SR
Queue Stats
1,287W - 1,272L
1,593 Elo+
Solo
Vivian
Vivian
SUPERLATIVE GUY
Vivian
Level 226
Champion Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,632 Elo+
Solo
Bomb King
Bomb King
Xl-APOLLYON-lX
Bomb King
Level 71
Champion Stats
0W - 1L
1,500 SR
Queue Stats
61W - 69L
1,534 Elo+
Party 1
Fernando
Fernando
sharepower
Fernando
Level 999
Champion Stats
26W - 20L
1,599 SR
Queue Stats
793W - 753L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Cellunital
Tiberius
59
8 / 4 / 4
2,612
290
45,225
28,788
0
Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 30.

Level 2

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

54
3 / 0 / 19
2,835
315
16,816
12,152
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
IISorrows
Fernando
33
3 / 3 / 3
2,673
297
19,771
44,236
27,779
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

56
8 / 3 / 2
2,449
272
30,652
26,079
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Lex
Xzq55
Lex
58
9 / 3 / 6
2,669
297
43,308
29,232
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Kjokool
Mal'Damba
59
0 / 7 / 1
1,242
138
7,607
31,189
1,200
Otherworldly

Otherworldly

Slither

Gain a 300-health Shield for 3s after Slither ends.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 100.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 12% while Healing an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 24% Lifesteal.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

56
1 / 11 / 0
1,134
126
25,662
30,510
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

59
10 / 5 / 3
1,977
220
54,360
21,085
9,220
Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Bomb King
Xl-APOLLYON-lX
Bomb King
44
2 / 6 / 3
1,206
134
20,439
19,690
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
sharepower
Fernando
57
0 / 2 / 5
1,496
166
32,419
53,298
73,915
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 45s
Objective Time
1m 5s
65
Kill Participation
25
31
Kills
13
13
Deaths
31
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Cellunital
Tiberius
8
4
4
2.5
W
3
0
19
12.5
W
Fernando
IISorrows
Fernando
3
3
3
1.5
L
Mal'Damba
Kjokool
Mal'Damba
0
7
1
0.07
L
1
11
0
0.09
L
10
5
3
2.3
W
8
3
2
3
L
Bomb King
Xl-APOLLYON-lX
Bomb King
2
6
3
0.58
W
Lex
Xzq55
Lex
9
3
6
4
L
Fernando
sharepower
Fernando
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,772
Damage
140,487
140,487
Taken
155,772
27,779
Shielding
84,335
96,124
Healing
61,512
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Cellunital
Tiberius
45,225
31,685
0
6,258
28,788
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
16,816
12,191
62,573
11,509
12,152
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
IISorrows
Fernando
19,771
11,706
0
5,489
44,236
27,779
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Mal'Damba
Kjokool
Mal'Damba
7,607
3,600
40,361
13,150
31,189
1,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
25,662
23,906
0
1,992
30,510
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
54,360
46,798
0
595
21,085
9,220
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
30,652
25,691
0
8,402
26,079
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
Xl-APOLLYON-lX
Bomb King
20,439
19,124
0
1,985
19,690
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lex
Xzq55
Lex
43,308
39,325
0
1,893
29,232
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
sharepower
Fernando
32,419
20,143
0
3,429
53,298
73,915
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role