Player Matchup

Viktor
Viktor
BTHEROCK8
Viktor
Level 16
Champion Stats
14W - 10L
1,603 SR
Queue Stats
18W - 15L
1,524 Elo+
Party 3
Torvald
Torvald
DrFilabag
Torvald
Level 22
Champion Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,477 Elo+
Party 3
Maeve
Maeve
Pedrozz7
Maeve
Level 28
Champion Stats
23W - 25L
1,517 SR
Queue Stats
50W - 63L
1,395 Elo+
Party 1
Willo
Willo
XxMitosProXx
Willo
Level 24
Champion Stats
5W - 2L
1,814 SR
Queue Stats
25W - 24L
1,451 Elo+
Party 1
Corvus
Corvus
docson13
Corvus
Level 52
Champion Stats
4W - 2L
1,678 SR
Queue Stats
35W - 32L
1,515 Elo+
Party 3
Team Averages
Level 28
1,622 SR
1,472 Elo+

VS

Team Averages
Level 28
1,427 SR
1,436 Elo+
Grover
Grover
Ale_contreras5
Grover
Level 24
Champion Stats
2W - 4L
1,320 SR
Queue Stats
58W - 85L
1,392 Elo+
Party 2
Ruckus
Ruckus
Ckcchicks410
Ruckus
Level 26
Champion Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Tomax2162
Unknown
Level 46
Champion Stats
2W - 9L
1,249 SR
Queue Stats
170W - 201L
1,408 Elo+
Party 2
Lex
Lex
efp25102002
Lex
Level 20
Champion Stats
0W - 2L
1,556 SR
Queue Stats
13W - 20L
1,407 Elo+
Party 2
Ying
Ying
hishealer
Ying
Level 25
Champion Stats
49W - 48L
1,511 SR
Queue Stats
171W - 173L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
BTHEROCK8
Viktor
5
15 / 12 / 21
3,731
267
89,869
39,754
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Torvald
DrFilabag
Torvald
14
8 / 4 / 23
3,927
281
67,283
44,295
101,695
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 200-Health Shield after activating Nullify.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Maeve
Pedrozz7
Maeve
14
18 / 9 / 15
3,513
251
68,816
39,031
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

12
9 / 10 / 20
3,733
267
77,085
54,960
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Corvus
docson13
Corvus
44
11 / 6 / 21
3,704
265
43,635
34,273
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
2 / 15 / 27
3,402
243
30,558
80,231
3,651
Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Ruckus
7
2 / 13 / 8
2,367
169
18,980
87,298
37,816
Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Flux Generator

Flux Generator

Emitter

Increase the Shield granted by Emitter by 1300.

Level 1

Tomax2162
Unknown
28
6 / 13 / 10
2,739
196
34,250
61,839
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

5
17 / 12 / 10
4,464
319
75,295
52,000
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Ying
5
13 / 8 / 15
3,197
228
53,230
65,320
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 8%.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 12s
Objective Time
6m 40s
161
Kill Participation
110
61
Kills
40
41
Deaths
61
100
Assists
70
Player
Kills
Deaths
Assists
KDA
L
2
15
27
1.03
W
Viktor
BTHEROCK8
Viktor
15
12
21
2.13
L
Ruckus
2
13
8
0.46
W
Torvald
DrFilabag
Torvald
8
4
23
4.88
W
Maeve
Pedrozz7
Maeve
18
9
15
2.83
L
Tomax2162
Unknown
6
13
10
0.85
W
9
10
20
1.9
W
Corvus
docson13
Corvus
11
6
21
3.58
L
17
12
10
1.83
L
Ying
13
8
15
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

346,688
Damage
212,313
212,313
Taken
346,688
101,695
Shielding
41,467
107,947
Healing
166,828
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
30,558
29,334
56,796
31,200
80,231
3,651
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
BTHEROCK8
Viktor
89,869
69,604
0
10,580
39,754
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ruckus
18,980
10,393
0
10,095
87,298
37,816
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Torvald
DrFilabag
Torvald
67,283
54,224
1,058
3,360
44,295
101,695
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Maeve
Pedrozz7
Maeve
68,816
61,035
0
4,319
39,031
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Tomax2162
Unknown
34,250
29,703
0
5,587
61,839
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
77,085
55,705
0
6,963
54,960
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Corvus
docson13
Corvus
43,635
39,171
66,716
14,951
34,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
75,295
69,793
0
1,194
52,000
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
53,230
39,042
31,376
30,580
65,320
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role